World's Best Scientists 2026 revealed!

D-Index & Metrics

Computer Science

D-Index
42
Citations
11269
World Ranking
8203
National Ranking
329

Overview

What is he best known for?

The fields of study he is best known for:

  • Operating system
  • Artificial intelligence
  • The Internet

Joel R. Jaffe focuses on Outcome, Multimedia, Human–computer interaction, Artificial intelligence and Feature. The Outcome study combines topics in areas such as Game play, Stochastic game and Data set. He works mostly in the field of Multimedia, limiting it down to concerns involving Input device and, occasionally, Feature.

Joel R. Jaffe has included themes like Mode, Identifier and Computer vision in his Artificial intelligence study. Joel R. Jaffe works mostly in the field of Computer vision, limiting it down to topics relating to Display device and, in certain cases, Controller and Computer graphics. The concepts of his Feature study are interwoven with issues in Security token, Computer network, Animation and Presentation.

His most cited work include:

  • Video gaming device having multiple stacking features (663 citations)
  • Gaming machines with board game theme (569 citations)
  • Bonus game for gaming machine with payout percentage varying as function of wager (468 citations)

What are the main themes of his work throughout his whole career to date?

Joel R. Jaffe mostly deals with Outcome, Multimedia, Computer graphics, Controller and Human–computer interaction. The study incorporates disciplines such as Input device, Simulation and Feature, Artificial intelligence in addition to Outcome. His Multimedia research includes themes of Event and Session.

His Animation study, which is part of a larger body of work in Computer graphics, is frequently linked to Autostereoscopy, bridging the gap between disciplines. The study of Controller is intertwined with the study of Computer network in a number of ways. As part of his studies on Human–computer interaction, Joel R. Jaffe often connects relevant areas like Advertising.

He most often published in these fields:

  • Outcome (32.91%)
  • Multimedia (25.95%)
  • Computer graphics (20.89%)

What were the highlights of his more recent work (between 2013-2017)?

  • Computer graphics (20.89%)
  • Display device (10.76%)
  • Multimedia (25.95%)

In recent papers he was focusing on the following fields of study:

His scientific interests lie mostly in Computer graphics, Display device, Multimedia, Autostereoscopy and Event. Joel R. Jaffe interconnects Input device, Interface and Artificial intelligence in the investigation of issues within Display device. His study in Artificial intelligence is interdisciplinary in nature, drawing from both Focus, Computer vision and Output device.

Joel R. Jaffe specializes in Multimedia, namely Game play. His Event research is multidisciplinary, incorporating perspectives in Game client and Arithmetic. His studies in Human–computer interaction integrate themes in fields like Controller and Simulation.

Between 2013 and 2017, his most popular works were:

  • Enhanced poker game system with additional bonus challenges (34 citations)
  • Community game having online and land-based game play (20 citations)
  • Gaming terminal with an inclined input interface (12 citations)

Best Publications

  • Video gaming device having multiple stacking features

    Erica A. Frohm;John J. Giobbi;Joel R. Jaffe

  • Bonus game for gaming machine with payout percentage varying as function of wager

    John J. Giobbi;Joel R. Jaffe

  • Gaming machines with board game theme

    Lawrence E. Demar;Joel R. Jaffe;Erica R. Frohm;Scott Slomiany

  • Gaming machine with animated reel symbols for payoff

    Damon E. Gura;Joel R. Jaffe;Ismaelito B. Raneses

  • Gaming machine with sorting feature

    Peter Anderson;Michael P. Casey;Erica A. Frohm;Jason C. Gilmore

  • Bonus games for gaming machines with strategy options

    Joel R. Jaffe;Damon E. Gura;Erica Frohm

  • Multi-player, multi-touch table for use in wagering game systems

    Vladimir I. Arezina;Gilbert J. Q. Burak;Mark B. Gagner;Benjamin T. Gomez

  • Gaming machine with interactive pop-up windows providing enhanced game play schemes

    Michael P. Casey;Allon G. Englman;Daniel P Fiden;Jeremy M. Hornik

  • Gaming machine for playing a board game

    Lawrence E. Demar;Erica Frohm;William A. Grupp;Joel R. Jaffe

  • Controlling and rewarding wagering game skill

    Travis L. Bowers;Joel R. Jaffe;John F. LaSalvia;Michael W. Mastropietro

  • Gaming machine with player selected events

    Erica A. Frohm;John J. Giobbi;Damon E. Gura;Joel R. Jaffe

  • Gaming Machine Having An Enhanced Game Play Scheme

    Allon G. Englman;Joel R. Jaffe;Wayne H. Rothschild

  • Wagering game machine with three-dimensional wagering game effects

    Peter R. Anderson;Marwan Ansari;Jeremy Hornik;Joel R. Jaffe

  • Gaming system having outcomes interactive with playing fields

    Matthew Wilson;Benjamin T. Gomez;Joel R. Jaffe;Jeremie Moll

  • Gaming machine having enhanced bonus game play schemes

    Jeremy M. Hornik;Dion K. Aoki;Joel R. Jaffe;James J. Poole

  • Wagering game with overlying transmissive display for providing enhanced game features

    Dion K. Aoki;John D. Flint;Philip B. Gelber;Benjamin T. Gomez

  • Wagering game system with community gaming system

    Larry J. Pacey;Joel R. Jaffe;Shridhar P. Joshi;Allon G. Englman

  • Gaming machine having multiple level progressive feature with player controlled outcome

    Allon G. Englman;Larry J. Pacey;Joel R. Jaffe

  • Wagering game with alterable-math feature

    Joel R. Jaffe;Michael P. Casey;Jeffrey M. Lichtman

  • Wagering game with dual-play feature

    Dion K. Aoki;Benjamin T. Gomez;Joel R. Jaffe;Daniel P. Louie

Frequent Co-Authors

Larry J. Pacey
Larry J. Pacey WMS GAMING, INC.
Alfred Thomas
Alfred Thomas GEMINI DIGITAL DEVELOPMENT
Mark B. Gagner
Mark B. Gagner Siemens (Germany)

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