H-Index & Metrics Best Publications

H-Index & Metrics

Discipline name H-index Citations Publications World Ranking National Ranking
Engineering and Technology D-index 69 Citations 15,554 112 World Ranking 303 National Ranking 143

Overview

What is he best known for?

The fields of study he is best known for:

  • The Internet
  • Computer network
  • Database

Daniel E. Tedesco mostly deals with Marketing, Advertising, Outcome, Computer security and Set. His work on Purchasing and Product as part of his general Marketing study is frequently connected to Minimum price and Food products, thereby bridging the divide between different branches of science. Daniel E. Tedesco regularly ties together related areas like Lottery in his Advertising studies.

His Outcome research incorporates elements of Game of chance, Video image and Game play. Within one scientific family, he focuses on topics pertaining to Credit card under Computer security, and may sometimes address concerns connected to Database transaction and Database. The various areas that he examines in his Database transaction study include Computer hardware and Cryptography.

His most cited work include:

  • Method and apparatus for team play of slot machines (690 citations)
  • Method and device for generating a single-use financial account number (519 citations)
  • Methods and systems for replaying a player's experience in a casino environment (495 citations)

What are the main themes of his work throughout his whole career to date?

Daniel E. Tedesco mainly focuses on Advertising, Database, Database transaction, Marketing and Multimedia. His research on Advertising also deals with topics like

  • Product that connect with fields like Operations management,
  • Payment which is related to area like Identifier. His Database transaction study combines topics in areas such as Coupon, Credit card and Commerce.

In Credit card, Daniel E. Tedesco works on issues like Computer security, which are connected to Computer network. In general Marketing study, his work on Purchasing often relates to the realm of Product selection, thereby connecting several areas of interest. His work on Game play is typically connected to Group session as part of general Multimedia study, connecting several disciplines of science.

He most often published in these fields:

  • Advertising (26.95%)
  • Database (14.97%)
  • Database transaction (14.37%)

What were the highlights of his more recent work (between 2007-2018)?

  • Multimedia (11.38%)
  • Game play (8.38%)
  • Outcome (9.58%)

In recent papers he was focusing on the following fields of study:

His main research concerns Multimedia, Game play, Outcome, Advertising and Human–computer interaction. The Multimedia study combines topics in areas such as Session and World Wide Web. Daniel E. Tedesco works mostly in the field of Outcome, limiting it down to topics relating to Actuarial science and, in certain cases, Payment.

His research integrates issues of Purchase order, Authorization, Identifier, Capital account and Purchasing in his study of Payment. His research in Capital account tackles topics such as Computer security which are related to areas like Remote assistance. In his study, Commerce is inextricably linked to Point of sale, which falls within the broad field of Advertising.

Between 2007 and 2018, his most popular works were:

  • Systems and methods for determining a level of reward (161 citations)
  • System and method for reselling a previously sold product (94 citations)
  • Pre-sale data broadcast system and method (83 citations)

In his most recent research, the most cited papers focused on:

  • The Internet
  • Computer network
  • Database

His primary areas of investigation include Commerce, Advertising, Computer network, Terminal and Subject. His Commerce study incorporates themes from Vendor finance, Vendor and Customer to customer. His Advertising research is multidisciplinary, incorporating perspectives in Outcome, Point of sale, Broadcast system and Presentation.

His studies deal with areas such as Multimedia and Mobile device as well as Computer network. Daniel E. Tedesco integrates many fields, such as Terminal, Software, Embedded system, Remote assistance and Wireless, in his works.

This overview was generated by a machine learning system which analysed the scientist’s body of work. If you have any feedback, you can contact us here.

Best Publications

Method and apparatus for team play of slot machines

Jay S. Walker;James A. Jorasch;Magdalena M. Fincham;Geoffrey M. Gelman.
(1998)

1103 Citations

Method and device for generating a single-use financial account number

Jay S. Walker;Bruce R. Schneier;Sanjay K. Jindal;Daniel E. Tedesco.
(2006)

779 Citations

Methods and systems for replaying a player's experience in a casino environment

Jay S. Walker;James A. Jorasch;Robert C. Tedesco;Daniel E. Tedesco.
(2006)

736 Citations

Settlement systems and methods wherein a buyer takes possession at a retailer of a product purchased using a communication network

Jay S. Walker;Jonathan Otto;Andrew S. Van Luchene;Magdalena Mik.
(1999)

654 Citations

Multiple party reward system utilizing single account

Jay S. Walker;Andrew S. Van Luchene;Daniel E. Tedesco;Joshua D. Rogers.
(1998)

633 Citations

Systems and methods for facilitating group rewards

Jay S. Walker;Magdalena M. Fincham;Stephen C. Tulley;Andrew S. Van Luchene.
(2002)

547 Citations

System and method for establishing and executing functions to affect credit card accounts and transactions

Jay S. Walker;Sanjay K. Jindal;Daniel E. Tedesco.
(1997)

525 Citations

Method and apparatus for linked play gaming with combined outcomes and shared indicia

Jay S. Walker;James A. Jorasch;Daniel E. Tedesco;Stephen C. Tulley.
(2007)

520 Citations

System and method for motivating submission of conditional purchase offers

Jay S. Walker;T. Scott Case;Tracy Hartmann;Daniel E. Tedesco.
(1998)

450 Citations

Method and system for controlling authorization of credit card transactions

Jay S. Walker;Daniel E. Tedesco;Andrew S. Van Luchene;James A. Jorasch.
(1998)

426 Citations

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