D-Index & Metrics Best Publications
Research.com 2022 Best Scientist Award Badge

D-Index & Metrics

Discipline name D-index D-index (Discipline H-index) only includes papers and citation values for an examined discipline in contrast to General H-index which accounts for publications across all disciplines. Citations Publications World Ranking National Ranking
Computer Science D-index 130 Citations 55,868 276 World Ranking 29 National Ranking 18
Best Scientists D-index 173 Citations 93,800 639 World Ranking 557 National Ranking 375

Research.com Recognitions

Awards & Achievements

2022 - Research.com Best Scientist Award

Overview

What is he best known for?

The fields of study he is best known for:

  • Operating system
  • The Internet
  • Computer network

Jay S. Walker mainly investigates Multimedia, Computer security, Slot machine, Simulation and Payment. His study in Multimedia is interdisciplinary in nature, drawing from both Session, Outcome and Human–computer interaction. His Computer security research includes elements of Credit card and Lottery.

His Credit card research is multidisciplinary, relying on both Identifier and Database transaction. His Simulation research is multidisciplinary, incorporating elements of Signal and Amusement. His biological study spans a wide range of topics, including Voucher, Advertising and Commerce.

His most cited work include:

  • Database driven online distributed tournament system (1107 citations)
  • Method and apparatus for funds and credit line transfers (1086 citations)
  • Gaming device and method of operation thereof (901 citations)

What are the main themes of his work throughout his whole career to date?

The scientist’s investigation covers issues in Advertising, Multimedia, Commerce, Outcome and Marketing. Jay S. Walker combines subjects such as Lottery ticket, Lottery, Terminal and Database with his study of Advertising. Jay S. Walker interconnects Session, Human–computer interaction and Presentation in the investigation of issues within Multimedia.

Jay S. Walker usually deals with Commerce and limits it to topics linked to Payment and Controller. Jay S. Walker studies Purchasing which is a part of Marketing. In his study, Flat rate is inextricably linked to Simulation, which falls within the broad field of Game play.

He most often published in these fields:

  • Advertising (22.51%)
  • Multimedia (17.64%)
  • Commerce (12.38%)

What were the highlights of his more recent work (between 2006-2017)?

  • Advertising (22.51%)
  • Multimedia (17.64%)
  • Outcome (11.07%)

In recent papers he was focusing on the following fields of study:

Jay S. Walker mainly focuses on Advertising, Multimedia, Outcome, Commerce and Lottery. His studies in Advertising integrate themes in fields like Ticket, Marketing, Receipt and Actuarial science. Jay S. Walker has included themes like Session and Presentation in his Multimedia study.

His Outcome study integrates concerns from other disciplines, such as Payment and Game client. His Commerce research is multidisciplinary, incorporating perspectives in Identifier, Customer to customer and Database transaction. In the field of Lottery, his study on Lottery ticket overlaps with subjects such as Group.

Between 2006 and 2017, his most popular works were:

  • Method and apparatus for planning and customizing a gaming experience (488 citations)
  • Method and apparatus for administering a reward program (422 citations)
  • System and method for facilitating play of a video game via a web site (415 citations)

In his most recent research, the most cited papers focused on:

  • Operating system
  • The Internet
  • Artificial intelligence

His primary areas of study are Advertising, Controller, Multimedia, Commerce and Marketing. His Advertising research integrates issues from Lottery ticket and Beneficiary. His work investigates the relationship between Controller and topics such as Operations research that intersect with problems in Operations management, Face value and Simulation.

His work on Video game as part of general Multimedia study is frequently linked to Monetary Amount, therefore connecting diverse disciplines of science. His work in Commerce addresses subjects such as Customer profitability, which are connected to disciplines such as Customer to customer, Database transaction, Identifier, Transaction time and Customer equity. His work on Purchasing as part of general Marketing study is frequently linked to Interface, Product category and Virtual model, bridging the gap between disciplines.

This overview was generated by a machine learning system which analysed the scientist’s body of work. If you have any feedback, you can contact us here.

Best Publications

Method and apparatus for a cryptographically assisted commercial network system designed to facilitate and support expert-based commerce

Jay S. Walker;Bruce Schneier;James A. Jorasch.
(2006)

1906 Citations

Method and apparatus for funds and credit line transfers

Jay S. Walker;Sanjay K. Jindal;James A. Jorasch.
(1997)

1734 Citations

Remote-auditing of computer generated outcomes, authenticated billing and access control, and software metering system using cryptographic and other protocols

Bruce Schneier;Jay S. Walker;James Jorasch.
(1996)

973 Citations

Method and device for generating a single-use financial account number

Jay S. Walker;Bruce R. Schneier;Sanjay K. Jindal;Daniel E. Tedesco.
(2006)

779 Citations

Method and system for processing customized reward offers

Jay S. Walker;Sanjay K. Jindal;Toby Weir-Jones.
(1997)

772 Citations

Conditional Purchase Offer Management System

Jay S. Walker;Bruce Schneier;James A. Jorasch;T. Scott Case.
(1997)

759 Citations

Method and apparatus for directing a game with user-selected elements

Jay S. Walker;James A. Jorasch.
(1997)

745 Citations

Methods and systems for replaying a player's experience in a casino environment

Jay S. Walker;James A. Jorasch;Robert C. Tedesco;Daniel E. Tedesco.
(2006)

736 Citations

Method and apparatus for authenticating data relating to usage of a gaming device

Jay S. Walker;James A. Jorasch;Russell P. Sammon;Scott T. Friesen.
(2003)

700 Citations

Secure improved remote gaming system

Jay Walker;Bruce Schneier.
(1996)

697 Citations

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