D-Index & Metrics Best Publications

D-Index & Metrics D-index (Discipline H-index) only includes papers and citation values for an examined discipline in contrast to General H-index which accounts for publications across all disciplines.

Discipline name D-index D-index (Discipline H-index) only includes papers and citation values for an examined discipline in contrast to General H-index which accounts for publications across all disciplines. Citations Publications World Ranking National Ranking
Computer Science D-index 35 Citations 13,242 128 World Ranking 7353 National Ranking 3455

Overview

What is he best known for?

The fields of study he is best known for:

  • Artificial intelligence
  • Operating system
  • Human–computer interaction

His primary scientific interests are in Human–computer interaction, Multimedia, Interface, User interface and Window. His Human–computer interaction research includes themes of Annotation and Electronic media. His Interface research includes elements of Property, Feeling, Vocabulary and Relation.

His study in Multiple document interface and Natural user interface is carried out as part of his studies in User interface. His study in Window is interdisciplinary in nature, drawing from both 10-foot user interface, Graphical user interface testing and Shell. His Interface design study incorporates themes from Domain, Social navigation, Graphical user interface, User interface design and Document processing.

His most cited work include:

  • Distributed cognition: toward a new foundation for human-computer interaction research (1535 citations)
  • Direct manipulation interfaces (1091 citations)
  • Pad++: a zooming graphical interface for exploring alternate interface physics (712 citations)

What are the main themes of his work throughout his whole career to date?

The scientist’s investigation covers issues in Human–computer interaction, Multimedia, World Wide Web, Context and User interface. His Human–computer interaction research incorporates themes from Annotation, Interface, Visualization, Information visualization and Gesture. He connects Information visualization with Zoom in his research.

His biological study spans a wide range of topics, including Digital media, Affordance, Software deployment and Usability. His research on World Wide Web frequently connects to adjacent areas such as Focus. Multiple document interface, Natural user interface and User interface design are among the areas of User interface where he concentrates his study.

He most often published in these fields:

  • Human–computer interaction (54.26%)
  • Multimedia (24.81%)
  • World Wide Web (13.95%)

What were the highlights of his more recent work (between 2010-2021)?

  • Human–computer interaction (54.26%)
  • Multimedia (24.81%)
  • Context (13.95%)

In recent papers he was focusing on the following fields of study:

James D. Hollan focuses on Human–computer interaction, Multimedia, Context, World Wide Web and Gesture. The study incorporates disciplines such as Annotation, Interface and Handwriting in addition to Human–computer interaction. James D. Hollan interconnects Digital media, Documentation and Usability in the investigation of issues within Multimedia.

His studies deal with areas such as Recall, Cognitive science and Information management as well as World Wide Web. His Gesture study integrates concerns from other disciplines, such as Sign language and Sign. His Digital ethnography research integrates issues from Focus and Interface.

Between 2010 and 2021, his most popular works were:

  • ChronoViz: a system for supporting navigation of time-coded data (109 citations)
  • Exploration and Explanation in Computational Notebooks (98 citations)
  • Human-Vehicle Interfaces: The Power of Vehicle Movement Gestures in Human Road User Coordination (48 citations)

In his most recent research, the most cited papers focused on:

  • Artificial intelligence
  • Operating system
  • The Internet

James D. Hollan mostly deals with Human–computer interaction, Multimedia, Software deployment, Gesture and Multimodal interaction. His research on Human–computer interaction also deals with topics like

  • Interactive visualization, which have a strong connection to Data set,
  • Annotation that connect with fields like Digital recording. His Multimedia study integrates concerns from other disciplines, such as Digital media, Active reading and Locale.

The study incorporates disciplines such as Code folding, Folding and Comprehension in addition to Software deployment. His studies deal with areas such as Iterative and incremental development, Simulation and Road user as well as Gesture. His Multimodal interaction research incorporates themes from Digital paper, Dyad and Search engine indexing.

This overview was generated by a machine learning system which analysed the scientist’s body of work. If you have any feedback, you can contact us here.

Best Publications

Distributed cognition: toward a new foundation for human-computer interaction research

James Hollan;Edwin Hutchins;David Kirsh.
ACM Transactions on Computer-Human Interaction (2000)

2979 Citations

Distributed cognition: toward a new foundation for human-computer interaction research

James Hollan;Edwin Hutchins;David Kirsh.
ACM Transactions on Computer-Human Interaction (2000)

2979 Citations

Direct manipulation interfaces

Edwin L. Hutchins;James D. Hollan;Donald A. Norman.
Human-Computer Interaction (1985)

2266 Citations

Direct manipulation interfaces

Edwin L. Hutchins;James D. Hollan;Donald A. Norman.
Human-Computer Interaction (1985)

2266 Citations

Pad++: a zooming graphical interface for exploring alternate interface physics

Benjamin B. Bederson;James D. Hollan.
user interface software and technology (1994)

987 Citations

Pad++: a zooming graphical interface for exploring alternate interface physics

Benjamin B. Bederson;James D. Hollan.
user interface software and technology (1994)

987 Citations

Beyond being there

Jim Hollan;Scott Stornetta.
human factors in computing systems (1992)

846 Citations

Beyond being there

Jim Hollan;Scott Stornetta.
human factors in computing systems (1992)

846 Citations

STEAMER: An Interactive Inspectable Simulation-Based Training System

James D. Hollan;Edwin L. Hutchins;Louis Weitzman.
Ai Magazine (1984)

600 Citations

Edit wear and read wear

William C. Hill;James D. Hollan;Dave Wroblewski;Tim McCandless.
human factors in computing systems (1992)

584 Citations

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