H-Index & Metrics Top Publications

H-Index & Metrics

Discipline name H-index Citations Publications World Ranking National Ranking
Computer Science H-index 67 Citations 14,855 152 World Ranking 1003 National Ranking 596

Research.com Recognitions

Awards & Achievements

2010 - ACM Fellow For contributions to human computer interface research and innovation.

2006 - ACM Distinguished Member

Overview

What is he best known for?

The fields of study he is best known for:

  • Artificial intelligence
  • Human–computer interaction
  • Computer vision

Shumin Zhai mostly deals with Human–computer interaction, Simulation, Input device, Fitts's law and Artificial intelligence. User interface design is closely connected to Mobile device in his research, which is encompassed under the umbrella topic of Human–computer interaction. His Simulation research incorporates themes from Algorithm, Layer, Motor control and Text entry.

His Input device research includes elements of Depth perception and Graphics software. The various areas that he examines in his Artificial intelligence study include Computer vision and Natural language processing. In Word, Shumin Zhai works on issues like Stylus, which are connected to Usability.

His most cited work include:

  • Manual and gaze input cascaded (MAGIC) pointing (557 citations)
  • Beyond Fitts' law: models for trajectory-based HCI tasks (449 citations)
  • SHARK2: a large vocabulary shorthand writing system for pen-based computers (288 citations)

What are the main themes of his work throughout his whole career to date?

Shumin Zhai spends much of his time researching Human–computer interaction, Artificial intelligence, Gesture, Speech recognition and Computer vision. His Human–computer interaction study deals with Fitts's law intersecting with Simulation. He works mostly in the field of Artificial intelligence, limiting it down to topics relating to Input device and, in certain cases, Pointing device.

He has included themes like Decoding methods and Mobile device in his Gesture study. His work deals with themes such as Character, Word and Text entry, which intersect with Speech recognition. His research in the fields of Eye tracking overlaps with other disciplines such as Graphical user interface.

He most often published in these fields:

  • Human–computer interaction (29.76%)
  • Artificial intelligence (27.80%)
  • Gesture (21.95%)

What were the highlights of his more recent work (between 2014-2021)?

  • Gesture (21.95%)
  • Artificial intelligence (27.80%)
  • Human–computer interaction (29.76%)

In recent papers he was focusing on the following fields of study:

His scientific interests lie mostly in Gesture, Artificial intelligence, Human–computer interaction, Touchscreen and Typing. His Gesture research incorporates elements of Feature, Speech recognition and Mobile device. His research in Speech recognition intersects with topics in Decoding methods, Word, Motor control and Gesture recognition.

His study in Artificial intelligence is interdisciplinary in nature, drawing from both Pattern recognition, Computer vision and Natural language processing. His Human–computer interaction research is multidisciplinary, incorporating elements of Multimedia, Fitts's law and Model selection. His Virtual keyboard research focuses on Mode and how it connects with Simulation.

Between 2014 and 2021, his most popular works were:

  • Neural network for keyboard input decoding (94 citations)
  • WatchWriter: Tap and Gesture Typing on a Smartwatch Miniature Keyboard with Statistical Decoding (62 citations)
  • Performance and User Experience of Touchscreen and Gesture Keyboards in a Lab Setting and in the Wild (52 citations)

This overview was generated by a machine learning system which analysed the scientist’s body of work. If you have any feedback, you can contact us here.

Top Publications

Manual and gaze input cascaded (MAGIC) pointing

Shumin Zhai;Carlos Morimoto;Steven Ihde.
human factors in computing systems (1999)

819 Citations

Beyond Fitts' law: models for trajectory-based HCI tasks

Johnny Accot;Shumin Zhai.
human factors in computing systems (1997)

791 Citations

High precision touch screen interaction

Pär-Anders Albinsson;Shumin Zhai.
human factors in computing systems (2003)

445 Citations

More than dotting the i's --- foundations for crossing-based interfaces

Johnny Accot;Shumin Zhai.
human factors in computing systems (2002)

371 Citations

Shorthand writing on stylus keyboard

Shumin Zhai;Per-Ola Kristensson.
human factors in computing systems (2003)

360 Citations

SHARK2: a large vocabulary shorthand writing system for pen-based computers

Per-Ola Kristensson;Shumin Zhai.
user interface software and technology (2004)

354 Citations

The metropolis keyboard - an exploration of quantitative techniques for virtual keyboard design

Shumin Zhai;Michael Hunter;Barton A. Smith.
user interface software and technology (2000)

333 Citations

Human Performance in Six Degree of Freedom Input Control

Shumin Zhai.
(2002)

300 Citations

Performance evaluation of input devices in trajectory-based tasks: an application of the steering law

Johnny Accot;Shumin Zhai.
human factors in computing systems (1999)

296 Citations

Manual and cognitive benefits of two-handed input: an experimental study

Andrea Leganchuk;Shumin Zhai;William Buxton.
ACM Transactions on Computer-Human Interaction (1998)

289 Citations

Profile was last updated on December 6th, 2021.
Research.com Ranking is based on data retrieved from the Microsoft Academic Graph (MAG).
The ranking h-index is inferred from publications deemed to belong to the considered discipline.

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