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Kaj Grønbæk

Kaj Grønbæk

D-Index & Metrics

Computer Science

D-Index
40
Citations
7905
World Ranking
9206
National Ranking
42

Overview

Kaj Grønbæk is affiliated with Aarhus University in Denmark and has contributed to the fields of Computer Science, with a focus on Computer Vision and Pattern Recognition, Human-Computer Interaction, Cognitive Neuroscience, Mechanical Engineering, and Social Psychology. Their research centers primarily on augmented reality applications and virtual reality, integrating topics such as tactile and sensory interactions, interactive and immersive displays, teleoperation and haptic systems, human-automation interaction and safety, and 3D surveying and cultural heritage.

Their recent publications span several venues and cover developments in augmented reality and human-robot collaboration. Notable papers include:

  • Supporting workspace awareness in remote assistance through a flexible multi-camera system and Augmented Reality awareness cues, 2022, Journal of Visual Communication and Image Representation
  • Supporting tailorability in augmented reality based remote assistance in the manufacturing industry: A user study, 2024, Computers & Graphics
  • ARTHUR: authoring human-robot collaboration processes with augmented reality using hybrid user interfaces, 2025, Virtual Reality
  • CADTrack: Instructions and Support for Orientation Disambiguation of Near-Symmetrical Objects, 2023, Proceedings of the ACM on Human-Computer Interaction
  • ARTHUR: Authoring Human-Robot Collaboration Processes with Augmented Reality using Hybrid User Interfaces, 2025, arXiv (Cornell University)

Frequent co-authors include:

  • Tiare Feuchtner
  • Sebastian Hubenschmid
  • Troels Rasmussen
  • Weidong Huang
  • Rasmus Lunding

Kaj Grønbæk has published in venues such as:

  • arXiv (Cornell University)
  • Journal of Visual Communication and Image Representation
  • Computers & Graphics
  • Virtual Reality
  • Proceedings of the ACM on Human-Computer Interaction

Their work is characterized by an interdisciplinary approach touching on technological advances in augmented reality and human-robot collaboration supported by hybrid user interfaces. This research contributes to the advancement of interactive environments that enhance user experience and operational safety in manufacturing and remote assistance contexts.

Best Publications

  • The Dexter hypertext reference model

    Frank Halasz;Mayer Schwartz;Kaj Grønbæk;Randall H. Trigg

  • Design issues for a Dexter-based hypermedia system

    Kaj Grønbæk;Randall H. Trigg

  • Cooperative design: techniques and experiences from the Scandinavian scene

    Susanne Bødker;Kaj Grønbæk;Morten Kyng

  • CSCW challenges: cooperative design in engineering projects

    Kaj Grønbæk;Morten Kyng;Preben Mogensen

  • Cooperative prototyping: users and designers in mutual activity

    Susanne Bødker;Kaj Grønbæk

  • Design in action: from prototyping by demonstration to cooperative prototyping

    Susanne Bødker;Kaj Grønbæk

  • Indoor positioning using GPS revisited

    Mikkel Baun Kjærgaard;Henrik Blunck;Torben Godsk;Thomas Toftkjær

  • Designing Dexter-based hypermedia services for the World Wide Web

    Kaj Grønbæk;Niels Olof Bouvin;Lennert Sloth

  • Cooperative hypermedia systems: a Dexter-based architecture

    Kaj Grønbæk;Jens A. Hem;Ole L. Madsen;Lennert Sloth

  • XRgonomics: Facilitating the Creation of Ergonomic 3D Interfaces

    João Marcelo Evangelista Belo;Anna Maria Feit;Tiare Feuchtner;Kaj Grønbæk

  • AUIT – the Adaptive User Interfaces Toolkit for Designing XR Applications

    Unknown

  • Toward a Dexter-based model for open hypermedia: unifying embedded references and link objects

    Kaj Grønbæk;Randall H. Trigg

  • "Physical hypermedia": organising collections of mixed physical and digital material

    Kaj Grønbæk;Jannie F. Kristensen;Peter Ørbæk;Mette Agger Eriksen

  • From Web to Workplace: Designing Open Hypermedia Systems

    Kaj Grønbæk;Randall H. Trigg

  • Webvise: browser and proxy support for open hypermedia structuring mechanisms on the World Wide Web

    Kaj Grønbæk;Lennert Sloth;Peter Ørbæk

  • Addressing Interoperability in Open Hypermedia: The Design of the Open Hypermedia Protocol

    Siegfried Reich;Uffe Kock Wiil;Peter J. Nürnberg;Hugh C. Davis

  • IGameFloor: a platform for co-located collaborative games

    Kaj Grønbæk;Ole S. Iversen;Karen Johanne Kortbek;Kaspar Rosengreen Nielsen

  • Toward a cooperative experimental system development approach

    Kaj Grønbæk;Morten Kyng;Preben Mogensen

  • HyCon: a framework for context-aware mobile hypermedia

    Niels Olof Bouvin;Bent G. Christensen;Kaj Grønbæk;Frank Allan Hansen

  • Integrating the web and the world: contextual trails on the move

    Frank Allan Hansen;Niels Olof Bouvin;Bent G. Christensen;Kaj Grønbæk

  • Designing an augmented reality board game with children: the battleboard 3D experience

    Troels L. Andersen;Sune Kristensen;Bjørn W. Nielsen;Kaj Grønbæk

  • Ariadne: A Java-based Guided Tour System for the World Wide Web.

    Jesper Jühne;Anders T. Jensen;Kaj Grønbæk

  • Changing Family Practices with Assistive Technology: MOBERO Improves Morning and Bedtime Routines for Children with ADHD

    Tobias Sonne;Jörg Müller;Paul Marshall;Carsten Obel

Frequent Co-Authors

Susanne Bødker
Susanne Bødker Aarhus University
Hugh C. Davis
Hugh C. Davis University of Southampton
Paul Marshall
Paul Marshall University of Bristol
Liam J. Bannon
Liam J. Bannon University of Limerick
Florian 'Floyd' Mueller
Florian 'Floyd' Mueller Monash University
Jonathan Grudin
Jonathan Grudin University of Washington
Jock D. Mackinlay
Jock D. Mackinlay Tableau Software (United States)
Torben Bach Pedersen
Torben Bach Pedersen Aalborg University
Per Hove Thomsen
Per Hove Thomsen Aarhus University Hospital
Preben Mogensen
Preben Mogensen Aalborg University

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