CFPH, LLC
United States
His primary scientific interests are in Location determination, Multimedia, Telecommunications network, Entertainment and Service. The various areas that Joseph M. Asher examines in his Location determination study include Computer network, Communication device and Embedded system. Multimedia is closely attributed to Advertising in his work.
His study brings together the fields of Feature and Telecommunications network. His Feature study combines topics from a wide range of disciplines, such as Computer security, Service and User profile. Entertainment and Peer-to-peer are two areas of study in which Joseph M. Asher engages in interdisciplinary research.
His scientific interests lie mostly in Event, Arithmetic, Advertising, Multimedia and Entertainment. Joseph M. Asher has included themes like Real-time computing and Artificial intelligence in his Event study. His Arithmetic research focuses on Simulation and how it relates to Reel.
His biological study spans a wide range of topics, including Mobile device, Communication device and Lottery. His Multimedia research incorporates themes from Service and Location determination. He focuses mostly in the field of Location determination, narrowing it down to matters related to Computer network and, in some cases, Hotel concierge and Embedded system.
Joseph M. Asher mainly investigates Event, Arithmetic, Computer network, Odds and Set. His studies deal with areas such as Artificial intelligence and Combinatorics as well as Event. His work on Security token as part of his general Computer network study is frequently connected to Security check, Electronic circuit and Closed circuit, thereby bridging the divide between different branches of science.
His work often combines Odds and Advertising studies. Joseph M. Asher connects Set with Group in his study. The concepts of his Multimedia study are interwoven with issues in Telecommunications network, Service and Location determination.
Joseph M. Asher mainly focuses on Location determination, Entertainment, Service, Telecommunications network and Odds. His Location determination research is multidisciplinary, incorporating perspectives in Multimedia and Peer-to-peer. Along with Entertainment, other disciplines of study including Function, Human–computer interaction, User profile and Order are integrated into his research.
With his scientific publications, his incorporates both Odds and Advertising.
This overview was generated by a machine learning system which analysed the scientist’s body of work. If you have any feedback, you can contact us here.
Method and apparatus for advertising on a mobile gaming device
Howard W. Lutnick;Kevin Burman;Dean P. Alderucci;Geoffrey M. Gelman.
(2009)
System and Method for Convenience Gaming
Lee M. Amaitis;Joseph M. Asher;Howard W. Lutnick;Darrin M. Mylet.
(2006)
System for managing promotions
Howard W. Lutnick;Kevin Burman;Dean P. Alderucci;Geoffrey M. Gelman.
(2007)
System and method for wagering-based transferable financial instruments
Joseph M. Asher;Dominic Crosthwaite;Howard W. Lutnick;Guy Iain Oliver Riches.
(2004)
Systems and methods for providing access to wireless gaming devices
Dean P. Alderucci;Joseph M. Asher;Robert F. Bahrampour;Kevin Burman.
(2008)
System and method for wireless gaming system with alerts
Lee M. Amaitis;Joseph M. Asher;Robert F. Bahrampour;Darrin M. Mylet.
(2005)
System and method for wireless gaming with location determination
Lee M. Amaitis;Joseph M. Asher;Robert F. Bahrampour;Darrin M. Mylet.
(2012)
System and method for wagering based on the movement of financial markets
Lee M. Amaitis;Joseph M. Asher.
(2005)
System and method for providing wireless gaming as a service application
Lee M. Amaitis;Joseph M. Asher;Robert F. Bahrampour;Darrin M. Mylet.
(2005)
System and method for betting on a participant in a group of events
Lee M. Amaitis;Joseph M. Asher;Adam Burgis;Dominic Crosthwaite.
(2004)
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