2013 - ACM Distinguished Member
His main research concerns Augmented reality, Human–computer interaction, User interface, Artificial intelligence and Multimedia. His Augmented reality research includes elements of Virtual reality, Eye tracking and Mobile computing. His work deals with themes such as Recommender system and Information privacy, which intersect with User interface.
The concepts of his Artificial intelligence study are interwoven with issues in Graph optimization, Graph and Computer vision. His studies in Computer vision integrate themes in fields like Computer graphics and Data visualization. His work carried out in the field of Multimedia brings together such families of science as Virtual machine, Situated, Usability and Gesture recognition.
Tobias Höllerer mainly investigates Augmented reality, Human–computer interaction, Artificial intelligence, Computer vision and Multimedia. His Augmented reality research incorporates elements of Virtual reality and Mobile computing. His Virtual reality study combines topics in areas such as Immersion, Simulation and Usability.
Tobias Höllerer has researched Human–computer interaction in several fields, including Virtual machine, User interface, Graphics, Visualization and Gesture. As a part of the same scientific family, he mostly works in the field of User interface, focusing on Recommender system and, on occasion, User experience design. His Computer vision study integrates concerns from other disciplines, such as Computer graphics and Robustness.
The scientist’s investigation covers issues in Augmented reality, Human–computer interaction, Artificial intelligence, Computer vision and Virtual reality. Tobias Höllerer has included themes like User interface, Multimedia, Computer graphics, Gesture and Rendering in his Augmented reality study. Within one scientific family, he focuses on topics pertaining to Computer-mediated reality under Multimedia, and may sometimes address concerns connected to Field.
His study in Human–computer interaction is interdisciplinary in nature, drawing from both Object, Situated and Mobile device. His Artificial intelligence study combines topics from a wide range of disciplines, such as Point and Brain–computer interface. His Virtual reality study incorporates themes from Computer graphics, Immersion, Eye tracking, Visualization and Popularity.
Augmented reality, Human–computer interaction, Gesture, Annotation and Visualization are his primary areas of study. His studies deal with areas such as Recall, Foreign language, Multimedia, Language acquisition and Rendering as well as Augmented reality. In the field of Human–computer interaction, his study on Mixed reality and Computer-mediated reality overlaps with subjects such as Task analysis and Vocabulary.
While the research belongs to areas of Gesture, Tobias Höllerer spends his time largely on the problem of User interface, intersecting his research to questions surrounding Gesture recognition. His research in Annotation intersects with topics in World Wide Web, Data visualization and Graphics. The various areas that he examines in his Visualization study include Proxemics, Software, Computer graphics and Virtual reality.
This overview was generated by a machine learning system which analysed the scientist’s body of work. If you have any feedback, you can contact us here.
A touring machine: prototyping 3D mobile augmented reality systems for exploring the urban environment
S. Feiner;B. MacIntyre;T. Hollerer;A. Webster.
international symposium on wearable computers (1997)
Exploring MARS: Developing indoor and outdoor user interfaces to a mobile augmented reality system
Tobias Höllerer;Steven Feiner;Tachio Terauchi;Gus Rashid.
Computers & Graphics (1999)
Evaluation of Interest Point Detectors and Feature Descriptors for Visual Tracking
Steffen Gauglitz;Tobias Höllerer;Matthew Turk.
International Journal of Computer Vision (2011)
Augmented Reality: Principles and Practice
Dieter Schmalsteig;Tobias Hollerer.
(2016)
View management for virtual and augmented reality
Blaine Bell;Steven Feiner;Tobias Höllerer.
user interface software and technology (2001)
Handy AR: Markerless Inspection of Augmented Reality Objects Using Fingertip Tracking
Taehee Lee;T. Hollerer.
international symposium on wearable computers (2007)
Information filtering for mobile augmented reality
S. Julier;M. Lanzagorta;Y. Baillot;L. Rosenblum.
Proceedings IEEE and ACM International Symposium on Augmented Reality (ISAR 2000) (2000)
Situated documentaries: embedding multimedia presentations in the real world
T. Hollerer;S. Feiner;J. Pavlik.
international symposium on wearable computers (1999)
TasteWeights: a visual interactive hybrid recommender system
Svetlin Bostandjiev;John O'Donovan;Tobias Höllerer.
conference on recommender systems (2012)
TopicNets: Visual Analysis of Large Text Corpora with Topic Modeling
Brynjar Gretarsson;John O’Donovan;Svetlin Bostandjiev;Tobias Höllerer.
ACM Transactions on Intelligent Systems and Technology (2012)
If you think any of the details on this page are incorrect, let us know.
We appreciate your kind effort to assist us to improve this page, it would be helpful providing us with as much detail as possible in the text box below:
Toyota Technological Institute at Chicago
Columbia University
Virginia Tech
Graz University of Technology
Ludwig-Maximilians-Universität München
Carnegie Mellon University
University College London
Osaka University
French Institute for Research in Computer Science and Automation - INRIA
Technical University of Munich
Virginia Tech
New Jersey Institute of Technology
University of Paris-Saclay
Nagasaki University
General Motors (United States)
University of Melbourne
University of Turku
Oak Ridge National Laboratory
University of Amsterdam
Stony Brook University
University of Illinois at Urbana-Champaign
University of South Florida
University of Arizona
University of Maryland, Baltimore
Columbia University
The University of Texas at Austin