Steven G. Lemay mainly investigates Multimedia, Game of chance, Outcome, Presentation and Host. He regularly ties together related areas like Controller in his Multimedia studies. Steven G. Lemay works mostly in the field of Host, limiting it down to concerns involving Control and, occasionally, Implementation.
His Implementation research focuses on Decoupling and how it relates to Human–computer interaction and Embedded system. His research investigates the connection with Game play and areas like Key which intersect with concerns in Computer hardware. His research integrates issues of Communications protocol and Server in his study of Computer hardware.
Steven G. Lemay focuses on Multimedia, Computer hardware, Controller, Embedded system and Game play. The Multimedia study combines topics in areas such as Set and Presentation. His Computer hardware research incorporates themes from Interface, State, Modular design, Software and Signal.
His Controller research also works with subjects such as
His primary scientific interests are in Mobile device, Multimedia, Electronics, Computer hardware and Game play. His Mobile device study deals with Computer network intersecting with Computer security. In his papers, Steven G. Lemay integrates diverse fields, such as Multimedia and Outcome.
His Electronics study integrates concerns from other disciplines, such as Session and Database transaction. As part of one scientific family, he deals mainly with the area of Computer hardware, narrowing it down to issues related to the Embedded system, and often Transfer. His work carried out in the field of Game play brings together such families of science as Wireless, Ticket, Voucher and Control.
His primary areas of investigation include Mobile device, Multimedia, Electronics, Computer hardware and Wireless. Steven G. Lemay has researched Mobile device in several fields, including Wireless communication protocol, Session ID, Identifier, Mobile computing and Implementation. As a part of the same scientific study, Steven G. Lemay usually deals with the Multimedia, concentrating on Presentation and frequently concerns with Screen capture.
His studies in Electronics integrate themes in fields like Object and Interface. The study incorporates disciplines such as Object detection and State in addition to Computer hardware. The concepts of his Wireless study are interwoven with issues in Game play and Identification.
This overview was generated by a machine learning system which analysed the scientist’s body of work. If you have any feedback, you can contact us here.
Standard peripheral communication
James Stockdale;Steven G. Lemay.
(2000)
Virtual cameras and 3-D gaming environments in a gaming machine
Steven G. LeMay;Jamal Benbrahim;Richard E. Rowe;Robert E. Breckner.
(2005)
Virtual cameras and 3-D gaming environments in a gaming machine
Steven G. LeMay;Jamal Benbrahim;Richard E. Rowe;Robert E. Breckner.
(2005)
Integrating remotely-hosted and locally rendered content on a gaming device
Jacob Graham;Gregory A. Schlottmann;Steven G. Lemay;Richard E. Rowe.
(2008)
Integrating remotely-hosted and locally rendered content on a gaming device
Jacob Graham;Gregory A. Schlottmann;Steven G. Lemay;Richard E. Rowe.
(2008)
Universal player tracking system
Cynthia Criss-Puszkiewicz;Steven G. LeMay;Richard E. Rowe.
(2001)
Game development architecture that decouples the game logic from the graphics logic
Steven G. Lemay;Dwayne R. Nelson;Robert E. Breckner;Greg A. Schlottmann.
(2002)
Game development architecture that decouples the game logic from the graphics logic
Steven G. Lemay;Dwayne R. Nelson;Robert E. Breckner;Greg A. Schlottmann.
(2002)
Universal player tracking system
Cynthia Criss-Puszkiewicz;Steven G. LeMay;Richard E. Rowe.
(2001)
Open architecture communications in a gaming network
Brosnan Uill Jam;Limehj Stiven Dzh;Kokerill Uorner;Nel Son Duajn.
(2003)
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