Human–computer interaction, Multimedia, Mixed reality, Computer-supported cooperative work and Virtual reality are his primary areas of study. The Human–computer interaction study combines topics in areas such as Social relation and Perception. His work deals with themes such as Storytelling, Applied psychology and Iterative design, which intersect with Multimedia.
He interconnects Illusion, Orchestration, Metaverse and Global Positioning System in the investigation of issues within Mixed reality. His studies examine the connections between Global Positioning System and genetics, as well as such issues in Line, with regards to Context. His work focuses on many connections between Virtual reality and other disciplines, such as Collaborative software, that overlap with his field of interest in Remote procedure call, Graphics, Spatial contextual awareness and Service.
Steve Benford mainly focuses on Human–computer interaction, Multimedia, Mixed reality, World Wide Web and Virtual reality. He combines Human–computer interaction and Computer-supported cooperative work in his research. His Multimedia study combines topics from a wide range of disciplines, such as Context, Narrative, Mobile phone, Musical and Mobile computing.
His Virtual reality study frequently draws parallels with other fields, such as Virtual machine.
Steve Benford mainly investigates Human–computer interaction, Multimedia, Musical, Visual arts and Augmented reality. His Human–computer interaction research is multidisciplinary, incorporating elements of Design rationale, Guitar, Space, Control and Variety. Steve Benford has researched Multimedia in several fields, including Context, World Wide Web, Workflow and Narrative.
His Visual arts research includes themes of Mixed reality, Interactive art and Visitor pattern. The concepts of his Mixed reality study are interwoven with issues in Software deployment and Storytelling. His studies deal with areas such as User experience design and Theme as well as Augmented reality.
His scientific interests lie mostly in Human–computer interaction, Multimedia, Visual arts, World Wide Web and Musical. In general Human–computer interaction, his work in Augmented reality is often linked to Musical instrument linking many areas of study. His Multimedia study integrates concerns from other disciplines, such as Narrative, Mixed reality, Situated, User experience design and Mobile device.
His Visual arts study combines topics in areas such as Cultural heritage, Premise and Empathy. His work in the fields of Upload overlaps with other areas such as Crowd sourcing. His research integrates issues of Control, Interface and Embodied cognition in his study of Musical.
This overview was generated by a machine learning system which analysed the scientist’s body of work. If you have any feedback, you can contact us here.
Ambiguity as a resource for design
William W. Gaver;Jacob Beaver;Steve Benford.
human factors in computing systems (2003)
A spatial model of interaction in large virtual environments
Steve Benford;Lennart Fahlén.
european conference on computer supported cooperative work (1993)
Can you see me now
Steve Benford;Andy Crabtree;Martin Flintham;Adam Drozd.
ACM Transactions on Computer-Human Interaction (2006)
Designing the spectator experience
Stuart Reeves;Steve Benford;Claire O'Malley;Mike Fraser.
human factors in computing systems (2005)
User embodiment in collaborative virtual environments
Steve Benford;John Bowers;Lennart E. Fahlén;Chris Greenhalgh.
human factors in computing systems (1995)
Collaborative virtual environments
Steve Benford;Chris Greenhalgh;Tom Rodden;James Pycock.
Communications of The ACM (2001)
Interweaving mobile games with everyday life
Marek Bell;Matthew Chalmers;Louise Barkhuus;Malcolm Hall.
human factors in computing systems (2006)
Bridging the physical and digital in pervasive gaming
Steve Benford;Carsten Magerkurth;Peter Ljungstrand.
Communications of The ACM (2005)
Performing Mixed Reality
Steve Benford;Gabriella Giannachi.
Designing storytelling technologies to encouraging collaboration between young children
Steve Benford;Benjamin B. Bederson;Karl-Petter Åkesson;Victor Bayon.
human factors in computing systems (2000)
If you think any of the details on this page are incorrect, let us know.
We appreciate your kind effort to assist us to improve this page, it would be helpful providing us with as much detail as possible in the text box below: