His primary areas of investigation include Multimedia, Virtual world, Artificial intelligence, Computer vision and World Wide Web. The various areas that John D. Rinaldo examines in his Multimedia study include Content and Control. His Virtual world study is focused on Human–computer interaction in general.
His Artificial intelligence research is multidisciplinary, relying on both Event and Computer program. His work carried out in the field of Computer vision brings together such families of science as Resource, Representation and Real-time computing. John D. Rinaldo combines topics linked to Media content with his work on World Wide Web.
John D. Rinaldo spends much of his time researching Multimedia, Artificial intelligence, Computer program, World Wide Web and Computer vision. Interface is closely connected to Human–computer interaction in his research, which is encompassed under the umbrella topic of Multimedia. In his articles, John D. Rinaldo combines various disciplines, including Computer program and Product.
His World Wide Web study frequently draws connections to other fields, such as Virtual world. Many of his studies on Virtual world involve topics that are commonly interrelated, such as Computer security. His study in Image and Projection is carried out as part of his Computer vision studies.
His primary areas of study are Multimedia, Human–computer interaction, Subject matter, Interface and Modality. His Multimedia study also includes
While the research belongs to areas of Interface, John D. Rinaldo spends his time largely on the problem of Real-time computing, intersecting his research to questions surrounding Transmission and Event. His Event study combines topics in areas such as Computer program and Computer vision. His Computer program research includes themes of Resource and Computer graphics.
His main research concerns Subject matter, Simulation, Artificial intelligence, Computer vision and Computer program. His research investigates the connection between Simulation and topics such as Computer hardware that intersect with issues in Security token, Radio frequency and Steganography. Artificial intelligence is frequently linked to Information retrieval in his study.
Computer program is closely attributed to Augmented reality in his study. As a member of one scientific family, John D. Rinaldo mostly works in the field of Augmented reality, focusing on Field of view and, on occasion, Human–computer interaction. His Implementation course of study focuses on Hazard and Inter vehicle communication and Reliability engineering.
This overview was generated by a machine learning system which analysed the scientist’s body of work. If you have any feedback, you can contact us here.
Rating notification for virtual world environment
Edward Jung;Royce Levien;Robert Lord;Mark Malamud.
(2005)
Rating notification for virtual world environment
Edward Jung;Royce Levien;Robert Lord;Mark Malamud.
(2005)
Unmanned device interaction methods and systems
Royce A. Levien;Richard T. Lord;Robert W. Lord;Mark A. Malamud.
(2012)
Participation profiles of virtual world players
Edward K.Y. Jung;Royce A. Levien;Mark A. Malamud;John D. Rinaldo.
(2008)
Unmanned device interaction methods and systems
Royce A. Levien;Richard T. Lord;Robert W. Lord;Mark A. Malamud.
(2012)
Participation profiles of virtual world players
Edward K.Y. Jung;Royce A. Levien;Mark A. Malamud;John D. Rinaldo.
(2008)
Virtual world reversion rights
Edward K.Y. Jung;Royce A. Levien;Robert W. Lord;Mark A. Malamud.
(2010)
Virtual world reversion rights
Edward K.Y. Jung;Royce A. Levien;Robert W. Lord;Mark A. Malamud.
(2010)
Real-world incentives offered to virtual world participants
Edward K.Y. Jung;Royce A. Levien;Robert W. Lord;Mark A. Malamud.
(2006)
Real-world incentives offered to virtual world participants
Edward K.Y. Jung;Royce A. Levien;Robert W. Lord;Mark A. Malamud.
(2006)
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