D-Index & Metrics Best Publications

D-Index & Metrics D-index (Discipline H-index) only includes papers and citation values for an examined discipline in contrast to General H-index which accounts for publications across all disciplines.

Discipline name D-index D-index (Discipline H-index) only includes papers and citation values for an examined discipline in contrast to General H-index which accounts for publications across all disciplines. Citations Publications World Ranking National Ranking
Computer Science D-index 40 Citations 5,589 218 World Ranking 5873 National Ranking 257

Overview

What is he best known for?

The fields of study he is best known for:

  • Artificial intelligence
  • Computer vision
  • Human–computer interaction

His scientific interests lie mostly in Computer vision, Artificial intelligence, Gesture, Simulation and Human–computer interaction. His research in Computer vision intersects with topics in Graphical user interface, Visualization and Process. His work on Finger tracking as part of general Artificial intelligence research is often related to Communication channel, Isosceles triangle and Halo, thus linking different fields of science.

His Gesture research incorporates elements of Mechanism, Speech recognition and Smartwatch. His Simulation study incorporates themes from Interaction technique, Input device and Cursor. His studies in Human–computer interaction integrate themes in fields like Orientation, Graphics, Information visualization and Set.

His most cited work include:

  • Consumed endurance: a metric to quantify arm fatigue of mid-air interactions (165 citations)
  • Tilt techniques: investigating the dexterity of wrist-based input (160 citations)
  • Detecting and leveraging finger orientation for interaction with direct-touch surfaces (158 citations)

What are the main themes of his work throughout his whole career to date?

His primary scientific interests are in Human–computer interaction, Artificial intelligence, Computer vision, Mobile device and Gesture. His Human–computer interaction research focuses on subjects like Visualization, which are linked to Animation. Pourang Irani combines subjects such as Set and Natural language processing with his study of Artificial intelligence.

His work on Viewport and RGB color model as part of his general Computer vision study is frequently connected to Color correction and Color balance, thereby bridging the divide between different branches of science. The Mobile device study combines topics in areas such as Workspace and Augmented reality. His Gesture study integrates concerns from other disciplines, such as Input device, Smartwatch and Usability.

He most often published in these fields:

  • Human–computer interaction (45.58%)
  • Artificial intelligence (26.51%)
  • Computer vision (20.00%)

What were the highlights of his more recent work (between 2018-2021)?

  • Human–computer interaction (45.58%)
  • Artificial intelligence (26.51%)
  • Gesture (15.81%)

In recent papers he was focusing on the following fields of study:

Pourang Irani spends much of his time researching Human–computer interaction, Artificial intelligence, Gesture, Visualization and Computer vision. His Human–computer interaction study combines topics in areas such as Motion, Gesture recognition, User interface, Interface and Mobile device. His work on Canonical correlation and Cluster analysis as part of general Artificial intelligence research is frequently linked to Microbiome, Genome and Comparison study, bridging the gap between disciplines.

His Gesture research is multidisciplinary, incorporating perspectives in Machine learning, Input device and Resolution. His research in Visualization tackles topics such as Wearable technology which are related to areas like Motion capture and Graphical user interface. His study focuses on the intersection of Computer vision and fields such as Smartwatch with connections in the field of Fitness Trackers.

Between 2018 and 2021, his most popular works were:

  • Get a Grip: Evaluating Grip Gestures for VR Input using a Lightweight Pen (8 citations)
  • On-Body Tangible Interaction: Using the Body to Support Tangible Manipulations for Immersive Environments (4 citations)
  • Challenges in Displaying Health Data on Small Smartwatch Screens. (3 citations)

In his most recent research, the most cited papers focused on:

  • Artificial intelligence
  • Human–computer interaction
  • Programming language

Pourang Irani mostly deals with Human–computer interaction, Artificial intelligence, Computer vision, Mobile device and Gesture. Human–computer interaction connects with themes related to Storytelling in his study. Artificial intelligence is closely attributed to Animation in his work.

Pourang Irani interconnects Decision tree, Wearable computer, Process and Spectral centroid in the investigation of issues within Computer vision. The concepts of his Mobile device study are interwoven with issues in Virtual reality, DUAL and Reachability. His studies deal with areas such as Stability, Input device, Immersion and Degrees of freedom as well as Gesture.

This overview was generated by a machine learning system which analysed the scientist’s body of work. If you have any feedback, you can contact us here.

Best Publications

Consumed endurance: a metric to quantify arm fatigue of mid-air interactions

Juan David Hincapié-Ramos;Xiang Guo;Paymahn Moghadasian;Pourang Irani.
human factors in computing systems (2014)

324 Citations

Consumed endurance: a metric to quantify arm fatigue of mid-air interactions

Juan David Hincapié-Ramos;Xiang Guo;Paymahn Moghadasian;Pourang Irani.
human factors in computing systems (2014)

324 Citations

Wedge: clutter-free visualization of off-screen locations

Sean Gustafson;Patrick Baudisch;Carl Gutwin;Pourang Irani.
human factors in computing systems (2008)

262 Citations

Wedge: clutter-free visualization of off-screen locations

Sean Gustafson;Patrick Baudisch;Carl Gutwin;Pourang Irani.
human factors in computing systems (2008)

262 Citations

Proceedings of the 24th annual ACM symposium adjunct on User interface software and technology

Jessica R Cauchard;Markus Loechtefeld;Pourang Irani;Johannes Schoening.
Association for Computing Machinery (ACM) (2011)

254 Citations

Proceedings of the 24th annual ACM symposium adjunct on User interface software and technology

Jessica R Cauchard;Markus Loechtefeld;Pourang Irani;Johannes Schoening.
Association for Computing Machinery (ACM) (2011)

254 Citations

Detecting and leveraging finger orientation for interaction with direct-touch surfaces

Feng Wang;Xiang Cao;Xiangshi Ren;Pourang Irani.
user interface software and technology (2009)

202 Citations

Detecting and leveraging finger orientation for interaction with direct-touch surfaces

Feng Wang;Xiang Cao;Xiangshi Ren;Pourang Irani.
user interface software and technology (2009)

202 Citations

Tilt techniques: investigating the dexterity of wrist-based input

Mahfuz Rahman;Sean Gustafson;Pourang Irani;Sriram Subramanian.
human factors in computing systems (2009)

168 Citations

Tilt techniques: investigating the dexterity of wrist-based input

Mahfuz Rahman;Sean Gustafson;Pourang Irani;Sriram Subramanian.
human factors in computing systems (2009)

168 Citations

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