2010 - Member of Academia Europaea
Artificial intelligence, Human–computer interaction, Multimedia, Presentation and Cognitive psychology are her primary areas of study. Her work deals with themes such as Speech recognition, Computer vision and Natural language processing, which intersect with Artificial intelligence. Her Speech recognition research incorporates elements of Affective computing and Feature.
Her Human–computer interaction study combines topics from a wide range of disciplines, such as Interface and Cultural computing. Her biological study spans a wide range of topics, including Realization, Task, Computer graphics, Presentation logic and World Wide Web. She interconnects Facial expression, Embodied agent, Deception and Affect in the investigation of issues within Cognitive psychology.
The scientist’s investigation covers issues in Human–computer interaction, Multimedia, Artificial intelligence, Context and User interface. Elisabeth André studied Human–computer interaction and Embodied cognition that intersect with Conversation. The concepts of her Multimedia study are interwoven with issues in World Wide Web, Presentation, Interactive storytelling and Style.
Many of her studies on Presentation apply to Graphics as well. Her research in Artificial intelligence intersects with topics in Machine learning, Speech recognition, Computer vision and Natural language processing. Her research is interdisciplinary, bridging the disciplines of Feature extraction and Speech recognition.
Her primary areas of investigation include Human–computer interaction, Artificial intelligence, Machine learning, Robot and Cognitive psychology. Her Human–computer interaction study which covers Context that intersects with Personality. Her work on Pattern recognition expands to the thematically related Artificial intelligence.
Elisabeth André regularly ties together related areas like Annotation in her Machine learning studies. Her study in the fields of Human–robot interaction under the domain of Robot overlaps with other disciplines such as Social robot. Many of her studies involve connections with topics such as Interface and User experience design.
Her main research concerns Human–computer interaction, Artificial intelligence, Robot, Reinforcement learning and Social robot. Her Human–computer interaction research includes themes of Task and Embodied cognition. Her work carried out in the field of Artificial intelligence brings together such families of science as Machine learning and Pattern recognition.
The Robot study combines topics in areas such as Sonic interaction design, Personality, Nonverbal communication and Adaptation. Her studies deal with areas such as Context and Laughter as well as Adaptation. Her Reinforcement learning research is multidisciplinary, incorporating perspectives in Intelligent agent, Contextual image classification and Salience.
This overview was generated by a machine learning system which analysed the scientist’s body of work. If you have any feedback, you can contact us here.
Emotion recognition based on physiological changes in music listening
Jonghwa Kim;Elisabeth Andre.
IEEE Transactions on Pattern Analysis and Machine Intelligence (2008)
From Physiological Signals to Emotions: Implementing and Comparing Selected Methods for Feature Extraction and Classification
J. Wagner;J. Kim;E. Andre.
international conference on multimedia and expo (2005)
The Geneva Minimalistic Acoustic Parameter Set (GeMAPS) for Voice Research and Affective Computing
Florian Eyben;Klaus R. Scherer;Bjorn W. Schuller;Johan Sundberg.
IEEE Transactions on Affective Computing (2016)
Creating interactive virtual humans: some assembly required
J. Gratch;J. Rickel;E. Andre;J. Cassell.
IEEE Intelligent Systems (2002)
The Persona Effect: How Substantial Is It?
Susanne Van Mulken;Elisabeth André;Jochen Müller.
HCI '98 Proceedings of HCI on People and Computers XIII (1998)
Comparing Feature Sets for Acted and Spontaneous Speech in View of Automatic Emotion Recognition
T. Vogt;E. Andre.
international conference on multimedia and expo (2005)
Plan-based integration of natural language and graphics generation
Wolfgang Wahlster;Elisabeth André;Wolfgang Finkler;Hans-Jürgen Profitlich.
Artificial Intelligence (1998)
The automated design of believable dialogues for animated presentation teams
Elisabeth André;Thomas Rist;Susanne van Mulken;Martin Klesen.
Embodied conversational agents (2001)
Integrating models of personality and emotions into lifelike characters
Elisabeth André;Martin Klesen;Patrick Gebhard;Steve Allen.
Lecture Notes in Computer Science (2000)
Employing ai methods to control the behavior of animated interface agents
Elisabeth André;Thomas Rist;Jochen Müller.
Applied Artificial Intelligence (1999)
Profile was last updated on December 6th, 2021.
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