H-Index & Metrics Best Publications

H-Index & Metrics

Discipline name H-index Citations Publications World Ranking National Ranking
Computer Science D-index 37 Citations 5,563 84 World Ranking 5196 National Ranking 310

Overview

What is he best known for?

The fields of study he is best known for:

  • Law
  • The Internet
  • Social science

The scientist’s investigation covers issues in Human–computer interaction, Computer-supported cooperative work, Interaction design, Instructional simulation and Knowledge management. His work on Human–computer interaction is being expanded to include thematically relevant topics such as Rationality. The Computer support cooperative work research John Bowers does as part of his general Computer-supported cooperative work study is frequently linked to other disciplines of science, such as Virtual reality, Action, Workflow and Central government, therefore creating a link between diverse domains of science.

John Bowers interconnects Curiosity and Industrial design in the investigation of issues within Interaction design. His Instructional simulation research incorporates elements of Conversation analysis, Immersion and Multimedia. John Bowers combines subjects such as Order and Accountability with his study of Knowledge management.

His most cited work include:

  • User embodiment in collaborative virtual environments (341 citations)
  • Eyewitness Testimony: Were We Misled? (304 citations)
  • The drift table: designing for ludic engagement (292 citations)

What are the main themes of his work throughout his whole career to date?

John Bowers mainly investigates Human–computer interaction, Multimedia, Computer-supported cooperative work, Visual arts and Knowledge management. He undertakes interdisciplinary study in the fields of Human–computer interaction and Interpretation through his research. His study in Mixed reality extends to Multimedia with its themes.

His Mixed reality study is concerned with Augmented reality in general. His Computer-supported cooperative work research includes a combination of various areas of study, such as Conversation analysis, World Wide Web, Workflow and Action. As part of the same scientific family, he usually focuses on Visual arts, concentrating on Performance art and intersecting with Media studies.

He most often published in these fields:

  • Human–computer interaction (41.48%)
  • Multimedia (18.52%)
  • Computer-supported cooperative work (15.56%)

What were the highlights of his more recent work (between 2011-2020)?

  • Human–computer interaction (41.48%)
  • Visual arts (10.37%)
  • Context (5.19%)

In recent papers he was focusing on the following fields of study:

His primary scientific interests are in Human–computer interaction, Visual arts, Context, Performance art and Digital art. Many of his research projects under Human–computer interaction are closely connected to Reflection with Reflection, tying the diverse disciplines of science together. His Sonification research includes themes of Multimedia and Meditation.

His work in Performance art addresses subjects such as Media studies, which are connected to disciplines such as Art history, Palimpsest, Resistance, Management and Field. John Bowers usually deals with Digital art and limits it to topics linked to Aesthetics and Improvisation and Interactive media. John Bowers focuses mostly in the field of Engineering ethics, narrowing it down to topics relating to Cognitive science and, in certain cases, Value.

Between 2011 and 2020, his most popular works were:

  • The logic of annotated portfolios: communicating the value of 'research through design' (123 citations)
  • A pool of dreams: facebook, politics and the emergence of a social movement (57 citations)
  • Indoor weather stations: investigating a ludic approach to environmental HCI through batch prototyping (56 citations)

In his most recent research, the most cited papers focused on:

  • Law
  • The Internet
  • Social science

John Bowers mainly focuses on Human–computer interaction, Reflective practice, Craft, Reflection and Sonification. His work on Ubiquitous computing as part of general Human–computer interaction study is frequently linked to Perspective, therefore connecting diverse disciplines of science. His studies deal with areas such as Cognitive science, Engineering ethics, Gesture and Value as well as Reflective practice.

His research integrates issues of Citizen journalism, Situated, Reflection and Meaning in his study of Craft. The concepts of his Sonification study are interwoven with issues in Multimedia and Meditation. He has researched Visual arts in several fields, including Autonomy, Aesthetics and Performance art.

This overview was generated by a machine learning system which analysed the scientist’s body of work. If you have any feedback, you can contact us here.

Best Publications

Eyewitness Testimony: Were We Misled?

D. A. Bekerian;J. M. Bowers.
Journal of Experimental Psychology: Learning, Memory and Cognition (1983)

567 Citations

User embodiment in collaborative virtual environments

Steve Benford;John Bowers;Lennart E. Fahlén;Chris Greenhalgh.
human factors in computing systems (1995)

516 Citations

The drift table: designing for ludic engagement

William W. Gaver;John Bowers;Andrew Boucher;Hans Gellerson.
human factors in computing systems (2004)

455 Citations

Workflow from within and without: technology and cooperative work on the print industry shopfloor

John Bowers;Graham Button;Wes Sharrock.
european conference on computer supported cooperative work (1995)

410 Citations

Talk and embodiment in collaborative virtual environments

John Bowers;James Pycock;Jon O'Brien.
human factors in computing systems (1996)

268 Citations

The work to make a network work: studying CSCW in action

John Bowers.
conference on computer supported cooperative work (1994)

259 Citations

Managing mutual awareness in collaborative virtual environments

Steve Benford;John Bowers;Lennart E. Fahlén;Chris Greenhalgh.
virtual reality software and technology (1994)

234 Citations

The logic of annotated portfolios: communicating the value of 'research through design'

John Bowers.
designing interactive systems (2012)

212 Citations

Supporting cooperative work in virtual environments

Steve Benford;John Bowers;Lennart E. Fahlén;John A. Mariani.
The Computer Journal (1994)

209 Citations

Local and global structuring of computer mediated communication: developing linguistic perspectives on CSCW in cosmos

John Bowers;John Churcher.
conference on computer supported cooperative work (1988)

177 Citations

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Best Scientists Citing John Bowers

Steve Benford

Steve Benford

University of Nottingham

Publications: 95

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Chris Greenhalgh

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Mark Rouncefield

Mark Rouncefield

Lancaster University

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Andy Crabtree

Andy Crabtree

University of Nottingham

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Volker Wulf

Volker Wulf

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Peter Wright

Peter Wright

Newcastle University

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Anthony Steed

Anthony Steed

University College London

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Geraldine Fitzpatrick

Geraldine Fitzpatrick

TU Wien

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Yvonne Rogers

Yvonne Rogers

University College London

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Patrick Olivier

Patrick Olivier

Monash University

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Phoebe Sengers

Phoebe Sengers

Cornell University

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Paul Dourish

Paul Dourish

University of California, Irvine

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Carl Gutwin

Carl Gutwin

University of Saskatchewan

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William Gaver

William Gaver

Goldsmiths University of London

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Liam J. Bannon

Liam J. Bannon

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