Phoebe Sengers spends much of her time researching Human–computer interaction, Field, Affective computing, Engineering ethics and Interpretation. Phoebe Sengers undertakes interdisciplinary study in the fields of Human–computer interaction and Sensibility through her works. Her study in Affective computing is interdisciplinary in nature, drawing from both Cognitive psychology, Affective science, Cognition and Affect.
Her research on Engineering ethics often connects related areas such as Persuasive technology. Her work in Interpretation incorporates the disciplines of Trace, Adaptation, Flexibility, Hermeneutics and Dynamics. Her research investigates the connection between Critical theory and topics such as Design technology that intersect with issues in Reflection, Architectural engineering and Critical technical practice.
Her scientific interests lie mostly in Human–computer interaction, Engineering ethics, Knowledge management, The arts and Field. The study incorporates disciplines such as Variety and Cognitive science in addition to Human–computer interaction. Her work in the fields of Critical technical practice overlaps with other areas such as Simple living.
Her Knowledge management research is multidisciplinary, incorporating perspectives in User experience design, Usability and Design methods. The concepts of her The arts study are interwoven with issues in Multimedia and Situationism. Her study focuses on the intersection of Epistemology and fields such as Management science with connections in the field of Design technology.
Phoebe Sengers mainly focuses on Data science, Design technology, Public relations, Aesthetics and Critical data studies. Phoebe Sengers combines subjects such as Sociotechnical system and Meaning with her study of Data science. Her Design technology research includes elements of Empirical research and Agency.
Her Public relations research includes a combination of various areas of study, such as Scientific management and Labor history. Phoebe Sengers interconnects Social computing and Analytics in the investigation of issues within Scientific management. Her Mainstream research incorporates a variety of disciplines, including Perspective and Action.
Phoebe Sengers mainly investigates Agency, Feminism, Design technology, Public relations and Face. She performs multidisciplinary study in Agency and Rural women in her work.
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Reflective design
Phoebe Sengers;Kirsten Boehner;Shay David;Joseph 'Jofish' Kaye.
Proceedings of the 4th decennial conference on Critical computing: between sense and sensibility (2005)
Mapping the landscape of sustainable HCI
Carl DiSalvo;Phoebe Sengers;Hrönn Brynjarsdóttir.
human factors in computing systems (2010)
Making by making strange: Defamiliarization and the design of domestic technologies
Genevieve Bell;Mark Blythe;Phoebe Sengers.
ACM Transactions on Computer-Human Interaction (2005)
Sustainably unpersuaded: how persuasion narrows our vision of sustainability
Hronn Brynjarsdottir;Maria Håkansson;James Pierce;Eric Baumer.
human factors in computing systems (2012)
Fit4life: the design of a persuasive technology promoting healthy behavior and ideal weight
Stephen Purpura;Victoria Schwanda;Kaiton Williams;William Stubler.
human factors in computing systems (2011)
Affect: from information to interaction
Kirsten Boehner;Rogério DePaula;Paul Dourish;Phoebe Sengers.
(2005)
Making epistemological trouble: Third-paradigm HCI as successor science
Steve Harrison;Phoebe Sengers;Deborah Tatar.
Interacting with Computers (2011)
Sense and sensibility: evaluation and interactive art
Kristina Höök;Phoebe Sengers;Gerd Andersson.
human factors in computing systems (2003)
In-car gps navigation: engagement with and disengagement from the environment
Gilly Leshed;Theresa Velden;Oya Rieger;Blazej Kot.
human factors in computing systems (2008)
Autobiographical design in HCI research: designing and learning through use-it-yourself
Carman Neustaedter;Phoebe Sengers.
designing interactive systems (2012)
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