D-Index & Metrics Best Publications

D-Index & Metrics D-index (Discipline H-index) only includes papers and citation values for an examined discipline in contrast to General H-index which accounts for publications across all disciplines.

Discipline name D-index D-index (Discipline H-index) only includes papers and citation values for an examined discipline in contrast to General H-index which accounts for publications across all disciplines. Citations Publications World Ranking National Ranking
Computer Science D-index 45 Citations 10,288 252 World Ranking 4542 National Ranking 203

Overview

What is he best known for?

The fields of study he is best known for:

  • Artificial intelligence
  • Computer vision
  • Statistics

Oliver Deussen mainly focuses on Computer graphics, Theoretical computer science, Computer vision, Artificial intelligence and Rendering. His work in the fields of Stippling overlaps with other areas such as Pipeline. His study in Theoretical computer science is interdisciplinary in nature, drawing from both Tree, Algorithm, Computational geometry and Visualization, Data visualization.

While the research belongs to areas of Computer vision, Oliver Deussen spends his time largely on the problem of Terrain, intersecting his research to questions surrounding Geometry instancing, Image-based modeling and rendering and View synthesis. In his research, he performs multidisciplinary study on Artificial intelligence and Georeference. His Rendering study integrates concerns from other disciplines, such as Animation, Geometric data analysis, Inkwell and Level of detail.

His most cited work include:

  • Deep photo: model-based photograph enhancement and viewing (586 citations)
  • Wang Tiles for image and texture generation (365 citations)
  • Realistic modeling and rendering of plant ecosystems (324 citations)

What are the main themes of his work throughout his whole career to date?

Oliver Deussen spends much of his time researching Artificial intelligence, Computer graphics, Computer vision, Visualization and Rendering. His work in the fields of Artificial intelligence, such as Robot, overlaps with other areas such as Process. His research integrates issues of Pixel and Painting in his study of Computer graphics.

The study incorporates disciplines such as Theoretical computer science and Holography in addition to Visualization. His Theoretical computer science research is multidisciplinary, relying on both Tree, Algorithm, Representation and Graph drawing. His Rendering study often links to related topics such as Animation.

He most often published in these fields:

  • Artificial intelligence (32.40%)
  • Computer graphics (27.60%)
  • Computer vision (23.60%)

What were the highlights of his more recent work (between 2018-2021)?

  • Artificial intelligence (32.40%)
  • Visualization (20.80%)
  • Pattern recognition (5.20%)

In recent papers he was focusing on the following fields of study:

His primary areas of investigation include Artificial intelligence, Visualization, Pattern recognition, Algorithm and Theoretical computer science. Oliver Deussen frequently studies issues relating to Machine learning and Artificial intelligence. His Data visualization study in the realm of Visualization interacts with subjects such as Line integral.

His studies deal with areas such as Illusion, Line segment, Sine and Readability as well as Algorithm. His Theoretical computer science study combines topics in areas such as Artificial neural network, Fisheye views, Stability and Sorting algorithm. To a larger extent, he studies Computer vision with the aim of understanding Rendering.

Between 2018 and 2021, his most popular works were:

  • Pix2Vex: Image-to-Geometry Reconstruction using a Smooth Differentiable Renderer (27 citations)
  • Visual Analytics for Topic Model Optimization based on User-Steerable Speculative Execution (25 citations)
  • Optimizing Color Assignment for Perception of Class Separability in Multiclass Scatterplots (17 citations)

In his most recent research, the most cited papers focused on:

  • Artificial intelligence
  • Machine learning
  • Statistics

Oliver Deussen mostly deals with Artificial intelligence, Visualization, Statistical physics, Pattern recognition and Data visualization. His Artificial intelligence research integrates issues from Differentiable function, Machine learning and Computer vision. His work in Visualization is not limited to one particular discipline; it also encompasses Theoretical computer science.

The Statistical physics study combines topics in areas such as Stochastic process, Monte carlo rendering, Computing Methodologies and Ray tracing. His Pattern recognition research incorporates elements of Color mapping and Outlier. His Sampling study combines topics from a wide range of disciplines, such as Point, Kernel, Coreset, Algorithm and Focus.

This overview was generated by a machine learning system which analysed the scientist’s body of work. If you have any feedback, you can contact us here.

Best Publications

Deep photo: model-based photograph enhancement and viewing

Johannes Kopf;Boris Neubert;Billy Chen;Michael Cohen.
international conference on computer graphics and interactive techniques (2008)

969 Citations

Wang Tiles for image and texture generation

Michael F. Cohen;Jonathan Shade;Stefan Hiller;Oliver Deussen.
international conference on computer graphics and interactive techniques (2003)

681 Citations

Realistic modeling and rendering of plant ecosystems

Oliver Deussen;Pat Hanrahan;Bernd Lintermann;Radomír Měch.
international conference on computer graphics and interactive techniques (1998)

609 Citations

Interactive modeling of plants

B. Lintermann;O. Deussen.
IEEE Computer Graphics and Applications (1999)

415 Citations

Floating Points: A Method for Computing Stipple Drawings

Oliver Deussen;Stefan Hiller;Cornelius W. A. M. van Overveld;Thomas Strothotte.
Computer Graphics Forum (2000)

329 Citations

Image enhancement by unsharp masking the depth buffer

Thomas Luft;Carsten Colditz;Oliver Deussen.
international conference on computer graphics and interactive techniques (2006)

307 Citations

Solid texture synthesis from 2D exemplars

Johannes Kopf;Chi-Wing Fu;Daniel Cohen-Or;Oliver Deussen.
international conference on computer graphics and interactive techniques (2007)

303 Citations

Voronoi treemaps for the visualization of software metrics

Michael Balzer;Oliver Deussen;Claus Lewerentz.
software visualization (2005)

297 Citations

Interactive visualization of complex plant ecosystems

Oliver Deussen;Carsten Colditz;Marc Stamminger;George Drettakis.
ieee visualization (2002)

265 Citations

Voronoi treemaps

M. Balzer;O. Deussen.
ieee symposium on information visualization (2005)

248 Citations

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