His primary areas of study are Human–computer interaction, Multimedia, Mobile device, Mobile computing and Mobile phone. His Human–computer interaction research includes themes of Mobile interaction, Input device and Word error rate. His Multimedia study incorporates themes from Augmented reality, Interaction design, Projection, Immersion and Projector.
His research in Mobile device intersects with topics in Interaction technique, SIMPLE and Surface computing. His Mobile computing study integrates concerns from other disciplines, such as Ubiquitous computing, User interface and Mobile search. His work deals with themes such as Mobile technology and Mobile Web, which intersect with Mobile search.
Human–computer interaction, Multimedia, Mobile device, Virtual reality and Mobile phone are his primary areas of study. His Human–computer interaction study also includes
His studies in Mobile search integrate themes in fields like Mobile technology, GSM services, Mobile Web and Mobile database. His work is dedicated to discovering how Virtual reality, Augmented reality are connected with Visualization and other disciplines. His Object research extends to the thematically linked field of Mobile phone.
His primary scientific interests are in Human–computer interaction, Virtual reality, Augmented reality, Simulation and Visualization. Usability and Mixed reality are the primary areas of interest in his Human–computer interaction study. Enrico Rukzio combines subjects such as Immersion, Multi-user, Curvature and Haptic technology with his study of Virtual reality.
His work in the fields of Haptic technology, such as Haptic perception, overlaps with other areas such as Kinesthetic learning. The various areas that Enrico Rukzio examines in his Augmented reality study include Eye tracking and Gaze. His Simulation research includes elements of Wearable technology, Affordance and Simulator sickness.
The scientist’s investigation covers issues in Human–computer interaction, Virtual reality, Augmented reality, External communication and Haptic technology. Enrico Rukzio has included themes like Function and Gesture in his Human–computer interaction study. His study in Virtual reality is interdisciplinary in nature, drawing from both Interaction technique, Measure and Set.
Rendering, Depth perception and Interaction design is closely connected to Gaze in his research, which is encompassed under the umbrella topic of Augmented reality. His work on Haptic perception as part of general Haptic technology study is frequently connected to Kinesthetic learning, therefore bridging the gap between diverse disciplines of science and establishing a new relationship between them. His study looks at the relationship between Touchscreen and topics such as Mobile device, which overlap with Motion, Wearable computer and User interface.
This overview was generated by a machine learning system which analysed the scientist’s body of work. If you have any feedback, you can contact us here.
Perci: Pervasive Service Interaction with the Internet of Things
G. Broll;E. Rukzio;M. Paolucci;M. Wagner.
IEEE Internet Computing (2009)
An experimental comparison of physical mobile interaction techniques: touching, pointing and scanning
Enrico Rukzio;Karin Leichtenstern;Vic Callaghan;Paul Holleis.
ubiquitous computing (2006)
100,000,000 taps: analysis and improvement of touch performance in the large
Niels Henze;Enrico Rukzio;Susanne Boll.
human computer interaction with mobile devices and services (2011)
ShareVR: Enabling Co-Located Experiences for Virtual Reality between HMD and Non-HMD Users
Jan Gugenheimer;Evgeny Stemasov;Julian Frommel;Enrico Rukzio.
human factors in computing systems (2017)
Touch & interact: touch-based interaction of mobile phones with displays
Robert Hardy;Enrico Rukzio.
human computer interaction with mobile devices and services (2008)
Investigating selection and reading performance on a mobile phone while walking
Bastian Schildbach;Enrico Rukzio.
human computer interaction with mobile devices and services (2010)
A cross-device interaction style for mobiles and surfaces
Dominik Schmidt;Julian Seifert;Enrico Rukzio;Hans Gellersen.
designing interactive systems (2012)
PhoneTouch: a technique for direct phone interaction on surfaces
Dominik Schmidt;Fadi Chehimi;Enrico Rukzio;Hans Gellersen.
user interface software and technology (2010)
Supporting Mobile Service Usage through Physical Mobile Interaction
G. Broll;S. Siorpaes;E. Rukzio;M. Paolucci.
ieee international conference on pervasive computing and communications (2007)
Mobile interaction with the real world: an evaluation and comparison of physical mobile interaction techniques
Enrico Rukzio;Gregor Broll;Karin Leichtenstern;Albrecht Schmidt.
ambient intelligence (2007)
If you think any of the details on this page are incorrect, let us know.
We appreciate your kind effort to assist us to improve this page, it would be helpful providing us with as much detail as possible in the text box below:
Ludwig-Maximilians-Universität München
NTT (Japan)
National Institutes of Health
Aarhus University
Ludwig-Maximilians-Universität München
University of Hannover
University of Michigan–Ann Arbor
University of Regensburg
Ludwig-Maximilians-Universität München
TU Dresden
Swinburne University of Technology
University of Wisconsin–Madison
Stanford University
University of Toronto
Lawrence Berkeley National Laboratory
Oak Ridge National Laboratory
Karlsruhe Institute of Technology
Yangzhou University
Nihon University
Beth Israel Deaconess Medical Center
Education University of Hong Kong
George Mason University
University of California, Los Angeles
Centers for Disease Control and Prevention
Emory University
Wayne State University