D-Index & Metrics Best Publications

D-Index & Metrics D-index (Discipline H-index) only includes papers and citation values for an examined discipline in contrast to General H-index which accounts for publications across all disciplines.

Discipline name D-index D-index (Discipline H-index) only includes papers and citation values for an examined discipline in contrast to General H-index which accounts for publications across all disciplines. Citations Publications World Ranking National Ranking
Computer Science D-index 32 Citations 7,827 295 World Ranking 8942 National Ranking 427

Overview

What is he best known for?

The fields of study he is best known for:

  • Operating system
  • Artificial intelligence
  • Programming language

His primary areas of study are Human–computer interaction, Multimedia, User interface, Multi-touch and Interface. In general Human–computer interaction study, his work on User experience design often relates to the realm of Software framework, thereby connecting several areas of interest. His Multimedia research is multidisciplinary, relying on both Input device, Data science and Mobile phone.

Jan Borchers combines subjects such as Ubiquitous computing, Engineering drawing and Mobile computing with his study of User interface. Jan Borchers has included themes like Computer hardware and Computer graphics in his Multi-touch study. His research integrates issues of Interaction design pattern, Gesture recognition, Audio time-scale/pitch modification and Interactive systems engineering in his study of Software design pattern.

His most cited work include:

  • A Pattern Approach to Interaction Design (615 citations)
  • The smart phone: a ubiquitous input device (384 citations)
  • iStuff: a physical user interface toolkit for ubiquitous computing environments (228 citations)

What are the main themes of his work throughout his whole career to date?

Jan Borchers mainly investigates Human–computer interaction, Multimedia, User interface, Artificial intelligence and Computer vision. His work deals with themes such as Software design pattern and Simulation, which intersect with Human–computer interaction. Jan Borchers has researched Software design pattern in several fields, including Interaction design pattern and Interaction design.

The study incorporates disciplines such as Public records, World Wide Web, Presentation and Gesture in addition to Multimedia. Jan Borchers works on Gesture which deals in particular with Gesture recognition. His User interface study typically links adjacent topics like User experience design.

He most often published in these fields:

  • Human–computer interaction (42.62%)
  • Multimedia (26.17%)
  • User interface (10.40%)

What were the highlights of his more recent work (between 2016-2021)?

  • Human–computer interaction (42.62%)
  • Augmented reality (5.70%)
  • Public records (7.72%)

In recent papers he was focusing on the following fields of study:

His primary scientific interests are in Human–computer interaction, Augmented reality, Public records, Haptic technology and Data science. Virtual reality is the focus of his Human–computer interaction research. His studies in Augmented reality integrate themes in fields like Virtual image, Viewport, Computer graphics and Touchscreen.

His Public records research incorporates themes from Computer network, Open source and Computer vision. His work carried out in the field of Haptic technology brings together such families of science as Vibration, Input method and Computer hardware. His work investigates the relationship between Data science and topics such as Exploratory programming that intersect with problems in Software quality, Source code, Scripting language and MATLAB.

Between 2016 and 2021, his most popular works were:

  • Sketch&Stitch: Interactive Embroidery for E-textiles (30 citations)
  • BackXPress: Using Back-of-Device Finger Pressure to Augment Touchscreen Input on Smartphones (28 citations)
  • Springlets: Expressive, Flexible and Silent On-Skin Tactile Interfaces (21 citations)

In his most recent research, the most cited papers focused on:

  • Operating system
  • Artificial intelligence
  • Programming language

Jan Borchers focuses on Human–computer interaction, Wearable computer, Sketch, Augmented reality and Touchscreen. Jan Borchers combines subjects such as Task and Focus with his study of Human–computer interaction. His Wearable computer research is multidisciplinary, incorporating perspectives in Input method, Fab lab, Computer hardware and Control.

There are a combination of areas like Object, Ar system, Printed circuit board, Image stitching and Clothing integrated together with his Sketch study. Jan Borchers interconnects Visualization, Pointing device, Mobile device and Virtual image in the investigation of issues within Augmented reality. His work carried out in the field of Touchscreen brings together such families of science as Record locking and Feature.

This overview was generated by a machine learning system which analysed the scientist’s body of work. If you have any feedback, you can contact us here.

Best Publications

A Pattern Approach to Interaction Design.

Jan O. Borchers.
Cognition, Communication and Interaction (2008)

1322 Citations

A Pattern Approach to Interaction Design

Jan O. Borchers.
(2001)

1089 Citations

A Pattern Approach to Interaction Design

Jan O. Borchers.
(2001)

1089 Citations

The smart phone: a ubiquitous input device

R. Ballagas;J. Borchers;M. Rohs;J.G. Sheridan.
IEEE Pervasive Computing (2006)

603 Citations

The smart phone: a ubiquitous input device

R. Ballagas;J. Borchers;M. Rohs;J.G. Sheridan.
IEEE Pervasive Computing (2006)

603 Citations

Overcoming Assumptions and Uncovering Practices: When Does the Public Really Look at Public Displays?

Elaine M. Huang;Anna Koster;Jan Borchers.
international conference on pervasive computing (2009)

357 Citations

Overcoming Assumptions and Uncovering Practices: When Does the Public Really Look at Public Displays?

Elaine M. Huang;Anna Koster;Jan Borchers.
international conference on pervasive computing (2009)

357 Citations

iStuff: a physical user interface toolkit for ubiquitous computing environments

Rafael Ballagas;Meredith Ringel;Maureen Stone;Jan Borchers.
human factors in computing systems (2003)

288 Citations

iStuff: a physical user interface toolkit for ubiquitous computing environments

Rafael Ballagas;Meredith Ringel;Maureen Stone;Jan Borchers.
human factors in computing systems (2003)

288 Citations

SLAP widgets: bridging the gap between virtual and physical controls on tabletops

Malte Weiss;Julie Wagner;Yvonne Jansen;Roger Jennings.
human factors in computing systems (2009)

280 Citations

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