H-Index & Metrics Top Publications
Raimund Dachselt

Raimund Dachselt

H-Index & Metrics

Discipline name H-index Citations Publications World Ranking National Ranking
Computer Science H-index 31 Citations 3,737 154 World Ranking 7867 National Ranking 382

Overview

What is he best known for?

The fields of study he is best known for:

  • Artificial intelligence
  • Software
  • Human–computer interaction

Raimund Dachselt mainly focuses on Human–computer interaction, Visualization, Computer vision, Artificial intelligence and Eye tracking. His Human–computer interaction research incorporates elements of User interface, Multimedia, Information visualization and Feature. His User interface study incorporates themes from Process, Interface, Multi-touch, User experience design and Iterative and incremental development.

His Multimedia study combines topics in areas such as Interaction Styles, Interaction design, Post-WIMP and Interactive systems engineering. The concepts of his Computer vision study are interwoven with issues in Mobile device and Set. The study incorporates disciplines such as Natural and Multimodal interaction in addition to Artificial intelligence.

His most cited work include:

  • Look & touch: gaze-supported target acquisition (131 citations)
  • Investigating multi-touch and pen gestures for diagram editing on interactive surfaces (107 citations)
  • PaperLens: advanced magic lens interaction above the tabletop (101 citations)

What are the main themes of his work throughout his whole career to date?

Raimund Dachselt mainly investigates Human–computer interaction, Multimedia, Visualization, User interface and Mobile device. His research in Human–computer interaction intersects with topics in Interface, Information visualization and Gesture. In his study, Artificial intelligence is strongly linked to Set, which falls under the umbrella field of Gesture.

His User interface research is multidisciplinary, incorporating perspectives in Virtual reality and 3D interaction. He connects Mobile device with Zoom in his research. His Panning study in the realm of Zoom connects with subjects such as Gaze and Computer vision.

He most often published in these fields:

  • Human–computer interaction (60.11%)
  • Multimedia (18.62%)
  • Visualization (18.62%)

What were the highlights of his more recent work (between 2018-2021)?

  • Human–computer interaction (60.11%)
  • Augmented reality (13.83%)
  • Visualization (18.62%)

In recent papers he was focusing on the following fields of study:

The scientist’s investigation covers issues in Human–computer interaction, Augmented reality, Visualization, Interface and Mobile device. In his papers, he integrates diverse fields, such as Human–computer interaction and Smartwatch. His Augmented reality research incorporates themes from Use case, Gesture, Immersion and 3D modeling.

Raimund Dachselt has researched Visualization in several fields, including Instrumentation, Architecture, Virtual reality and Event data. His research integrates issues of User interface, Tracking and Eye tracking in his study of Interface. Raimund Dachselt combines subjects such as Representation and Multivariate statistics with his study of Mobile device.

Between 2018 and 2021, his most popular works were:

  • Multiple Coordinated Views at Large Displays for Multiple Users: Empirical Findings on User Behavior, Movements, and Distances (23 citations)
  • Vistribute: Distributing Interactive Visualizations in Dynamic Multi-Device Setups (15 citations)
  • DesignAR: Immersive 3D-Modeling Combining Augmented Reality with Interactive Displays (12 citations)

In his most recent research, the most cited papers focused on:

  • Artificial intelligence
  • Software
  • Human–computer interaction

Human–computer interaction, Visualization, Data visualization, Augmented reality and Interface are his primary areas of study. In his works, Raimund Dachselt performs multidisciplinary study on Human–computer interaction and Display size. His Visualization study integrates concerns from other disciplines, such as Graph, Class, Enhanced Data Rates for GSM Evolution, Immersion and Relation.

His biological study spans a wide range of topics, including Direct voice input and Gesture. His study in Interface is interdisciplinary in nature, drawing from both User interface and Engineering drawing. His work carried out in the field of Mobile device brings together such families of science as Ubiquitous computing, Brainstorming and Multimedia.

This overview was generated by a machine learning system which analysed the scientist’s body of work. If you have any feedback, you can contact us here.

Top Publications

Look & touch: gaze-supported target acquisition

Sophie Stellmach;Raimund Dachselt.
human factors in computing systems (2012)

187 Citations

PaperLens: advanced magic lens interaction above the tabletop

Martin Spindler;Sophie Stellmach;Raimund Dachselt.
interactive tabletops and surfaces (2009)

158 Citations

Investigating multi-touch and pen gestures for diagram editing on interactive surfaces

Mathias Frisch;Jens Heydekorn;Raimund Dachselt.
interactive tabletops and surfaces (2009)

146 Citations

Contigra: an XML-based architecture for component-oriented 3D applications

Raimund Dachselt;Michael Hinz;Klaus Meißner.
international conference on 3d web technology (2002)

131 Citations

Virtual Environments: Three-dimensional menus: A survey and taxonomy

Raimund Dachselt;Anett Hübner.
Computers & Graphics (2007)

129 Citations

Natural throw and tilt interaction between mobile phones and distant displays

Raimund Dachselt;Robert Buchholz.
human factors in computing systems (2009)

127 Citations

Interaktive Systeme - Band 1: Grundlagen, Graphical User Interfaces, Informationsvisualisierung

Bernhard Preim;Raimund Dachselt.
(2010)

125 Citations

Tangible views for information visualization

Martin Spindler;Christian Tominski;Heidrun Schumann;Raimund Dachselt.
interactive tabletops and surfaces (2010)

119 Citations

Do background colors improve program comprehension in the #ifdef hell?

Janet Feigenspan;Christian Kästner;Sven Apel;Jörg Liebig.
Empirical Software Engineering (2013)

119 Citations

Still looking: investigating seamless gaze-supported selection, positioning, and manipulation of distant targets

Sophie Stellmach;Raimund Dachselt.
human factors in computing systems (2013)

107 Citations

Profile was last updated on December 6th, 2021.
Research.com Ranking is based on data retrieved from the Microsoft Academic Graph (MAG).
The ranking h-index is inferred from publications deemed to belong to the considered discipline.

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