World's Best Scientists 2026 revealed!

D-Index & Metrics

Engineering and Technology

D-Index
82
Citations
22787
World Ranking
470
National Ranking
161

Geoffrey M. Gelman publication distribution in Engineering and Technology in 2026

The chart shows the distribution of publications by all Research.com ranked scientists in the field of Engineering and Technology in 2026. The highlighted bar marks where Geoffrey M. Gelman sits on this spectrum.

38–47 publications: 20 scientists 48–57 publications: 35 scientists 58–67 publications: 96 scientists 68–77 publications: 135 scientists 78–87 publications: 190 scientists 88–97 publications: 259 scientists 98–107 publications: 283 scientists 108–117 publications: 369 scientists 118–127 publications: 341 scientists 128–137 publications: 386 scientists 138–147 publications: 372 scientists 148–157 publications: 457 scientists 158–167 publications: 415 scientists 168–177 publications: 407 scientists 178–187 publications: 421 scientists 188–197 publications: 378 scientists 198–207 publications: 403 scientists 208–217 publications: 317 scientists 218–227 publications: 346 scientists 228–237 publications: 321 scientists 238–247 publications: 260 scientists 248–257 publications: 280 scientists 258–267 publications: 240 scientists 268–277 publications: 214 scientists 278–287 publications: 242 scientists 288–297 publications: 203 scientists 298–307 publications: 166 scientists 308–317 publications: 154 scientists 318–327 publications: 175 scientists 328–337 publications: 159 scientists 338–347 publications: 99 scientists 348–357 publications: 131 scientists 358–367 publications: 106 scientists 368–377 publications: 118 scientists 378–387 publications: 97 scientists 388–397 publications: 108 scientists 398–407 publications: 82 scientists 408–417 publications: 71 scientists 418–427 publications: 64 scientists 428–437 publications: 55 scientists 438–447 publications: 54 scientists 448–457 publications: 60 scientists 458–467 publications: 47 scientists 468–477 publications: 40 scientists 478–487 publications: 30 scientists 488–497 publications: 29 scientists 498–507 publications: 38 scientists 508–517 publications: 40 scientists 518–527 publications: 32 scientists 528–537 publications: 23 scientists 538–547 publications: 28 scientists 548–557 publications: 23 scientists 558–567 publications: 19 scientists 568–577 publications: 16 scientists 578–587 publications: 17 scientists 588–597 publications: 18 scientists 598–607 publications: 22 scientists 608–617 publications: 15 scientists 618–627 publications: 9 scientists 628–637 publications: 11 scientists 638–647 publications: 21 scientists 648–657 publications: 12 scientists 658–667 publications: 9 scientists 668–677 publications: 11 scientists 678–687 publications: 9 scientists 688–697 publications: 6 scientists 698–707 publications: 14 scientists 708–717 publications: 7 scientists 718–727 publications: 8 scientists 728–737 publications: 10 scientists 738–747 publications: 9 scientists 748–757 publications: 5 scientists 758–767 publications: 5 scientists 768–777 publications: 11 scientists 778–787 publications: 7 scientists 788–797 publications: 2 scientists 798–803 publications: 4 scientists 804+ publications: 100 scientists
38 publications 804+

This scientist: 145 publications — 25th percentile

25% of scientists in this discipline score the same or lower.

The last bar groups every scientist with 804 publications or more.

Geoffrey M. Gelman D-index placement in Engineering and Technology in 2026

The chart shows the D-index (discipline H-index) distribution of Engineering and Technology scientists ranked by Research.com in 2026. The highlighted bar marks where Geoffrey M. Gelman sits on this spectrum.

30 D-Index: 59 scientists 31 D-Index: 114 scientists 32 D-Index: 129 scientists 33 D-Index: 189 scientists 34 D-Index: 200 scientists 35 D-Index: 262 scientists 36 D-Index: 311 scientists 37 D-Index: 312 scientists 38 D-Index: 350 scientists 39 D-Index: 385 scientists 40 D-Index: 348 scientists 41 D-Index: 362 scientists 42 D-Index: 426 scientists 43 D-Index: 380 scientists 44 D-Index: 310 scientists 45 D-Index: 341 scientists 46 D-Index: 301 scientists 47 D-Index: 306 scientists 48 D-Index: 271 scientists 49 D-Index: 246 scientists 50 D-Index: 210 scientists 51 D-Index: 253 scientists 52 D-Index: 213 scientists 53 D-Index: 221 scientists 54 D-Index: 195 scientists 55 D-Index: 186 scientists 56 D-Index: 170 scientists 57 D-Index: 167 scientists 58 D-Index: 166 scientists 59 D-Index: 144 scientists 60 D-Index: 152 scientists 61 D-Index: 141 scientists 62 D-Index: 138 scientists 63 D-Index: 131 scientists 64 D-Index: 118 scientists 65 D-Index: 114 scientists 66 D-Index: 119 scientists 67 D-Index: 95 scientists 68 D-Index: 87 scientists 69 D-Index: 77 scientists 70 D-Index: 89 scientists 71 D-Index: 69 scientists 72 D-Index: 54 scientists 73 D-Index: 46 scientists 74 D-Index: 55 scientists 75 D-Index: 54 scientists 76 D-Index: 49 scientists 77 D-Index: 53 scientists 78 D-Index: 46 scientists 79 D-Index: 28 scientists 80 D-Index: 39 scientists 81 D-Index: 36 scientists 82 D-Index: 24 scientists 83 D-Index: 26 scientists 84 D-Index: 36 scientists 85 D-Index: 18 scientists 86 D-Index: 25 scientists 87 D-Index: 19 scientists 88 D-Index: 26 scientists 89 D-Index: 27 scientists 90 D-Index: 23 scientists 91 D-Index: 15 scientists 92 D-Index: 12 scientists 93 D-Index: 9 scientists 94 D-Index: 15 scientists 95 D-Index: 10 scientists 96 D-Index: 13 scientists 97 D-Index: 13 scientists 98 D-Index: 9 scientists 99 D-Index: 7 scientists 100 D-Index: 7 scientists 101 D-Index: 8 scientists 102 D-Index: 7 scientists 103 D-Index: 7 scientists 104 D-Index: 9 scientists 105 D-Index: 6 scientists 106 D-Index: 9 scientists 107+ D-Index: 99 scientists
30 D-Index 107+

This scientist: 82 D-Index — 95th percentile

95% of scientists in this discipline score the same or lower.

The last bar groups every scientist with 107 D-Index or more.

Overview

What is he best known for?

The fields of study he is best known for:

  • Operating system
  • The Internet
  • Artificial intelligence

Geoffrey M. Gelman spends much of his time researching Multimedia, Outcome, Advertising, Game of chance and Slot machine. In general Multimedia study, his work on Game play often relates to the realm of Group format and Group, thereby connecting several areas of interest. His Outcome research includes themes of Operations management and Video image.

His research on Advertising often connects related areas such as Web site. His work in Game of chance tackles topics such as Human–computer interaction which are related to areas like Theoretical computer science. His research investigates the connection between Simulation and topics such as Session that intersect with problems in Telecommunications.

His most cited work include:

  • Method and apparatus for team play of slot machines (690 citations)
  • Method and apparatus for linked play gaming (541 citations)
  • Methods and systems for replaying a player's experience in a casino environment (495 citations)

What are the main themes of his work throughout his whole career to date?

His primary scientific interests are in Advertising, Outcome, Multimedia, Simulation and Game play. His Advertising study combines topics in areas such as Marketing and Commerce. As a member of one scientific family, Geoffrey M. Gelman mostly works in the field of Outcome, focusing on Operations management and, on occasion, Operations research.

His Multimedia research is multidisciplinary, incorporating perspectives in Session, The Internet and Human–computer interaction. In his work, Activity-based costing is strongly intertwined with Flat rate, which is a subfield of Simulation. Game play is closely attributed to Event in his study.

He most often published in these fields:

  • Advertising (23.86%)
  • Outcome (18.75%)
  • Multimedia (18.18%)

What were the highlights of his more recent work (between 2011-2020)?

  • Advertising (23.86%)
  • Multimedia (18.18%)
  • Computer network (5.11%)

In recent papers he was focusing on the following fields of study:

Geoffrey M. Gelman focuses on Advertising, Multimedia, Computer network, Session and Human–computer interaction. The Advertising study combines topics in areas such as Game of chance, Ticket, Marketing and Outcome. His study in the fields of Game play under the domain of Multimedia overlaps with other disciplines such as Group session.

Geoffrey M. Gelman has included themes like Controller, Signal and Order in his Computer network study. His research in Session intersects with topics in Flat rate, Activity-based costing and Simulation. His biological study spans a wide range of topics, including Social relation, Server and Electrical network.

Between 2011 and 2020, his most popular works were:

  • System for providing offers using a billing statement (238 citations)
  • Systems and methods for determining a level of reward (161 citations)
  • Methods and systems for facilitating the provision of opinions to a shopper from a panel of peers (117 citations)

In his most recent research, the most cited papers focused on:

  • Operating system
  • The Internet
  • Artificial intelligence

His main research concerns Advertising, Multimedia, Actuarial science, Value and Balance. His research integrates issues of Outcome and Marketing, Purchasing in his study of Advertising. His research in the fields of Game play overlaps with other disciplines such as Sorting.

Best Publications

  • Method and apparatus for team play of slot machines

    Jay S. Walker;James A. Jorasch;Magdalena M. Fincham;Geoffrey M. Gelman

  • Method and apparatus for linked play gaming

    Jay S. Walker;James A. Jorasch;Daniel E. Tedesco;Stephen C. Tulley

  • Methods and systems for replaying a player's experience in a casino environment

    Jay S. Walker;James A. Jorasch;Robert C. Tedesco;Daniel E. Tedesco

  • Method and apparatus for planning and customizing a gaming experience

    Jay S. Walker;James A. Jorasch;Geoffrey M. Gelman;Norman C. Gilman

  • Gaming device for a flat rate play session and a method of operating same

    Jay S. Walker;James A. Jorasch;Geoffrey M. Gelman;Magdalena M. Fincham

  • Game of chance systems and methods

    Howard W. Lutnick;Lee Amaitis;Dean P. Alderucci;Geoffrey M. Gelman

  • Asynchronous Group Play Method for Online Casino Game

    Jay S. Walker;James A. Jorasch;Daniel E. Tedesco;Stephen C. Tulley

  • Method and apparatus for advertising on a mobile gaming device

    Howard W. Lutnick;Kevin Burman;Dean P. Alderucci;Geoffrey M. Gelman

  • Method and apparatus for directing a game in accordance with speed of play

    Jay S. Walker;James A. Jorasch;Thomas M. Sparico;Geoffrey M. Gelman

  • GAME INCLUDING HAND MOTION CONTROL

    Howard W Latonic;Alderucci Dean P;Gelman Geoffrey M

  • System and method for communicating game session information

    Jay S. Walker;James A. Jorasch;Geoffrey M. Gelman;Magdalena M. Fincham

  • Game apparatus for displaying information about a game

    Howard W. Lutnick;Dean P. Alderucci;Geoffrey M. Gelman;Stephen M. Merkel

  • Method and apparatus for remotely customizing a gaming device

    Jay S. Walker;James A. Jorasch;Geoffrey M. Gelman;Steven M. Santisi

  • Electronic amusement device and method for enhanced slot machine play

    Jay Walker;James Jorasch;Geoffrey Gelman;Stephen Tulley

  • Methods and systems for facilitating play at a gaming device by means of third party offers

    Jay S. Walker;James A. Jorasch;Geoffrey M. Gelman;Stephen C. Tulley

  • Gaming device methods and apparatus employing audio/video programming outcome presentation

    Jay S. Walker;Geoffrey M. Gelman;Stephen C. Tulley;James A. Jorasch

  • Apparatus and method for facilitating team play of slot machines

    Jay S. Walker;James A. Jorasch;Magdalena M. Fincham;Geoffrey M. Gelman

  • Game with chance element and strategy component that can be copied

    Howard W. Lutnick;Dean P. Alderucci;Geoffrey M. Gelman;Kevin Burman

  • Card picks for progressive prize

    Howard W. Lutnick;Dean P. Alderucci;Geoffrey M. Gelman;Kevin Burman

  • System for providing offers using a billing statement

    Jay S. Walker;James A. Jorasch;Daniel E. Tedesco;Stephen C. Tulley

  • Method and apparatus for facilitating entry into bonus rounds

    Jay S. Walker;James A. Jorasch;Geoffrey M. Gelman

Frequent Co-Authors

Jay S. Walker
Jay S. Walker Walker Digital (United States)
Dean P. Alderucci
Dean P. Alderucci Carnegie Mellon University
Stephen C. Tulley
Stephen C. Tulley Golder Associates (Australia)
Daniel E. Tedesco
Daniel E. Tedesco Zynga (United States)
James A. Jorasch
James A. Jorasch Zynga (United States)
Russell P. Sammon
Russell P. Sammon PayPal (United States)
Magdalena M. Fincham
Magdalena M. Fincham Finmeccanica (Italy)
Daniel E. Tedesco
Daniel E. Tedesco PayPal (United States)

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