World's Best Scientists 2026 revealed!

D-Index & Metrics

Computer Science

D-Index
57
Citations
12446
World Ranking
3856
National Ranking
147

Overview

What is he best known for?

The fields of study he is best known for:

  • Operating system
  • Software
  • The Internet

Steven G. Lemay mainly investigates Multimedia, Game of chance, Outcome, Presentation and Host. He regularly ties together related areas like Controller in his Multimedia studies. Steven G. Lemay works mostly in the field of Host, limiting it down to concerns involving Control and, occasionally, Implementation.

His Implementation research focuses on Decoupling and how it relates to Human–computer interaction and Embedded system. His research investigates the connection with Game play and areas like Key which intersect with concerns in Computer hardware. His research integrates issues of Communications protocol and Server in his study of Computer hardware.

His most cited work include:

  • Virtual cameras and 3-D gaming environments in a gaming machine (374 citations)
  • Integrating remotely-hosted and locally rendered content on a gaming device (316 citations)
  • Universal player tracking system (315 citations)

What are the main themes of his work throughout his whole career to date?

Steven G. Lemay focuses on Multimedia, Computer hardware, Controller, Embedded system and Game play. The Multimedia study combines topics in areas such as Set and Presentation. His Computer hardware research incorporates themes from Interface, State, Modular design, Software and Signal.

His Controller research also works with subjects such as

  • Tracking which intersects with area such as Card reader,
  • Upload and related Social media. His Embedded system study combines topics in areas such as Communications protocol, Operating system and Firmware. His Game play research is multidisciplinary, incorporating elements of Computer security, Ticket and Electronics.

He most often published in these fields:

  • Multimedia (31.58%)
  • Computer hardware (21.05%)
  • Controller (16.67%)

What were the highlights of his more recent work (between 2010-2020)?

  • Mobile device (14.91%)
  • Multimedia (31.58%)
  • Electronics (11.40%)

In recent papers he was focusing on the following fields of study:

His primary scientific interests are in Mobile device, Multimedia, Electronics, Computer hardware and Game play. His Mobile device study deals with Computer network intersecting with Computer security. In his papers, Steven G. Lemay integrates diverse fields, such as Multimedia and Outcome.

His Electronics study integrates concerns from other disciplines, such as Session and Database transaction. As part of one scientific family, he deals mainly with the area of Computer hardware, narrowing it down to issues related to the Embedded system, and often Transfer. His work carried out in the field of Game play brings together such families of science as Wireless, Ticket, Voucher and Control.

Between 2010 and 2020, his most popular works were:

  • 3-D reels and 3-D wheels in a gaming machine (141 citations)
  • Trajectory-based 3-d games of chance for video gaming machines (118 citations)
  • Use of wireless signal strength to determine connection (111 citations)

In his most recent research, the most cited papers focused on:

  • Operating system
  • Software
  • The Internet

His primary areas of investigation include Mobile device, Multimedia, Electronics, Computer hardware and Wireless. Steven G. Lemay has researched Mobile device in several fields, including Wireless communication protocol, Session ID, Identifier, Mobile computing and Implementation. As a part of the same scientific study, Steven G. Lemay usually deals with the Multimedia, concentrating on Presentation and frequently concerns with Screen capture.

His studies in Electronics integrate themes in fields like Object and Interface. The study incorporates disciplines such as Object detection and State in addition to Computer hardware. The concepts of his Wireless study are interwoven with issues in Game play and Identification.

Best Publications

  • Standard peripheral communication

    James Stockdale;Steven G. Lemay

  • Virtual cameras and 3-D gaming environments in a gaming machine

    Steven G. LeMay;Jamal Benbrahim;Richard E. Rowe;Robert E. Breckner

  • Integrating remotely-hosted and locally rendered content on a gaming device

    Jacob Graham;Gregory A. Schlottmann;Steven G. Lemay;Richard E. Rowe

  • Game development architecture that decouples the game logic from the graphics logic

    Steven G. Lemay;Dwayne R. Nelson;Robert E. Breckner;Greg A. Schlottmann

  • Universal player tracking system

    Cynthia Criss-Puszkiewicz;Steven G. LeMay;Richard E. Rowe

  • Play per view

    Steven LeMay;James Stockdale;Dwayne Nelson

  • High performance battery backed ram interface

    James W. Stockdale;Steven G. Lemay;Dwayne R. Nelson

  • Room key based in-room player tracking

    Steven G. LeMay;Jamal Benbrahim

  • Virtual gaming peripherals for a gaming machine

    Steven G. LeMay;Dwayne R. Nelson;Robert E. Breckner;Jamal Benbrahim

  • Method and apparatus for integrating remotely-hosted and locally rendered content on a gaming device

    Steven G. LeMay;Nicole M. Beaulieu;David A. Gipp;William C. Little

  • Virtual player tracking and related services

    Binh Nguyen;Bryan D. Wolf;Brian Underdahl;Steven G. LeMay

  • Decoupling of the graphical presentation of a game from the presentation logic

    Robert E. Breckner;Greg A. Schlottmann;Nicole M. Beaulieu;Steven G. Lemay

  • Frame capture of actual game play

    Steven G. Lemay;Dwayne R. Nelson

  • 3-d text in a gaming machine

    Anthony Escalera;Robert E. Breckner;Gregory A. Schlottmann;Alexey Kryuchkov

  • Wins of restricted credits in a gaming machine

    William R. Brosnan;Bryan D. Wolf;Steven G. LeMay

  • METHOD AND DEVICE FOR CONFIGURATION OF SOFTWARE OF PLAYING DEVICE

    Brekner Robert;Lemehj Stiven G

  • Frame buffer capture of actual game play

    Steven G. LeMay;Dwayne R. Nelson

  • 3-D reels and 3-D wheels in a gaming machine

    Alexey Kryuchkov;Robert E. Breckner;Gregory A. Schlottmann;Johnny Palchetti

  • Casino display methods and devices

    Brian Underdahl;Binh Nguyen;Yuliya Hungate;Steven G. LeMay

  • Trajectory-based 3-d games of chance for video gaming machines

    William R. Brosnan;Nicole M. Beaulieu;Jamal Benbrahim;Anthony R. Escalera

Frequent Co-Authors

Dwayne R. Nelson
Dwayne R. Nelson International Game Technology (United States)
Binh T. Nguyen
Binh T. Nguyen Intellectual Garden LLC
Craig A. Paulsen
Craig A. Paulsen Aristocrat Technologies

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