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Hans Gellersen

Hans Gellersen

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Computer Science
Denmark
2026

D-Index & Metrics

Computer Science

D-Index
73
Citations
19275
World Ranking
1603
National Ranking
5

Research.com Recognitions

  • 2026 - Research.com Computer Science in Denmark Leader Award
  • 2025 - Research.com Computer Science in Denmark Leader Award
  • 2023 - Research.com Computer Science in Denmark Leader Award
  • 2022 - Research.com Computer Science in Denmark Leader Award

Overview

Hans Gellersen is affiliated with Aarhus University in Denmark and has produced a substantial body of research primarily in the fields of Computer Science and Neuroscience. Their work spans multiple subfields with a significant focus on Human-Computer Interaction and Cognitive Neuroscience, accompanied by research contributions in Information Systems, Computer Vision and Pattern Recognition, and Mechanical Engineering.

Their research topics encompass a broad range of areas, including:

  • Gaze Tracking and Assistive Technology
  • Tactile and Sensory Interactions
  • Interactive and Immersive Displays
  • EEG and Brain-Computer Interfaces
  • Hand Gesture Recognition Systems
  • Visual perception and processing mechanisms
  • User Authentication and Security Systems

Gellersen has published extensively, with notable frequent contributions to venues such as:

  • Proceedings of the ACM on Human-Computer Interaction
  • ACM Symposium on Eye Tracking Research and Applications
  • IEEE Transactions on Visualization and Computer Graphics
  • Proceedings of the ACM on Interactive Mobile Wearable and Ubiquitous Technologies
  • IEEE Computer Graphics and Applications

Their recent papers include:

  • "Sensing with Earables," 2022, Proceedings of the ACM on Interactive Mobile Wearable and Ubiquitous Technologies
  • "Gaze-Hand Alignment," 2022, Proceedings of the ACM on Human-Computer Interaction
  • "Exploring Gaze for Assisting Freehand Selection-based Text Entry in AR," 2022, Proceedings of the ACM on Human-Computer Interaction
  • "BimodalGaze: Seamlessly Refined Pointing with Gaze and Filtered Gestural Head Movement," 2020, ACM Symposium on Eye Tracking Research and Applications
  • "Gaze+Hold: Eyes-only Direct Manipulation with Continuous Gaze Modulated by Closure of One Eye," 2021, ACM Symposium on Eye Tracking Research and Applications

Their collaboration network includes frequent co-authors such as:

  • Ken Pfeuffer
  • Ludwig Sidenmark
  • Christopher Clarke
  • Joshua Newn
  • Tobias Röddiger

Best Publications

  • There is more to context than location

    Albrecht Schmidt;Michael Beigl;Hans-Werner Gellersen

  • Eye Movement Analysis for Activity Recognition Using Electrooculography

    Andreas Bulling;Jamie A Ward;Hans Gellersen;Gerhard Tröster

  • Smart-Its Friends: A Technique for Users to Easily Establish Connections between Smart Artefacts

    Lars Erik Holmquist;Friedemann Mattern;Bernt Schiele;Petteri Alahuhta

  • Multi-sensor context-awareness in mobile devices and smart artifacts

    Hans W. Gellersen;Albercht Schmidt;Michael Beigl

  • The drift table: designing for ludic engagement

    William W. Gaver;John Bowers;Andrew Boucher;Hans Gellerson

  • Mediacups: experience with design and use of computer-augmented everyday artefacts

    Michael Beigl;Hans-W. Gellersen;Albrecht Schmidt

  • Substitutional Reality: Using the Physical Environment to Design Virtual Reality Experiences

    Adalberto L. Simeone;Eduardo Velloso;Hans Gellersen

  • Shake well before use: authentication based on accelerometer data

    Rene Mayrhofer;Hans Gellersen

  • Shake Well Before Use: Intuitive and Secure Pairing of Mobile Devices

    R. Mayrhofer;H. Gellersen

  • Pursuits: spontaneous interaction with displays based on smooth pursuit eye movement and moving targets

    Mélodie Vidal;Andreas Bulling;Hans Gellersen

  • Beyond prototypes: challenges in deploying ubiquitous systems

    N. Davies;H.-W. Gellersen

  • Object-oriented Web application development

    H.-W. Gellersen;M. Gaedke

  • Gaze + pinch interaction in virtual reality

    Ken Pfeuffer;Benedikt Mayer;Diako Mardanbegi;Hans Gellersen

  • Orbits: Gaze Interaction for Smart Watches using Smooth Pursuit Eye Movements

    Augusto Esteves;Eduardo Velloso;Andreas Bulling;Hans Gellersen

  • Location and Navigation Support for Emergency Responders: A Survey

    C. Fischer;H. Gellersen

  • Toward Mobile Eye-Based Human-Computer Interaction

    Andreas Bulling;Hans Gellersen

  • Wearable eye tracking for mental health monitoring

    MéLodie Vidal;Jayson Turner;Andreas Bulling;Hans Gellersen

  • Performance metrics for activity recognition

    Jamie A. Ward;Paul Lukowicz;Hans W. Gellersen

  • Expected, sensed, and desired: A framework for designing sensing-based interaction

    Steve Benford;Holger Schnädelbach;Boriana Koleva;Rob Anastasi

  • MixFab: a mixed-reality environment for personal fabrication

    Christian Weichel;Manfred Lau;David Kim;Nicolas Villar

Frequent Co-Authors

Andreas Bulling
Andreas Bulling University of Stuttgart
Nicolas Villar
Nicolas Villar Microsoft (United States)
Jason Alexander
Jason Alexander University of Bath
Michael Beigl
Michael Beigl Karlsruhe Institute of Technology
Enrico Rukzio
Enrico Rukzio University of Ulm
Gerd Kortuem
Gerd Kortuem Delft University of Technology
Kristof Van Laerhoven
Kristof Van Laerhoven University of Siegen
Paul Lukowicz
Paul Lukowicz German Research Centre for Artificial Intelligence
Pete Sawyer
Pete Sawyer Aston University
Trevor J. Crawford
Trevor J. Crawford Lancaster University

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