His primary areas of study are Artificial intelligence, Computer vision, Eye tracking, Gaze and Eye movement. His is doing research in Activity recognition and Gesture, both of which are found in Artificial intelligence. The concepts of his Activity recognition study are interwoven with issues in Multimedia and Inertial measurement unit.
Andreas Bulling works mostly in the field of Computer vision, limiting it down to topics relating to Data set and, in certain cases, Motion, as a part of the same area of interest. He combines subjects such as Visual angle, Image processing, Ubiquitous computing, Human–computer interaction and Set with his study of Eye tracking. His work deals with themes such as Appearance based, Modality, Usability, Convolutional neural network and Rendering, which intersect with Gaze.
Andreas Bulling mainly investigates Artificial intelligence, Gaze, Computer vision, Eye tracking and Human–computer interaction. Andreas Bulling usually deals with Artificial intelligence and limits it to topics linked to Machine learning and Visual search. His biological study spans a wide range of topics, including Mobile device, Public displays, BitTorrent tracker and Usability.
His work in the fields of Rendering, Face and Monocular overlaps with other areas such as Pupil. He has included themes like Calibration, Modality, Computer graphics and Augmented reality in his Eye tracking study. His research integrates issues of Multimedia, Key and Gesture in his study of Human–computer interaction.
Gaze, Artificial intelligence, Eye tracking, Computer vision and Human–computer interaction are his primary areas of study. His Gaze study combines topics in areas such as User modeling, Vergence, Usability and Visual search. His study looks at the relationship between Artificial intelligence and fields such as Machine learning, as well as how they intersect with chemical problems.
His Eye tracking research focuses on Augmented reality and how it relates to Head. His research investigates the link between Computer vision and topics such as Calibration that cross with problems in Exploit. His Human–computer interaction study integrates concerns from other disciplines, such as Visualization, Key, Mobile device and Rendering.
His scientific interests lie mostly in Artificial intelligence, Gaze, Eye tracking, Computer vision and Human–computer interaction. His work on Convolutional neural network, Deep learning and Paraphrase is typically connected to SIGNAL as part of general Artificial intelligence study, connecting several disciplines of science. His work in Gaze covers topics such as User modeling which are related to areas like Vergence.
Andreas Bulling interconnects Augmented reality, Eye movement and Head in the investigation of issues within Eye tracking. His Eye movement research is multidisciplinary, relying on both Computing Methodologies and Data set. His work on Appearance based as part of general Computer vision research is frequently linked to Pupil, Shutter and Gauge, bridging the gap between disciplines.
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A tutorial on human activity recognition using body-worn inertial sensors
Andreas Bulling;Ulf Blanke;Bernt Schiele.
ACM Computing Surveys (2014)
Eye Movement Analysis for Activity Recognition Using Electrooculography
Andreas Bulling;Jamie A Ward;Hans Gellersen;Gerhard Tröster.
IEEE Transactions on Pattern Analysis and Machine Intelligence (2011)
Pupil: an open source platform for pervasive eye tracking and mobile gaze-based interaction
Moritz Kassner;William Patera;Andreas Bulling.
ubiquitous computing (2014)
Appearance-based gaze estimation in the wild
Xucong Zhang;Yusuke Sugano;Mario Fritz;Andreas Bulling.
computer vision and pattern recognition (2015)
Eye Tracking and Eye-Based Human–Computer Interaction
Päivi Majaranta;Andreas Bulling.
(2014)
Rendering of Eyes for Eye-Shape Registration and Gaze Estimation
Erroll Wood;Tadas Baltruaitis;Xucong Zhang;Yusuke Sugano.
international conference on computer vision (2015)
Pursuits: spontaneous interaction with displays based on smooth pursuit eye movement and moving targets
Mélodie Vidal;Andreas Bulling;Hans Gellersen.
ubiquitous computing (2013)
Robust real-time pupil tracking in highly off-axis images
Lech Świrski;Andreas Bulling;Neil Dodgson.
eye tracking research & application (2012)
MPIIGaze: Real-World Dataset and Deep Appearance-Based Gaze Estimation
Xucong Zhang;Yusuke Sugano;Mario Fritz;Andreas Bulling.
IEEE Transactions on Pattern Analysis and Machine Intelligence (2019)
EyeTab: model-based gaze estimation on unmodified tablet computers
Erroll Wood;Andreas Bulling.
eye tracking research & application (2014)
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