Marc Hassenzahl mainly focuses on Usability, User experience design, Human–computer interaction, Quality and Social psychology. His Usability research includes themes of Test, Cognitive psychology, Set, Knowledge management and Beauty. The User experience design study combines topics in areas such as Experiential learning, Engineering ethics and Interaction design.
His study in the fields of Usability engineering under the domain of Human–computer interaction overlaps with other disciplines such as Activity tracker. His research in Quality intersects with topics in User interface design and Aesthetics. His Empirical research research is multidisciplinary, incorporating elements of World Wide Web and User experience evaluation.
His scientific interests lie mostly in Human–computer interaction, User experience design, Usability, Social psychology and Experiential learning. His Human–computer interaction study focuses on Interaction design in particular. He has researched User experience design in several fields, including Quality, Aesthetics, Cognitive psychology and Knowledge management.
Marc Hassenzahl regularly ties together related areas like Beauty in his Usability studies. His study in Social psychology focuses on Feeling in particular. His research links Competence with Experiential learning.
The scientist’s investigation covers issues in Human–computer interaction, Robot, Social psychology, Automation and Engineering ethics. Mixed reality, User centered development and User experience design are subfields of Human–computer interaction in which his conducts study. His Robot study incorporates themes from Social facilitation, Cognitive training and Service.
His work on Happiness as part of general Social psychology research is frequently linked to Chronobiology, Productivity, Negotiation and Natural, thereby connecting diverse disciplines of science. His Engineering ethics research integrates issues from Interpersonal relationship and Technology acceptance model. His Experiential learning study integrates concerns from other disciplines, such as Feeling and Task analysis.
His primary scientific interests are in Robot, Social robot, Human–robot interaction, Perspective and Everyday activities. He combines subjects such as Cognitive training, Social facilitation, Applied psychology, Human–computer interaction and Control with his study of Robot. His studies in Human–computer interaction integrate themes in fields like Design strategy, Service, Rationality and Patience.
His Human–robot interaction research incorporates elements of Uncanny valley, Humanoid robot, Social relation and Relation. His work often combines USable and Interaction design studies. His research integrates issues of Cognitive psychology and Task in his study of Interaction design.
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User experience - a research agenda
Marc Hassenzahl;Noam Tractinsky.
Behaviour & Information Technology (2006)
The thing and I: understanding the relationship between user and product
Understanding, scoping and defining user experience: a survey approach
Effie Lai-Chong Law;Virpi Roto;Marc Hassenzahl;Arnold P.O.S. Vermeeren.
human factors in computing systems (2009)
The interplay of beauty, goodness, and usability in interactive products
Human-Computer Interaction (2004)
AttrakDiff: Ein Fragebogen zur Messung wahrgenommener hedonischer und pragmatischer Qualität
Marc Hassenzahl;Michael Burmester;Franz Koller.
Mensch & Computer, 2003 (2003)
User experience (UX): towards an experiential perspective on product quality
l'interaction homme-machine (2008)
Experience Design : Technology for All the Right Reasons
Needs, affect, and interactive products - Facets of user experience
Marc Hassenzahl;Sarah Diefenbach;Anja Göritz.
Interacting with Computers (2010)
The effect of perceived hedonic quality on product appealingness
International Journal of Human-computer Interaction (2001)
The Inference of Perceived Usability From Beauty
Marc Hassenzahl;Andrew Monk.
Human-Computer Interaction (2010)
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