His primary areas of investigation include Human–computer interaction, Multimedia, Mobile device, Haptic technology and Usability. His research in Human–computer interaction intersects with topics in User interface, Interface, Visualization and Set. His Multimedia research is multidisciplinary, relying on both Modality and Gesture.
His Mobile device research integrates issues from Touchscreen, Multimodal interaction, Mobile computing and Simulation. His Haptic technology research is multidisciplinary, incorporating elements of Data visualization, Virtual reality, Computer vision and Interaction design. Stephen Brewster has included themes like Living systems and Internet privacy in his Usability study.
Human–computer interaction, Multimedia, Haptic technology, Mobile device and Artificial intelligence are his primary areas of study. His Human–computer interaction research includes elements of User interface, Interface and Gesture. His work in the fields of Multimedia, such as Multimodal interaction, intersects with other areas such as Visually impaired and Modalities.
His Haptic technology research is multidisciplinary, incorporating perspectives in Visualization, Task, Virtual reality and Interaction design. His studies in Mobile device integrate themes in fields like Perception, Touchscreen, Mobile computing and Mobile phone. In most of his Artificial intelligence studies, his work intersects topics such as Computer vision.
His primary areas of investigation include Human–computer interaction, Haptic technology, Task, Simulation and Gesture. The Human–computer interaction study combines topics in areas such as Control, Artificial intelligence and Computer vision. His studies deal with areas such as Ultrasonic imaging, Ultrasound, Multimedia, Touchscreen and Visual feedback as well as Haptic technology.
His Multimedia study integrates concerns from other disciplines, such as Collaborative learning and Engineering design process. His work in Simulation addresses subjects such as Steering wheel, which are connected to disciplines such as Vibration, Interaction design and Selection. His Gesture research focuses on subjects like Speech recognition, which are linked to Peripheral vision, Hand movements, Rhythm and Interaction technique.
His main research concerns Human–computer interaction, Haptic technology, Multimedia, Task and Artificial intelligence. The concepts of his Human–computer interaction study are interwoven with issues in Immersion and Gesture. The study incorporates disciplines such as Presentation, Touchscreen, Ultrasound, Mental demand and Visual feedback in addition to Haptic technology.
As part of his studies on Multimedia, Stephen Brewster often connects relevant areas like Limiting. His Task study combines topics in areas such as Computer security, Control, Salient and Automation. His work on Modality as part of general Artificial intelligence study is frequently connected to Modalities, therefore bridging the gap between diverse disciplines of science and establishing a new relationship between them.
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Tactons: structured tactile messages for non-visual information display
Stephen Brewster;Lorna M. Brown.
australasian user interface conference (2004)
Investigating the effectiveness of tactile feedback for mobile touchscreens
Eve Hoggan;Stephen A. Brewster;Jody Johnston.
human factors in computing systems (2008)
Overcoming the Lack of Screen Space on Mobile Computers
Stephen Brewster.
ubiquitous computing (2002)
An evaluation of earcons for use in auditory human-computer interfaces
Stephen A. Brewster;Peter C. Wright;Alistair D. N. Edwards.
human factors in computing systems (1993)
Gestural and audio metaphors as a means of control for mobile devices
Antti Pirhonen;Stephen Brewster;Christopher Holguin.
human factors in computing systems (2002)
Tactile feedback for mobile interactions
Stephen Brewster;Faraz Chohan;Lorna Brown.
human factors in computing systems (2007)
Multimodal 'eyes-free' interaction techniques for wearable devices
Stephen Brewster;Joanna Lumsden;Marek Bell;Malcolm Hall.
human factors in computing systems (2003)
Putting the feel in ’look and feel‘
Ian Oakley;Marilyn Rose McGee;Stephen Brewster;Philip Gray.
human factors in computing systems (2000)
Usable gestures for mobile interfaces: evaluating social acceptability
Julie Rico;Stephen Brewster.
human factors in computing systems (2010)
Providing a Structured Method for Integrating Non-Speech Audio into Human-Computer Interfaces
S.A. Brewster.
Heslington, York: University of York (1994)
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