D-Index & Metrics Best Publications

D-Index & Metrics D-index (Discipline H-index) only includes papers and citation values for an examined discipline in contrast to General H-index which accounts for publications across all disciplines.

Discipline name D-index D-index (Discipline H-index) only includes papers and citation values for an examined discipline in contrast to General H-index which accounts for publications across all disciplines. Citations Publications World Ranking National Ranking
Computer Science D-index 35 Citations 5,042 232 World Ranking 7698 National Ranking 366

Overview

What is he best known for?

The fields of study he is best known for:

  • Artificial intelligence
  • Human–computer interaction
  • The Internet

Human–computer interaction, Multimedia, Augmented reality, Mobile device and Input device are his primary areas of study. His study in Human–computer interaction is interdisciplinary in nature, drawing from both Data exchange, Navigation system and Gesture. His study focuses on the intersection of Gesture and fields such as Implementation with connections in the field of Computer graphics.

Andreas Butz combines subjects such as Interaction technique, Task and Creativity with his study of Multimedia. The study incorporates disciplines such as Ubiquitous computing, Projector and Simulation in addition to Augmented reality. His Input device research is multidisciplinary, incorporating perspectives in Information privacy, Window, Target acquisition, Stereo display and Collaborative software.

His most cited work include:

  • Touch projector: mobile interaction through video (220 citations)
  • Interactions in the air: adding further depth to interactive tabletops (212 citations)
  • Designing for collaborative creative problem solving (142 citations)

What are the main themes of his work throughout his whole career to date?

His primary areas of investigation include Human–computer interaction, Multimedia, Visualization, Artificial intelligence and User experience design. His Virtual reality study in the realm of Human–computer interaction connects with subjects such as Focus. His Multimedia research includes elements of Input device, Creativity, Interaction technique, Usability and Process.

His Visualization study integrates concerns from other disciplines, such as Computer graphics and Graphics. His Artificial intelligence study frequently draws connections to adjacent fields such as Computer vision. His research on Mobile device frequently links to adjacent areas such as Augmented reality.

He most often published in these fields:

  • Human–computer interaction (44.59%)
  • Multimedia (25.54%)
  • Visualization (12.12%)

What were the highlights of his more recent work (between 2018-2021)?

  • Human–computer interaction (44.59%)
  • Virtual reality (5.63%)
  • Use case (2.60%)

In recent papers he was focusing on the following fields of study:

Human–computer interaction, Virtual reality, Use case, Mobile device and Natural are his primary areas of study. His studies deal with areas such as Task and SAFER as well as Human–computer interaction. The concepts of his Virtual reality study are interwoven with issues in Object and Metaphor.

His Use case research incorporates elements of Knowledge management and Interaction design. His research in Mobile device intersects with topics in Augmented reality, Immersion, Virtual image and Interaction technique. His Augmented reality research incorporates themes from Proxy, Joystick, Simulation, Haptic technology and Learnability.

Between 2018 and 2021, his most popular works were:

  • Overtrust in External Cues of Automated Vehicles: An Experimental Investigation (19 citations)
  • Communicating Uncertainty in Fertility Prognosis (12 citations)
  • How to Trick AI: Users' Strategies for Protecting Themselves from Automatic Personality Assessment (9 citations)

In his most recent research, the most cited papers focused on:

  • Artificial intelligence
  • The Internet
  • Human–computer interaction

His primary areas of study are Human–computer interaction, Virtual reality, Mobile device, Proxy and Context. His Human–computer interaction study combines topics from a wide range of disciplines, such as Eye contact, Driving simulator and SAFER. Andreas Butz interconnects Object, Augmented reality, Task and Interaction technique in the investigation of issues within Mobile device.

His research investigates the connection with Interaction technique and areas like Visualization which intersect with concerns in Use case. His work deals with themes such as Field and Data science, which intersect with Proxy. Andreas Butz has included themes like Workload, Decision cycle, Clinical decision support system and Group decision-making in his Context study.

This overview was generated by a machine learning system which analysed the scientist’s body of work. If you have any feedback, you can contact us here.

Best Publications

Touch projector: mobile interaction through video

Sebastian Boring;Dominikus Baur;Andreas Butz;Sean Gustafson.
human factors in computing systems (2010)

327 Citations

Interactions in the air: adding further depth to interactive tabletops

Otmar Hilliges;Shahram Izadi;Andrew D. Wilson;Steve Hodges.
user interface software and technology (2009)

296 Citations

Designing for collaborative creative problem solving

Otmar Hilliges;Lucia Terrenghi;Sebastian Boring;David Kim.
creativity and cognition (2007)

231 Citations

Enveloping users and computers in a collaborative 3D augmented reality

A. Butz;T. Hollerer;S. Feiner;B. MacIntyre.
Proceedings 2nd IEEE and ACM International Workshop on Augmented Reality (IWAR'99) (1999)

213 Citations

Scroll, tilt or move it: using mobile phones to continuously control pointers on large public displays

Sebastian Boring;Marko Jurmu;Andreas Butz.
australasian computer-human interaction conference (2009)

205 Citations

A hybrid indoor navigation system

Andreas Butz;Jörg Baus;Antonio Krüger;Marco Lohse.
intelligent user interfaces (2001)

176 Citations

The connected user interface: realizing a personal situated navigation service

Antonio Krüger;Andreas Butz;Christian Müller;Christoph Stahl.
intelligent user interfaces (2004)

147 Citations

A survey of software infrastructures and frameworks for ubiquitous computing

Christoph Endres;Andreas Butz;Asa MacWilliams.
Mobile Information Systems (2005)

131 Citations

SupportingTrust in Autonomous Driving

Renate Häuslschmid;Max von Bülow;Bastian Pfleging;Andreas Butz.
intelligent user interfaces (2017)

129 Citations

Multi-user interaction on media facades through live video on mobile devices

Sebastian Boring;Sven Gehring;Alexander Wiethoff;Anna Magdalena Blöckner.
human factors in computing systems (2011)

124 Citations

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