Her primary areas of study are Human–computer interaction, Knowledge management, Focus, Computer-supported cooperative work and Computer Applications. Her work carried out in the field of Human–computer interaction brings together such families of science as User interface, User modeling and Creativity. Her User modeling study also includes
Her Knowledge management research is multidisciplinary, incorporating perspectives in Reflection, Software, Usability and Process. Her Computer Applications research integrates issues from Abstraction, Management science, Representation, Design education and Situated. Her Design methods study combines topics in areas such as Participatory design and Engineering management.
Her main research concerns Human–computer interaction, Knowledge management, Computer-supported cooperative work, Process and Participatory design. Her study in the field of Usability and User interface design also crosses realms of Focus. The study incorporates disciplines such as Reflection and Boundary in addition to Knowledge management.
Among her Computer-supported cooperative work studies, there is a synthesis of other scientific areas such as World Wide Web, Data science, Library science and Management science. Her work carried out in the field of Process brings together such families of science as Quality, User involvement and Software engineering. Her research integrates issues of User participation, Engineering ethics and Public relations in her study of Participatory design.
Her primary scientific interests are in Computer-supported cooperative work, Human–computer interaction, Participatory design, Knowledge management and Data science. Her Human–computer interaction research is multidisciplinary, incorporating elements of Hybrid system, Set and Activity theory. Her Participatory design research incorporates themes from Citizen journalism and Engineering ethics.
Her study in Knowledge management is interdisciplinary in nature, drawing from both Argument, Mobile computing, Process and Appropriation. She has included themes like Systems design, Manufacturing engineering and Emerging technologies in her Process study. Her work is dedicated to discovering how Data science, Artifact are connected with Ecology and other disciplines.
Her scientific interests lie mostly in Participatory design, Knowledge management, Public relations, Citizen journalism and Space. Her Participatory design research includes themes of Participatory GIS, Software deployment and Engineering ethics. Her Knowledge management research incorporates elements of Artifact, Process and Appropriation.
Her work deals with themes such as Emerging technologies and Data science, which intersect with Process. The Public relations study combines topics in areas such as Bridging, Mobile technology and Set. Susanne Bødker interconnects Agency and Activity theory in the investigation of issues within Citizen journalism.
This overview was generated by a machine learning system which analysed the scientist’s body of work. If you have any feedback, you can contact us here.
Through the Interface: A Human Activity Approach To User Interface Design
Susanne Bødker.
(1990)
Through the Interface: A Human Activity Approach To User Interface Design
Susanne Bødker.
(1990)
When second wave HCI meets third wave challenges
Susanne Bødker.
nordic conference on human-computer interaction (2006)
When second wave HCI meets third wave challenges
Susanne Bødker.
nordic conference on human-computer interaction (2006)
Beyond the interface: encountering artifacts in use
Liam J. Bannon;Susanne Bødker.
Designing interaction (1991)
Beyond the interface: encountering artifacts in use
Liam J. Bannon;Susanne Bødker.
Designing interaction (1991)
Constructing common information spaces
Liam Bannon;Susanne Bødker.
european conference on computer supported cooperative work (1997)
Constructing common information spaces
Liam Bannon;Susanne Bødker.
european conference on computer supported cooperative work (1997)
Creating conditions for participation: conflicts and resources in systems development
Susanne Bødker.
Human-Computer Interaction (1996)
Creating conditions for participation: conflicts and resources in systems development
Susanne Bødker.
Human-Computer Interaction (1996)
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