World's Best Scientists 2026 revealed!

D-Index & Metrics

Computer Science

D-Index
41
Citations
12136
World Ranking
8618
National Ranking
3693

John D. Haddick publication distribution in Computer Science in 2026

The chart shows the distribution of publications by all Research.com ranked scientists in the field of Computer Science in 2026. The highlighted bar marks where John D. Haddick sits on this spectrum.

32–41 publications: 7 scientists 42–51 publications: 22 scientists 52–61 publications: 82 scientists 62–71 publications: 134 scientists 72–81 publications: 249 scientists 82–91 publications: 324 scientists 92–101 publications: 421 scientists 102–111 publications: 420 scientists 112–121 publications: 497 scientists 122–131 publications: 544 scientists 132–141 publications: 555 scientists 142–151 publications: 609 scientists 152–161 publications: 559 scientists 162–171 publications: 534 scientists 172–181 publications: 556 scientists 182–191 publications: 583 scientists 192–201 publications: 519 scientists 202–211 publications: 508 scientists 212–221 publications: 490 scientists 222–231 publications: 437 scientists 232–241 publications: 423 scientists 242–251 publications: 408 scientists 252–261 publications: 377 scientists 262–271 publications: 301 scientists 272–281 publications: 335 scientists 282–291 publications: 320 scientists 292–301 publications: 293 scientists 302–311 publications: 250 scientists 312–321 publications: 238 scientists 322–331 publications: 206 scientists 332–341 publications: 209 scientists 342–351 publications: 208 scientists 352–361 publications: 162 scientists 362–371 publications: 176 scientists 372–381 publications: 127 scientists 382–391 publications: 158 scientists 392–401 publications: 128 scientists 402–411 publications: 104 scientists 412–421 publications: 94 scientists 422–431 publications: 99 scientists 432–441 publications: 83 scientists 442–451 publications: 108 scientists 452–461 publications: 73 scientists 462–471 publications: 77 scientists 472–481 publications: 69 scientists 482–491 publications: 84 scientists 492–501 publications: 62 scientists 502–511 publications: 54 scientists 512–521 publications: 57 scientists 522–531 publications: 51 scientists 532–541 publications: 51 scientists 542–551 publications: 32 scientists 552–561 publications: 38 scientists 562–571 publications: 28 scientists 572–581 publications: 43 scientists 582–591 publications: 33 scientists 592–601 publications: 41 scientists 602–611 publications: 32 scientists 612–621 publications: 28 scientists 622–631 publications: 25 scientists 632–641 publications: 27 scientists 642–651 publications: 17 scientists 652–661 publications: 20 scientists 662–671 publications: 17 scientists 672–681 publications: 15 scientists 682–691 publications: 14 scientists 692–701 publications: 21 scientists 702–711 publications: 13 scientists 712–721 publications: 12 scientists 722–731 publications: 19 scientists 732–741 publications: 14 scientists 742–751 publications: 12 scientists 752–761 publications: 10 scientists 762–771 publications: 10 scientists 772–781 publications: 11 scientists 782–791 publications: 10 scientists 792–801 publications: 11 scientists 802–811 publications: 8 scientists 812–821 publications: 8 scientists 822–831 publications: 7 scientists 832–841 publications: 11 scientists 842–851 publications: 10 scientists 852–861 publications: 5 scientists 862–871 publications: 9 scientists 872–881 publications: 4 scientists 882–891 publications: 6 scientists 892–901 publications: 3 scientists 902–911 publications: 6 scientists 912–921 publications: 3 scientists 922–931 publications: 2 scientists 932–941 publications: 2 scientists 942–951 publications: 2 scientists 952–961 publications: 3 scientists 962–971 publications: 3 scientists 972–981 publications: 3 scientists 982–990 publications: 5 scientists 991+ publications: 100 scientists
32 publications 991+

This scientist: 53 publications — 1st percentile

1% of scientists in this discipline score the same or lower.

The last bar groups every scientist with 991 publications or more.

John D. Haddick D-index placement in Computer Science in 2026

The chart shows the D-index (discipline H-index) distribution of Computer Science scientists ranked by Research.com in 2026. The highlighted bar marks where John D. Haddick sits on this spectrum.

30–31 D-Index: 879 scientists 32–33 D-Index: 983 scientists 34–35 D-Index: 918 scientists 36–37 D-Index: 990 scientists 38–39 D-Index: 968 scientists 40–41 D-Index: 907 scientists 42–43 D-Index: 821 scientists 44–45 D-Index: 763 scientists 46–47 D-Index: 689 scientists 48–49 D-Index: 543 scientists 50–51 D-Index: 543 scientists 52–53 D-Index: 518 scientists 54–55 D-Index: 500 scientists 56–57 D-Index: 458 scientists 58–59 D-Index: 400 scientists 60–61 D-Index: 337 scientists 62–63 D-Index: 308 scientists 64–65 D-Index: 292 scientists 66–67 D-Index: 249 scientists 68–69 D-Index: 213 scientists 70–71 D-Index: 192 scientists 72–73 D-Index: 189 scientists 74–75 D-Index: 165 scientists 76–77 D-Index: 139 scientists 78–79 D-Index: 119 scientists 80–81 D-Index: 121 scientists 82–83 D-Index: 113 scientists 84–85 D-Index: 88 scientists 86–87 D-Index: 87 scientists 88–89 D-Index: 75 scientists 90–91 D-Index: 69 scientists 92–93 D-Index: 57 scientists 94–95 D-Index: 46 scientists 96–97 D-Index: 38 scientists 98–99 D-Index: 34 scientists 100–101 D-Index: 36 scientists 102–103 D-Index: 27 scientists 104–105 D-Index: 37 scientists 106–107 D-Index: 18 scientists 108–109 D-Index: 31 scientists 110–111 D-Index: 19 scientists 112–113 D-Index: 16 scientists 114–115 D-Index: 12 scientists 116–117 D-Index: 20 scientists 118–119 D-Index: 15 scientists 120–121 D-Index: 5 scientists 122–123 D-Index: 20 scientists 124–125 D-Index: 8 scientists 126–127 D-Index: 5 scientists 128–129 D-Index: 7 scientists 130 D-Index: 3 scientists 131+ D-Index: 98 scientists
30 D-Index 131+

This scientist: 41 D-Index — 40th percentile

40% of scientists in this discipline score the same or lower.

The last bar groups every scientist with 131 D-Index or more.

Overview

What is he best known for?

The fields of study he is best known for:

  • Optics
  • Artificial intelligence
  • Computer vision

Eyepiece, Optics, Computer graphics, Near eye display and Artificial intelligence are his primary areas of study. His Eyepiece study frequently links to other fields, such as Multimedia. His work on Lens is typically connected to Content as part of general Optics study, connecting several disciplines of science.

The study of Artificial intelligence is intertwined with the study of Computer vision in a number of ways. His Optical head-mounted display research incorporates elements of Polarizer, Polarization, Field of view and Object. His research integrates issues of Head and Projection in his study of Augmented reality.

His most cited work include:

  • Video display modification based on sensor input for a see-through near-to-eye display (994 citations)
  • Local advertising content on an interactive head-mounted eyepiece (652 citations)
  • 3d positioning of augmented reality information (599 citations)

What are the main themes of his work throughout his whole career to date?

The scientist’s investigation covers issues in Eyepiece, Artificial intelligence, Computer vision, Computer graphics and Augmented reality. John D. Haddick focuses mostly in the field of Eyepiece, narrowing it down to matters related to Real-time computing and, in some cases, Control. In the subject of general Artificial intelligence, his work in Head is often linked to Color filter array, thereby combining diverse domains of study.

His work on Image, Optical head-mounted display and Field of view as part of general Computer vision study is frequently linked to Windshield and Biometric data, therefore connecting diverse disciplines of science. John D. Haddick incorporates Computer graphics and Near eye display in his studies. His Augmented reality research entails a greater understanding of Human–computer interaction.

He most often published in these fields:

  • Eyepiece (35.29%)
  • Artificial intelligence (30.59%)
  • Computer vision (29.41%)

What were the highlights of his more recent work (between 2016-2020)?

  • Artificial intelligence (30.59%)
  • Computer vision (29.41%)
  • Human–computer interaction (9.41%)

In recent papers he was focusing on the following fields of study:

John D. Haddick focuses on Artificial intelligence, Computer vision, Human–computer interaction, Ray and Color filter array. His Head, Movement tracking and Three-dimensional space study in the realm of Artificial intelligence interacts with subjects such as Front and Controller. Among his Computer vision studies, you can observe a synthesis of other disciplines of science such as Visually impaired, Radar MASINT and Process.

In his papers, John D. Haddick integrates diverse fields, such as Human–computer interaction, Content, Reading and User interface design. His work carried out in the field of Ray brings together such families of science as Lens, Pixel, Subpixel rendering and Field of view. Optics, Digital image and Digital media are fields of study that intersect with his Color filter array research.

Between 2016 and 2020, his most popular works were:

  • Head worn computer display systems (40 citations)
  • CHIEF RAY REPOINTING TO IMPROVE COLOR RENDITION (6 citations)
  • Controller movement tracking with light emitters (5 citations)

In his most recent research, the most cited papers focused on:

  • Optics
  • Artificial intelligence
  • Computer vision

John D. Haddick mainly focuses on Acoustics, Computer graphics, Frame, Reference plane and Chassis.

Best Publications

  • Video display modification based on sensor input for a see-through near-to-eye display

    John D. Haddick;Ralph F. Osterhout

  • Local advertising content on an interactive head-mounted eyepiece

    Ralph F. Osterhout;John D. Haddick;Robert Michael Lohse;Kellie A. Wilder

  • 3d positioning of augmented reality information

    John N. Border;John D. Haddick

  • Head-worn adaptive display

    John D. Haddick;Ralph F. Osterhout

  • Eyepiece with uniformly illuminated reflective display

    Ralph F. Osterhout;John D. Haddick;Robert Michael Lohse;John N. Border

  • See-through computer display systems

    Ralph F. Osterhout;John N. Border;Robert Michael Lohse;John D. Haddick

  • Ar glasses specific user interface and control interface based on a connected external device type

    Ralph F. Osterhout;John D. Haddick;Robert Michael Lohse;Charles Cella

  • Projection triggering through an external marker in an augmented reality eyepiece

    Ralph F. Osterhout;John D. Haddick;Robert Michael Lohse;Kellie A. Wilder

  • See-through near-eye display glasses with a small scale image source

    John N. Border;John D. Haddick;Ralph F. Osterhout

  • See-through near-eye display glasses including a partially reflective, partially transmitting optical element

    John N. Border;John D. Haddick;Ralph F. Osterhout

  • AR glasses with predictive control of external device based on event input

    Ralph F. Osterhout;John D. Haddick;Robert Michael Lohse

  • Ar glasses specific control interface based on a connected external device type

    Ralph F. Osterhout;John D. Haddick;Robert Michael Lohse;Charles Cella

  • Ar glasses with event and user action control of external applications

    Ralph F. Osterhout;John D. Haddick;Robert Michael Lohse;Charles Cella

  • System and method for display content placement using distance and location information

    John D. Haddick;John N. Border

  • System and method for delivering content to a group of see-through near eye display eyepieces

    John D. Haddick;Ralph F. Osterhout

  • System and method for display content control during glasses movement

    John D. Haddick;John N. Border

  • Ar glasses with event and sensor triggered user movement control of ar eyepiece facilities

    Ralph F. Osterhout;John D. Haddick;Robert Michael Lohse;Charles Cella

  • Light control in head mounted displays

    John N. Border;Joseph Bietry;John D. Haddick;Robert Michael Lohse

  • Ar glasses with user action control and event input based control of eyepiece application

    Ralph F. Osterhout;John D. Haddick;Robert Michael Lohse;Charles Cella

  • Alignment control in an augmented reality headpiece

    John N. Border;John D. Haddick

Frequent Co-Authors

Ralph F. Osterhout
Ralph F. Osterhout Microsoft (United States)
Robert Michael Lohse
Robert Michael Lohse Microsoft (United States)
John Norvold Border
John Norvold Border Kodak (France)

If you think any of the details on this page are incorrect, let us know.

Report an issue

We appreciate your kind effort to assist us to improve this page, it would be helpful providing us with as much detail as possible in the text box below:

Related Online Degrees & Career Pathways

As the demand for tech-savvy professionals continues to grow, exploring various online degrees can significantly broaden your options in computer science and related fields. Many students begin their journey with online associate degree programs, allowing for a fast, flexible entry point into the field. These programs often cover core fundamentals and can be completed in as little as six months.

If you want to combine technical knowledge with business acumen, choosing the best online business degree can help you prepare for leadership or management roles in tech-driven industries. Alternatively, an online bachelor degree offers a comprehensive pathway, covering advanced topics and boosting your career prospects in computer science.

For those interested in more technical specializations, pursuing engineering degrees online can open doors to fields like software, electrical, and systems engineering. No matter your pathway, these affordable and flexible options empower you to tailor your learning and achieve your career goals in the evolving digital landscape.

Best Scientists Citing John D. Haddick

Trending Scientists

Recently Published Articles