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Computer Science
Netherlands
2025

D-Index & Metrics

Computer Science

D-Index
53
Citations
18632
World Ranking
4698
National Ranking
68

Research.com Recognitions

  • 2025 - Research.com Computer Science in Netherlands Leader Award
  • 2022 - Research.com Computer Science in Netherlands Leader Award

Overview

Anton Nijholt is affiliated with the University of Twente in the Netherlands. Their research spans several main fields, including Psychology, Neuroscience, and Computer Science. Within these broader areas, their work frequently addresses subfields such as Cognitive Neuroscience, Social Psychology, Computer Vision and Pattern Recognition, Experimental and Cognitive Psychology, and Human-Computer Interaction.

The scientist's main topics of study cover a diverse range of areas. These include EEG and Brain-Computer Interfaces, Virtual Reality Applications and Impacts, Multisensory Perception and Integration, Social Robot Interaction and Human-Robot Interaction (HRI), Color Perception and Design, Augmented Reality Applications, and Advanced Memory and Neural Computing.

Anton Nijholt has contributed to various publication venues throughout their career. The most frequent venues are Frontiers in Computer Science, AHFE international, Frontiers in Psychology, Frontiers in Computational Neuroscience, and IEEE Transactions on Human-Machine Systems.

The following are selected recent papers authored or co-authored by Anton Nijholt and colleagues:

  • Status of deep learning for EEG-based brain-computer interface applications, 2023, Frontiers in Computational Neuroscience
  • Brain-Computer Interface Software: A Review and Discussion, 2020, IEEE Transactions on Human-Machine Systems
  • Towards Humor Modelling and Facilitation in Smart Environments, 2021, AHFE international
  • Roadmap, 2020, Data Archiving and Networked Services (DANS)
  • Crossmodal Congruency Between Background Music and the Online Store Environment: The Moderating Role of Shopping Goals, 2022, Frontiers in Psychology

Among Anton Nijholt's frequent co-authors are Lieve Doucé, Carmen Adams, Olivia Petit, Gernot Müller-Putz, and Carlos Velasco.

Anton Nijholt is also an author of a book published by Springer Science+Business Media entitled Distributed, Ambient and Pervasive Interactions. Smart Environments, Ecosystems, and Cities, published in 2022.

Best Publications

  • DEAP: A Database for Emotion Analysis ;Using Physiological Signals

    S. Koelstra;C. Muhl;M. Soleymani;Jong-Seok Lee

  • Human computing and machine understanding of human behavior: a survey

    Maja Pantic;Alex Pentland;Anton Nijholt;Thomas S. Huang

  • Eye gaze patterns in conversations: there is more to conversational agents than meets the eyes

    Roel Vertegaal;Robert Slagter;Gerrit van der Veer;Anton Nijholt

  • Brain-Computer Interfaces: Applying our Minds to Human-Computer Interaction

    Desney S. Tan;Anton Nijholt

  • The brain-computer interface cycle

    Marcel van Gerven;Jason Farquhar;Rebecca Schaefer;Rutger Vlek

  • Brain-Computer Interfaces and Human-Computer Interaction

    Desney S. Tan;Anton Nijholt

  • Turning Shortcomings into Challenges: Brain-Computer Interfaces for Games

    Anton Nijholt;Danny Plass-Oude Bos;Boris Reuderink

  • Brain-Computer Interfacing for Intelligent Systems

    A. Nijholt;D. Tan

  • Making Social Robots More Attractive: The Effects of Voice Pitch, Humor and Empathy

    Andreea Niculescu;Betsy van Dijk;Anton Nijholt;Haizhou Li

  • Turning Shortcomings into Challenges: Brain-Computer Interfaces for Games

    Anton Nijholt;Boris Reuderink;Danny Oude Bos

  • A survey of affective brain computer interfaces: principles, state-of-the-art, and challenges

    Christian Mühl;Brendan Allison;Anton Nijholt;Guillaume Chanel

  • Movement-based sports video games: Investigating motivation and gaming experience

    Marco Pasch;Marco Pasch;Nadia Bianchi-Berthouze;Betsy van Dijk;Anton Nijholt

  • Single trial classification of EEG and peripheral physiological signals for recognition of emotions induced by music videos

    Sander Koelstra;Ashkan Yazdani;Mohammad Soleymani;Christian Mühl

  • Brain-Computer Interfacing and Games

    Danny Plass-Oude Bos;Boris Reuderink;Bram van de Laar;Hayrettin Gürkök

  • Emotional brain-computer interfaces

    Gary Garcia-Molina;Tsvetomira Tsoneva;Anton Nijholt

  • BCI for Games: A `State of the Art' Survey

    Anton Nijholt

  • Experiencing BCI Control in a Popular Computer Game

    B. van de Laar;H. Gurkok;Danny Plass-Oude Bos;M. Poel

  • Human-Centred Intelligent Human Computer Interaction (HCI²): how far are we from attaining it?

    Maja Pantic;Anton Nijholt;Alex Pentland;Thomas S. Huanag

  • Brain-Computer Interfaces Handbook: Technological and Theoretical Advances

    Chang S. Nam;Anton Nijholt;Fabien Lotte

  • Towards Practical Brain-Computer Interfaces: Bridging the Gap from Research to Real-World Applications

    Brendan Z. Allison;Stephen Dunne;Robert Leeb;Jos Del R. Milln

Frequent Co-Authors

Dirk Heylen
Dirk Heylen University of Twente
Mannes Poel
Mannes Poel University of Twente
Maja Pantic
Maja Pantic Imperial College London
Carlos Velasco
Carlos Velasco BI Norwegian Business School
Brendan Z. Allison
Brendan Z. Allison University of California, San Diego
Adrian David Cheok
Adrian David Cheok i-University Tokyo
Charles Spence
Charles Spence University of Oxford
Desney S. Tan
Desney S. Tan Microsoft (United States)
Marianna Obrist
Marianna Obrist University College London
Alessandro Vinciarelli
Alessandro Vinciarelli University of Glasgow

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