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Computer Science

D-Index
43
Citations
8090
World Ranking
7967
National Ranking
389

Overview

Niels Henze is affiliated with the University of Regensburg in Germany and works primarily in the field of Computer Science. Their research portfolio includes a significant focus on Human-Computer Interaction, with substantial contributions also in Computer Vision and Pattern Recognition, Cognitive Neuroscience, Sociology and Political Science, and Literature and Literary Theory.

The main topics explored in their work cover a broad spectrum within interactive technology and media, including Virtual Reality Applications and Impacts, Data Visualization and Analytics, Interactive and Immersive Displays, Usability and User Interface Design, Image and Video Quality Assessment, Media Influence and Health, and Tactile and Sensory Interactions.

The scientist has published in a number of notable venues, with multiple contributions to the Proceedings of the ACM on Human-Computer Interaction. Other outlets for their research include ACM Transactions on Computer-Human Interaction, CHI Conference on Human Factors in Computing Systems, Big Data and Cognitive Computing, and Behavior Research Methods.

Some recent papers authored by or involving Niels Henze include:

  • "Shortcut Gestures for Mobile Text Editing on Fully Touch Sensitive Smartphones" (2020), ACM Transactions on Computer-Human Interaction
  • "Automating Contextual Privacy Policies: Design and Evaluation of a Production Tool for Digital Consumer Privacy Awareness" (2022), CHI Conference on Human Factors in Computing Systems
  • "Increasing Player Performance and Game Experience in High Latency Systems" (2021), Proceedings of the ACM on Human-Computer Interaction
  • "Social Acceptability in Context: Stereotypical Perception of Shape, Body Location, and Usage of Wearable Devices" (2022), Big Data and Cognitive Computing
  • "Don't Break my Flow: Effects of Switching Latency in Shooting Video Games" (2022), Proceedings of the ACM on Human-Computer Interaction

Frequent collaborators in Niels Henze's work include Valentin Schwind, Martin Kocur, Huy Viet Le, Sven Mayer, and Albrecht Schmidt. The association with these coauthors spans multiple publications, indicating sustained research partnerships.

Best Publications

  • Gesture recognition with a Wii controller

    Thomas Schlömer;Benjamin Poppinga;Niels Henze;Susanne Boll

  • Large-scale assessment of mobile notifications

    Alireza Sahami Shirazi;Niels Henze;Tilman Dingler;Martin Pielot

  • Using Presence Questionnaires in Virtual Reality

    Valentin Schwind;Pascal Knierim;Nico Haas;Niels Henze

  • Tactile wayfinder: a non-visual support system for wayfinding

    Wilko Heuten;Niels Henze;Susanne Boll;Martin Pielot

  • 100,000,000 taps: analysis and improvement of touch performance in the large

    Niels Henze;Enrico Rukzio;Susanne Boll

  • Physical Keyboards in Virtual Reality: Analysis of Typing Performance and Effects of Avatar Hands

    Pascal Knierim;Valentin Schwind;Anna Maria Feit;Florian Nieuwenhuizen

  • "These are not my hands!": Effect of Gender on the Perception of Avatar Hands in Virtual Reality

    Valentin Schwind;Pascal Knierim;Cagri Tasci;Patrick Franczak

  • Visualization of off-screen objects in mobile augmented reality

    Torben Schinke;Niels Henze;Susanne Boll

  • Observational and experimental investigation of typing behaviour using virtual keyboards for mobile devices

    Niels Henze;Enrico Rukzio;Susanne Boll

  • Text Entry on Tiny QWERTY Soft Keyboards

    Luis A. Leiva;Alireza Sahami;Alejandro Catala;Niels Henze

  • My App is an Experiment: Experience from User Studies in Mobile App Stores

    Susanne Boll;Niels Henze;Martin Pielot;Benjamin Poppinga

  • EngageMeter: A System for Implicit Audience Engagement Sensing Using Electroencephalography

    Mariam Hassib;Stefan Schneegass;Philipp Eiglsperger;Niels Henze

  • VRHapticDrones: Providing Haptics in Virtual Reality through Quadcopters

    Matthias Hoppe;Pascal Knierim;Thomas Kosch;Markus Funk

  • Free-hand gestures for music playback: deriving gestures with a user-centred process

    Niels Henze;Andreas Löcken;Susanne Boll;Tobias Hesselmann

  • DroneNavigator: Using Drones for Navigating Visually Impaired Persons

    Mauro Avila;Markus Funk;Niels Henze

  • Tactile Drones - Providing Immersive Tactile Feedback in Virtual Reality through Quadcopters

    Pascal Knierim;Thomas Kosch;Valentin Schwind;Markus Funk

  • Reading on Smart Glasses: The Effect of Text Position, Presentation Type and Walking

    Rufat Rzayev;Paweł W. Woźniak;Tilman Dingler;Niels Henze

  • Avoiding the uncanny valley in virtual character design

    Valentin Schwind;Katrin Wolf;Niels Henze

  • Notification in VR: The Effect of Notification Placement, Task and Environment

    Rufat Rzayev;Sven Mayer;Christian Krauter;Niels Henze

  • Flexing Muscles in Virtual Reality: Effects of Avatars' Muscular Appearance on Physical Performance

    Martin Kocur;Melanie Kloss;Valentin Schwind;Christian Wolff

  • Using a touch-sensitive wristband for text entry on smart watches

    Markus Funk;Alireza Sahami;Niels Henze;Albrecht Schmidt

  • "Where's Pinky?": The Effects of a Reduced Number of Fingers in Virtual Reality

    Valentin Schwind;Pascal Knierim;Lewis Chuang;Niels Henze

Frequent Co-Authors

Albrecht Schmidt
Albrecht Schmidt Ludwig-Maximilians-Universität München
Susanne Boll
Susanne Boll Carl von Ossietzky University of Oldenburg
Wilko Heuten
Wilko Heuten Oldenburger Institut für Informatik
Kai Kunze
Kai Kunze Keio University
Florian Alt
Florian Alt Bundeswehr University Munich
Enrico Rukzio
Enrico Rukzio University of Ulm
Paul Lukowicz
Paul Lukowicz German Research Centre for Artificial Intelligence
Florian Michahelles
Florian Michahelles Siemens (Germany)
Harald Reiterer
Harald Reiterer University of Konstanz

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