2014 - ACM Distinguished Member
Kristina Höök spends much of her time researching Human–computer interaction, Social navigation, Affective computing, Cognitive psychology and Space. Kristina Höök mostly deals with Virtual reality in her studies of Human–computer interaction. Her Social navigation research is multidisciplinary, relying on both Procedural knowledge, Knowledge engineering, Architecture and Information space.
Kristina Höök has included themes like Interaction design, Media arts and Embodied cognition in her Affective computing study. Her work deals with themes such as Body of knowledge, Domain knowledge, Design knowledge, Data science and Knowledge-based systems, which intersect with Interaction design. Her Space research is multidisciplinary, incorporating perspectives in Recommender system, World Wide Web, Collaborative filtering and Internet privacy.
The scientist’s investigation covers issues in Human–computer interaction, Multimedia, Social navigation, World Wide Web and Cognitive psychology. Her work is dedicated to discovering how Human–computer interaction, Information space are connected with Space, Architecture and Interface and other disciplines. Her Multimedia study also includes
Her Social navigation research incorporates elements of Web navigation, Recommender system and Internet privacy. Her research integrates issues of Social psychology and Interaction design in her study of Cognitive psychology. Her Interaction design study integrates concerns from other disciplines, such as Affective computing and Knowledge management.
Her primary areas of study are Human–computer interaction, Interaction design, Aesthetics, Cognitive psychology and Opera. Her studies deal with areas such as Resource and Cognitive science as well as Human–computer interaction. The study incorporates disciplines such as Epistemology, Variety, The arts and Set in addition to Interaction design.
The Movement research Kristina Höök does as part of her general Aesthetics study is frequently linked to other disciplines of science, such as Somatics, therefore creating a link between diverse domains of science. Her research investigates the connection between Cognitive psychology and topics such as Social psychology that intersect with problems in Balance. Her study in Appropriation is interdisciplinary in nature, drawing from both Multimedia and Diva.
Kristina Höök mainly focuses on Human–computer interaction, Interaction design, Body awareness, Cover story and Epistemology. Her studies in Human–computer interaction integrate themes in fields like Space, Resource and Cognitive science. Her Interaction design research includes elements of Knowledge management, Variety, Design education and Design methods.
Body awareness combines with fields such as Introspection, Simulation, Soma, Feeling and Relaxation in her research. She integrates Epistemology with Research method in her research.
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Strong concepts: Intermediate-level knowledge in interaction design research
Kristina Höök;Jonas Löwgren.
ACM Transactions on Computer-Human Interaction (2012)
Social navigation: techniques for building more usable systems
A. Dieberger;P. Dourish;K. Höök;P. Resnick.
Social Navigation of Information Space.
Alan J Munro;Kristina Höök;David Benyon.
Sense and sensibility: evaluation and interactive art
Kristina Höök;Phoebe Sengers;Gerd Andersson.
human factors in computing systems (2003)
Experiencing the Affective Diary
Anna Ståhl;Kristina Höök;Martin Svensson;Alex S. Taylor.
ubiquitous computing (2009)
Designing information spaces: the social navigation approach
Kristina Höök;David Benyon;Alan J. Munro;Dan Diaper.
Designing information spaces: the social navigation approach (2003)
Somaesthetic Appreciation Design
Kristina Höök;Martin P. Jonsson;Anna Ståhl;Johanna Mercurio.
human factors in computing systems (2016)
A glass box approach to adaptive hypermedia
Kristina Höök;Jussi Karlgren;Annika Wærn;Nils Dahlbäck.
User Modeling and User-adapted Interaction (1996)
The sensual evaluation instrument: developing an affective evaluation tool
Katherine Isbister;Kristina Höök;Michael Sharp;Jarmo Laaksolahti.
human factors in computing systems (2006)
Designing with the Body: Somaesthetic Interaction Design
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