Oliver Deussen mainly focuses on Computer graphics, Theoretical computer science, Computer vision, Artificial intelligence and Rendering. His work in the fields of Stippling overlaps with other areas such as Pipeline. His study in Theoretical computer science is interdisciplinary in nature, drawing from both Tree, Algorithm, Computational geometry and Visualization, Data visualization.
While the research belongs to areas of Computer vision, Oliver Deussen spends his time largely on the problem of Terrain, intersecting his research to questions surrounding Geometry instancing, Image-based modeling and rendering and View synthesis. In his research, he performs multidisciplinary study on Artificial intelligence and Georeference. His Rendering study integrates concerns from other disciplines, such as Animation, Geometric data analysis, Inkwell and Level of detail.
Oliver Deussen spends much of his time researching Artificial intelligence, Computer graphics, Computer vision, Visualization and Rendering. His work in the fields of Artificial intelligence, such as Robot, overlaps with other areas such as Process. His research integrates issues of Pixel and Painting in his study of Computer graphics.
The study incorporates disciplines such as Theoretical computer science and Holography in addition to Visualization. His Theoretical computer science research is multidisciplinary, relying on both Tree, Algorithm, Representation and Graph drawing. His Rendering study often links to related topics such as Animation.
His primary areas of investigation include Artificial intelligence, Visualization, Pattern recognition, Algorithm and Theoretical computer science. Oliver Deussen frequently studies issues relating to Machine learning and Artificial intelligence. His Data visualization study in the realm of Visualization interacts with subjects such as Line integral.
His studies deal with areas such as Illusion, Line segment, Sine and Readability as well as Algorithm. His Theoretical computer science study combines topics in areas such as Artificial neural network, Fisheye views, Stability and Sorting algorithm. To a larger extent, he studies Computer vision with the aim of understanding Rendering.
Oliver Deussen mostly deals with Artificial intelligence, Visualization, Statistical physics, Pattern recognition and Data visualization. His Artificial intelligence research integrates issues from Differentiable function, Machine learning and Computer vision. His work in Visualization is not limited to one particular discipline; it also encompasses Theoretical computer science.
The Statistical physics study combines topics in areas such as Stochastic process, Monte carlo rendering, Computing Methodologies and Ray tracing. His Pattern recognition research incorporates elements of Color mapping and Outlier. His Sampling study combines topics from a wide range of disciplines, such as Point, Kernel, Coreset, Algorithm and Focus.
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Deep photo: model-based photograph enhancement and viewing
Johannes Kopf;Boris Neubert;Billy Chen;Michael Cohen.
international conference on computer graphics and interactive techniques (2008)
Wang Tiles for image and texture generation
Michael F. Cohen;Jonathan Shade;Stefan Hiller;Oliver Deussen.
international conference on computer graphics and interactive techniques (2003)
Realistic modeling and rendering of plant ecosystems
Oliver Deussen;Pat Hanrahan;Bernd Lintermann;Radomír Měch.
international conference on computer graphics and interactive techniques (1998)
Interactive modeling of plants
B. Lintermann;O. Deussen.
IEEE Computer Graphics and Applications (1999)
Floating Points: A Method for Computing Stipple Drawings
Oliver Deussen;Stefan Hiller;Cornelius W. A. M. van Overveld;Thomas Strothotte.
Computer Graphics Forum (2000)
Image enhancement by unsharp masking the depth buffer
Thomas Luft;Carsten Colditz;Oliver Deussen.
international conference on computer graphics and interactive techniques (2006)
Solid texture synthesis from 2D exemplars
Johannes Kopf;Chi-Wing Fu;Daniel Cohen-Or;Oliver Deussen.
international conference on computer graphics and interactive techniques (2007)
Voronoi treemaps for the visualization of software metrics
Michael Balzer;Oliver Deussen;Claus Lewerentz.
software visualization (2005)
Interactive visualization of complex plant ecosystems
Oliver Deussen;Carsten Colditz;Marc Stamminger;George Drettakis.
ieee visualization (2002)
Voronoi treemaps
M. Balzer;O. Deussen.
ieee symposium on information visualization (2005)
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