World's Best Scientists 2026 revealed!
Robert C. Tedesco

Robert C. Tedesco

D-Index & Metrics

Engineering and Technology

D-Index
49
Citations
7979
World Ranking
4381
National Ranking
1254

Overview

What is he best known for?

The fields of study he is best known for:

  • Computer network
  • Microeconomics
  • Multimedia

Multimedia, Game play, Computer security, Human–computer interaction and Operations management are his primary areas of study. His research on Multimedia often connects related areas such as Presentation. Robert C. Tedesco regularly ties together related areas like Outcome in his Game play studies.

Computer security is closely attributed to Game client in his research. His work on Session expands to the thematically related Operations management. His study deals with a combination of Redemption value and Advertising.

His most cited work include:

  • Method and apparatus for team play of slot machines (690 citations)
  • Methods and systems for replaying a player's experience in a casino environment (495 citations)
  • Apparatus and method for facilitating team play of slot machines (253 citations)

What are the main themes of his work throughout his whole career to date?

Robert C. Tedesco spends much of his time researching Multimedia, Advertising, Game play, Session and Flat rate. He interconnects Outcome and Presentation in the investigation of issues within Multimedia. His Outcome research includes elements of Table and Operations management.

His Advertising research integrates issues from Voucher, Lottery and Database. His study with Game play involves better knowledge in Human–computer interaction. In his work, Computer network is strongly intertwined with Simulation, which is a subfield of Flat rate.

He most often published in these fields:

  • Multimedia (41.67%)
  • Advertising (27.78%)
  • Game play (26.39%)

What were the highlights of his more recent work (between 2006-2015)?

  • Multimedia (41.67%)
  • Advertising (27.78%)
  • Game play (26.39%)

In recent papers he was focusing on the following fields of study:

His primary areas of study are Multimedia, Advertising, Game play, Session and Outcome. His Multimedia research is multidisciplinary, incorporating elements of Broadcasting, Mobile device and Presentation. The study incorporates disciplines such as Marketing, Purchasing, Lottery and Signal in addition to Advertising.

The Game play study combines topics in areas such as Media content and Microeconomics. His work carried out in the field of Session brings together such families of science as Flat rate and Simulation. His Outcome study combines topics from a wide range of disciplines, such as Theme and Computer graphics.

Between 2006 and 2015, his most popular works were:

  • Gameplay-altering portable wagering media (134 citations)
  • Method and apparatus for compensating participation in marketing research (116 citations)
  • Group session play (83 citations)

In his most recent research, the most cited papers focused on:

  • Computer network
  • Microeconomics
  • World Wide Web

His primary areas of investigation include Multimedia, Advertising, Human–computer interaction, Mobile device and Outcome. Robert C. Tedesco has included themes like Computer network and Broadcasting in his Multimedia study. His biological study spans a wide range of topics, including Game play and Session.

Robert C. Tedesco brings together Outcome and Content to produce work in his papers.

Best Publications

  • Method and apparatus for team play of slot machines

    Jay S. Walker;James A. Jorasch;Magdalena M. Fincham;Geoffrey M. Gelman

  • Methods and systems for replaying a player's experience in a casino environment

    Jay S. Walker;James A. Jorasch;Robert C. Tedesco;Daniel E. Tedesco

  • Apparatus and method for facilitating team play of slot machines

    Jay S. Walker;James A. Jorasch;Magdalena M. Fincham;Geoffrey M. Gelman

  • Multiplayer gaming device and methods

    Jay S. Walker;Robert C. Tedesco

  • Systems and methods for customized gaming limits

    Jay S. Walker;Daniel E. Tedesco;Robert C. Tedesco;Patrick W. Nee

  • Methods and apparatus for determining hybrid wagering game sessions

    Jay S. Walker;Robert C. Tedesco;James A. Jorasch

  • Method and system for managing game confirmations

    Jay S. Walker;James A. Jorasch;Daniel E. Tedesco;Robert C. Tedesco

  • Gameplay-altering portable wagering media

    Jay S. Walker;Robert C. Tedesco;Daniel E. Tedesco;Stephen C. Tulley

  • Method and apparatus for using conditional parameters to alternate between wagering games

    Jay S. Walker;James A. Jorasch;Robert C. Tedesco;Daniel E. Tedesco

  • Methods and systems for determining and selling wagering game outcomes to be viewed remotely

    Jay S. Walker;Robert C. Tedesco;James A. Jorasch

  • Apparatus, systems and methods for facilitating a payout of a gaming device

    Jay S. Walker;James A. Jorasch;Jose A. Suarez;Robert C. Tedesco

  • Method and apparatus for compensating participation in marketing research

    Jay S. Walker;James A. Jorasch;Geoffrey M. Gelman;Daniel E. Tedesco

  • Method and system for monitoring gaming device play and determining compliance status

    Jay S. Walker;James A. Jorasch;Geoffrey M. Gelman;Stephen C. Tulley

  • Methods, systems and apparatus for facilitating cashout options at a gaming device

    Jay S. Walker;James A. Jorasch;Robert C. Tedesco;Stephen C. Tulley

  • Wagering game benefits redeemable at another gaming device

    Jay S. Walker;Russell P. Sammon;Robert C. Tedesco;James A. Jorasch

  • Gaming device operable to faciliate audio output via a headset and methods related thereto

    Jay Walker;Robert Tedesco;James Jorasch;Daniel Tedesco

  • Systems, methods and apparatus for facilitating a flat rate play session on a gaming device and example player interfaces to a facilitate such

    Jay S. Walker;James A. Jorasch;Robert C. Tedesco

  • Marketing System Employing Vending Machines

    Jay S. Walker;Paul T. Breitenbach;Daniel E. Tedesco;Geoffrey E. Gelman

  • Methods and systems for broadcasting modified live media

    Jay S. Walker;Robert C. Tedesco;Daniel E. Tedesco;Stephen C. Tulley

  • Systems and methods for post-play gaming benefits

    Jay S. Walker;Daniel E. Tedesco;James A. Jorasch;Robert C. Tedesco

Frequent Co-Authors

Jay S. Walker
Jay S. Walker Walker Digital (United States)
Daniel E. Tedesco
Daniel E. Tedesco Zynga (United States)
Stephen C. Tulley
Stephen C. Tulley Golder Associates (Australia)
Geoffrey M. Gelman
Geoffrey M. Gelman Zynga (United States)
Russell P. Sammon
Russell P. Sammon PayPal (United States)
Magdalena M. Fincham
Magdalena M. Fincham Finmeccanica (Italy)
Thomas M. Sparico
Thomas M. Sparico Brand New Matter
Daniel E. Tedesco
Daniel E. Tedesco PayPal (United States)
Dean P. Alderucci
Dean P. Alderucci Carnegie Mellon University
James A. Jorasch
James A. Jorasch Zynga (United States)

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