D-Index & Metrics Best Publications

D-Index & Metrics D-index (Discipline H-index) only includes papers and citation values for an examined discipline in contrast to General H-index which accounts for publications across all disciplines.

Discipline name D-index D-index (Discipline H-index) only includes papers and citation values for an examined discipline in contrast to General H-index which accounts for publications across all disciplines. Citations Publications World Ranking National Ranking
Computer Science D-index 55 Citations 13,417 72 World Ranking 2835 National Ranking 1499

Overview

What is he best known for?

The fields of study he is best known for:

  • Operating system
  • The Internet
  • Computer network

The scientist’s investigation covers issues in Multimedia, Host, Computer network, Game play and Computer security. His Multimedia study incorporates themes from Software and Smart card. His Computer network study deals with Mobile device intersecting with Event, Embedded system, Computer program and Bluetooth.

The study incorporates disciplines such as Wireless, Code and Multi-touch, Computer vision, Artificial intelligence in addition to Game play. His work on Authentication information as part of general Computer security research is often related to Cheating, Tracking and Implementation, thus linking different fields of science. His work investigates the relationship between Authentication information and topics such as Interface that intersect with problems in Gesture.

His most cited work include:

  • Method and apparatus for registering a mobile device with a gaming machine (440 citations)
  • Intelligent multiplayer gaming system with multi-touch display (426 citations)
  • Virtual leash for personal gaming device (417 citations)

What are the main themes of his work throughout his whole career to date?

His primary areas of investigation include Multimedia, Outcome, Controller, Interface and Human–computer interaction. The concepts of his Multimedia study are interwoven with issues in Wireless, Session, Computer network and Service. His Controller research is multidisciplinary, incorporating perspectives in Computer hardware and Host.

His Host interface study in the realm of Host interacts with subjects such as Tournament. He has included themes like User interface, Tracking, Signal and Personalization in his Human–computer interaction study. His Game play study combines topics from a wide range of disciplines, such as Software and Code.

He most often published in these fields:

  • Multimedia (43.48%)
  • Outcome (19.57%)
  • Controller (18.48%)

What were the highlights of his more recent work (between 2007-2016)?

  • Multimedia (43.48%)
  • Human–computer interaction (15.22%)
  • Interface (17.39%)

In recent papers he was focusing on the following fields of study:

His primary scientific interests are in Multimedia, Human–computer interaction, Interface, Table and Controller. His Multimedia research focuses on subjects like Event, which are linked to Loyalty and Gesture. His work in the fields of Game play overlaps with other areas such as Interdependence.

His studies in Game play integrate themes in fields like Display device, Multi-touch, Computer vision and Gesture recognition. His research integrates issues of Web server and Embedded system in his study of Interface. His study in Controller is interdisciplinary in nature, drawing from both Wireless, Wireless transceiver, Service and Computer network.

Between 2007 and 2016, his most popular works were:

  • Intelligent multiplayer gaming system with multi-touch display (426 citations)
  • Gaming system, gaming device and method for providing a strategy game having a plurality of awards (200 citations)
  • Apparatus and methods for wireless gaming communications (182 citations)

In his most recent research, the most cited papers focused on:

  • Operating system
  • The Internet
  • Computer network

Binh T. Nguyen focuses on Multimedia, Table, Gesture, Work and Value. Binh T. Nguyen interconnects Event and Control in the investigation of issues within Multimedia. Table is connected with Human–computer interaction, Interface, User input, Mobile device and Session in his study.

Binh T. Nguyen combines subjects such as Multi-touch and Display device with his study of Gesture. Binh T. Nguyen incorporates Work and Advertising in his studies.

This overview was generated by a machine learning system which analysed the scientist’s body of work. If you have any feedback, you can contact us here.

Best Publications

Intelligent multiplayer gaming system with multi-touch display

William R. Wells;Dwayne A. Davis;James W. Stockdale;Harold E. Mattice.
(2008)

760 Citations

Intelligent multiplayer gaming system with multi-touch display

William R. Wells;Dwayne A. Davis;James W. Stockdale;Harold E. Mattice.
(2008)

760 Citations

Method and apparatus for registering a mobile device with a gaming machine

David Hugh Muir;Binh T. Nguyen.
(2006)

690 Citations

Method and apparatus for registering a mobile device with a gaming machine

David Hugh Muir;Binh T. Nguyen.
(2006)

690 Citations

Gaming system with loyalty program

Greg A. Benoy;Binh T. Nguyen;Craig A. Paulsen.
(2002)

676 Citations

Gaming system with loyalty program

Greg A. Benoy;Binh T. Nguyen;Craig A. Paulsen.
(2002)

676 Citations

Virtual leash for personal gaming device

Binh T. Nguyen;David H. Muir;Craig A. Paulsen;James W. Stockdale.
(2006)

641 Citations

Virtual leash for personal gaming device

Binh T. Nguyen;David H. Muir;Craig A. Paulsen;James W. Stockdale.
(2006)

641 Citations

Gesture controlled casino gaming system

Harold E. Mattice;Chan Griswold;James Stockdale;Richard Wilder.
(2007)

591 Citations

Gesture controlled casino gaming system

Harold E. Mattice;Chan Griswold;James Stockdale;Richard Wilder.
(2007)

591 Citations

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