D-Index & Metrics Best Publications

D-Index & Metrics D-index (Discipline H-index) only includes papers and citation values for an examined discipline in contrast to General H-index which accounts for publications across all disciplines.

Discipline name D-index D-index (Discipline H-index) only includes papers and citation values for an examined discipline in contrast to General H-index which accounts for publications across all disciplines. Citations Publications World Ranking National Ranking
Computer Science D-index 57 Citations 15,308 224 World Ranking 2519 National Ranking 1348

Research.com Recognitions

Awards & Achievements

2010 - ACM Distinguished Member

Overview

What is he best known for?

The fields of study he is best known for:

  • Artificial intelligence
  • Human–computer interaction
  • Software

His primary areas of study are Human–computer interaction, Multimedia, User interface, Usability and Virtual reality. The study incorporates disciplines such as Testbed and Virtual machine in addition to Human–computer interaction. Doug A. Bowman works mostly in the field of Multimedia, limiting it down to concerns involving 3D interaction and, occasionally, Variety and Categorization.

His User interface study combines topics from a wide range of disciplines, such as Augmented reality, Simulation and Task. His Heuristic evaluation, Usability lab and Usability engineering study, which is part of a larger body of work in Usability, is frequently linked to Direct consequence, bridging the gap between disciplines. His Virtual reality research incorporates elements of Computer graphics, Computer graphics, Graphical user interface, Immersion and Visualization.

His most cited work include:

  • 3D User Interfaces: Theory and Practice (1260 citations)
  • Virtual Reality: How Much Immersion Is Enough? (568 citations)
  • An evaluation of techniques for grabbing and manipulating remote objects in immersive virtual environments (525 citations)

What are the main themes of his work throughout his whole career to date?

His main research concerns Human–computer interaction, Virtual reality, Multimedia, User interface and Visualization. The various areas that Doug A. Bowman examines in his Human–computer interaction study include Virtual machine and Computer graphics. His Virtual reality study combines topics in areas such as Immersion, Simulation and Computer vision.

His Multimedia research is multidisciplinary, incorporating perspectives in Spatial contextual awareness, Immersive technology, Instructional simulation and Presentation. Doug A. Bowman has included themes like Variety, Graphical user interface and Interface in his User interface study. Doug A. Bowman combines subjects such as Object and Information visualization with his study of Usability.

He most often published in these fields:

  • Human–computer interaction (65.78%)
  • Virtual reality (35.11%)
  • Multimedia (26.22%)

What were the highlights of his more recent work (between 2015-2021)?

  • Human–computer interaction (65.78%)
  • Virtual reality (35.11%)
  • Augmented reality (15.56%)

In recent papers he was focusing on the following fields of study:

His scientific interests lie mostly in Human–computer interaction, Virtual reality, Augmented reality, Visualization and Artificial intelligence. The concepts of his Human–computer interaction study are interwoven with issues in Workspace, User interface and Information access. His work deals with themes such as Tower, Variety and Multimedia, which intersect with User interface.

His Virtual reality research includes elements of Object, Haptic technology and Gesture. His research in Augmented reality intersects with topics in Virtual image and Interface. His Artificial intelligence research is multidisciplinary, relying on both Machine learning and Computer vision.

Between 2015 and 2021, his most popular works were:

  • Amplified Head Rotation in Virtual Reality and the Effects on 3D Search, Training Transfer, and Spatial Orientation (26 citations)
  • Depth-based 3D gesture multi-level radial menu for virtual object manipulation (16 citations)
  • Relative Effects of Real-world and Virtual-World Latency on an Augmented Reality Training Task: An AR Simulation Experiment (12 citations)

In his most recent research, the most cited papers focused on:

  • Artificial intelligence
  • Software
  • Human–computer interaction

Doug A. Bowman mainly focuses on Human–computer interaction, Virtual reality, Augmented reality, Visualization and Artificial intelligence. His Human–computer interaction research focuses on User interface design in particular. His Virtual reality study incorporates themes from Tracking and Computer graphics.

His work carried out in the field of Augmented reality brings together such families of science as Virtual image, Interface, User interface and Task. His Visualization research includes themes of Emerging technologies, Data science and Big data. His Artificial intelligence research focuses on subjects like Computer vision, which are linked to Realism.

This overview was generated by a machine learning system which analysed the scientist’s body of work. If you have any feedback, you can contact us here.

Best Publications

3D User Interfaces: Theory and Practice

Doug A. Bowman;Ernst Kruijff;Joseph J. LaViola;Ivan Poupyrev.
(2004)

2207 Citations

Virtual Reality: How Much Immersion Is Enough?

D.A. Bowman;R.P. McMahan.
IEEE Computer (2007)

1234 Citations

Testbed Evaluation of Virtual Environment Interaction Techniques

Doug A. Bowman;Donald B. Johnson;Larry F. Hodges.
Presence: Teleoperators & Virtual Environments (2001)

972 Citations

An evaluation of techniques for grabbing and manipulating remote objects in immersive virtual environments

Doug A. Bowman;Larry F. Hodges.
interactive 3d graphics and games (1997)

901 Citations

Travel in immersive virtual environments: an evaluation of viewpoint motion control techniques

D.A. Bowman;D. Koller;L.F. Hodges.
ieee virtual reality conference (1997)

732 Citations

A survey of usability evaluation in virtual environments: classification and comparison of methods

Doug A. Bowman;Joseph L. Gabbard;Deborah Hix.
Presence: Teleoperators & Virtual Environments (2002)

551 Citations

An Introduction to 3-D User Interface Design

Doug A. Bowman;Ernst Kruijff;Joseph J. LaViola;Ivan Poupyrev.
Presence: Teleoperators & Virtual Environments (2001)

537 Citations

Formalizing the Design, Evaluation, and Application of Interaction Techniques for Immersive Virtual Environments

Doug A. Bowman;Larry F. Hodges.
Journal of Visual Languages and Computing (1999)

395 Citations

Evaluating Display Fidelity and Interaction Fidelity in a Virtual Reality Game

R. P. McMahan;D. A. Bowman;D. J. Zielinski;R. B. Brady.
IEEE Transactions on Visualization and Computer Graphics (2012)

372 Citations

Move to improve: promoting physical navigation to increase user performance with large displays

Robert Ball;Chris North;Doug A. Bowman.
human factors in computing systems (2007)

320 Citations

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