The scientist’s investigation covers issues in Human–computer interaction, User experience design, Interaction design, Composite material and Knowledge management. His studies in Human–computer interaction integrate themes in fields like Interface, Narrative and Openness to experience. His User experience design study incorporates themes from Identity, Point, Set and Pragmatism.
His biological study spans a wide range of topics, including Social science, John dewey, Aesthetic experience and Everyday life. The study incorporates disciplines such as Aesthetics, Materiality, Dialogical self, Value and Enthusiasm in addition to Interaction design. His Knowledge management research includes themes of Internationalization, Digital civics, Engineering ethics and Forcing.
His primary scientific interests are in Human–computer interaction, Multimedia, Public relations, Context and Knowledge management. His study on Interaction design, User experience design and Usability is often connected to Digital art as part of broader study in Human–computer interaction. His research on Multimedia frequently connects to adjacent areas such as Session.
His Public relations research is multidisciplinary, incorporating elements of Citizen journalism and Management.
His scientific interests lie mostly in Public relations, Human–computer interaction, Context, Citizen journalism and World Wide Web. His Public relations research focuses on subjects like Management, which are linked to Media studies and Situated. Human–computer interaction and Pedagogy are frequently intertwined in his study.
His studies deal with areas such as Space and Qualitative research as well as Context. His Citizen journalism study integrates concerns from other disciplines, such as Action research, Aesthetics and The arts, Visual arts. Peter Wright has included themes like Quality, Inclusion, Multimedia and Interaction design in his World Wide Web study.
Peter Wright mainly focuses on Management, Public relations, Context, Engineering ethics and Human–computer interaction. His Management research is multidisciplinary, relying on both Situated and Media studies. His Public relations research is multidisciplinary, incorporating elements of Feeling, Software deployment and Publicity.
His Context research includes elements of Community radio, mHealth, Exhibition and Interaction design. His work in Engineering ethics tackles topics such as Participatory design which are related to areas like Formative assessment and Cognitive science. In his papers, he integrates diverse fields, such as Human–computer interaction and Accelerometer.
This overview was generated by a machine learning system which analysed the scientist’s body of work. If you have any feedback, you can contact us here.
Technology as Experience
John McCarthy;Peter Wright.
Funology: from usability to enjoyment
Mark A. Blythe;Kees Overbeeke;Andrew F. Monk;Peter C. Wright.
Human-computer interaction series (2005)
Communities of practice in the distributed international environment
Paul Hildreth;Chris Kimble;Peter C. Wright.
Journal of Knowledge Management (2000)
Empathy and experience in HCI
Peter Wright;John McCarthy.
human factors in computing systems (2008)
An evaluation of earcons for use in auditory human-computer interfaces
Stephen A. Brewster;Peter C. Wright;Alistair D. N. Edwards.
human factors in computing systems (1993)
Experience-Centered Design: Designers, Users, and Communities in Dialogue
Peter Wright;John McCarthy.
Analyzing human-computer interaction as distributed cognition: the resources model
Peter C. Wright;Robert E. Fields;Michael D. Harrison.
Human-Computer Interaction (2000)
Configuring participation: on how we involve people in design
John Vines;Rachel Clarke;Peter Wright;John McCarthy.
human factors in computing systems (2013)
Aesthetics and experience-centered design
Peter Wright;Jayne Wallace;John McCarthy.
ACM Transactions on Computer-Human Interaction (2008)
Making sense of experience
Peter Wright;John McCarthy;Lisa Meekison.
Profile was last updated on December 6th, 2021.
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