World's Best Scientists 2026 revealed!

D-Index & Metrics

Engineering and Technology

D-Index
45
Citations
10747
World Ranking
5360
National Ranking
1500

Overview

What is he best known for?

The fields of study he is best known for:

  • The Internet
  • Electrical engineering
  • Mechanical engineering

His main research concerns Multimedia, Input device, Host, Computer security and Tournament. His work on Game play as part of general Multimedia study is frequently connected to Software, therefore bridging the gap between diverse disciplines of science and establishing a new relationship between them. His work carried out in the field of Input device brings together such families of science as Artificial intelligence, Computer vision and Video image.

Craig A. Paulsen combines subjects such as Telephone line, Telephone call, Identity and World Wide Web with his study of Host. Many of his research projects under Computer security are closely connected to Table with Table, tying the diverse disciplines of science together. His Human–computer interaction research incorporates themes from Tracking and Service.

His most cited work include:

  • Interactive game playing preferences (608 citations)
  • Virtual leash for personal gaming device (417 citations)
  • Point of play registration on a gaming machine (391 citations)

What are the main themes of his work throughout his whole career to date?

His scientific interests lie mostly in Multimedia, Outcome, Computer hardware, Human–computer interaction and Computer graphics. His Multimedia research is multidisciplinary, incorporating elements of Session, Computer network, Host and Smart card. His research investigates the connection between Smart card and topics such as Key that intersect with problems in Ticket and Loyalty.

His work on Input device and Central processing unit as part of general Computer hardware research is frequently linked to Software and Implementation, bridging the gap between disciplines. His studies deal with areas such as Tracking, Signal and Service as well as Human–computer interaction. Craig A. Paulsen works mostly in the field of Computer graphics, limiting it down to topics relating to Candle and, in certain cases, Mobile device.

He most often published in these fields:

  • Multimedia (35.63%)
  • Outcome (17.24%)
  • Computer hardware (14.94%)

What were the highlights of his more recent work (between 2008-2016)?

  • Computer hardware (14.94%)
  • Candle (6.90%)
  • Human–computer interaction (13.79%)

In recent papers he was focusing on the following fields of study:

His scientific interests lie mostly in Computer hardware, Candle, Human–computer interaction, Multimedia and Mobile device. When carried out as part of a general Computer hardware research project, his work on Input device and Touchscreen is frequently linked to work in Software and Digital signature, therefore connecting diverse disciplines of study. His Candle research is multidisciplinary, relying on both Wireless, Mount and Embedded system.

His Human–computer interaction study combines topics from a wide range of disciplines, such as Ticket and Service. Multimedia is intertwined with Set and Outcome in his study. Craig A. Paulsen interconnects Control, Advertising and Feature in the investigation of issues within Game play.

Between 2008 and 2016, his most popular works were:

  • Methods and apparatus for providing for disposition of promotional offers in a wagering environment (115 citations)
  • Jackpot interfaces and services on a gaming machine (74 citations)
  • Gaming machine including redo feature (69 citations)

In his most recent research, the most cited papers focused on:

  • The Internet
  • Electrical engineering
  • Mechanical engineering

His primary scientific interests are in Human–computer interaction, Multimedia, Game play, Service and Identification. His Human–computer interaction study frequently draws connections to adjacent fields such as Feature. Many of his Feature research pursuits overlap with Favorable outcome, Undo, Set and Outcome.

Craig A. Paulsen integrates Favorable outcome and Promotion in his studies. Other disciplines of study, such as Disposition, Control and Advertising, are mixed together with his Identification studies.

Best Publications

  • Gaming system with loyalty program

    Greg A. Benoy;Binh T. Nguyen;Craig A. Paulsen

  • Virtual leash for personal gaming device

    Binh T. Nguyen;David H. Muir;Craig A. Paulsen;James W. Stockdale

  • Gaming apparatus with player tracking capabilities

    Bryan Wolf;Craig A. Paulsen

  • Gaming system having sponsored awards

    Yuliya Hungate;Binh Nguyen

  • Personal gaming device and method of presenting a game

    Binh T. Nguyen;Craig A. Paulsen

  • System and method for permitting a tournament game on different computing platforms

    Binh T. Nguyen;Craig A. Paulsen

  • Apparatus and method for gaming tournament network

    Binh T. Nguyen;Craig A. Paulsen

  • Direction interfaces and services on a gaming machine

    Binh T. Nguyen;Craig A. Paulsen

  • Gaming device system having partial progressive payout

    Richard M. Pennington;Binh T. Nguyen;Richard E. Michaelson;Craig A. Paulsen

  • Location and user identification for online gaming

    Binh Nguyen;Craig Paulsen

  • Three-dimensional image display for a gaming apparatus

    William R. Wells;Craig A. Paulsen

  • Gaming methods and systems

    Binh T. Nguyen;Bryan Wolf;Craig Paulsen

  • Apparatus and method for a gaming tournament network

    Binh T. Nguyen;Craig A. Paulsen

  • Gaming system and gaming method

    Craig A. Paulsen;Binh T. Nguyen

  • Apparatus and methods for wireless gaming communications

    Binh T. Nguyen;Craig A. Paulsen;James Stockdale;David Muir

  • Gaming device having secondary game played in parallel with primary game

    Binh T. Nguyen;Craig A. Paulsen

  • Method for distributing large payouts with minimal interruption of a gaming session

    Binh Nguyen;William Brosnan;Craig Paulsen

  • Wide area progressive jackpot system and methods

    Binh T. Nguyen;James Stockdale;Craig A. Paulsen

  • Cashless bonusing for gaming machines

    Craig A. Paulsen;Binh T. Nguyen

  • Tournament gaming method and system

    Binh T. Nguyen;Craig A. Paulsen

Frequent Co-Authors

Binh T. Nguyen
Binh T. Nguyen Intellectual Garden LLC
Steven G. LeMay
Steven G. LeMay International Game Technology (Canada)

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