His scientific interests lie mostly in Human–computer interaction, Multimedia, Computer graphics, Gesture and Input device. His Human–computer interaction research incorporates themes from User interface and Transparency. The study incorporates disciplines such as Graphical user interface and Interface in addition to User interface.
His Multimedia study combines topics from a wide range of disciplines, such as Software, Smartwatch and Implementation. His Computer graphics research is multidisciplinary, relying on both Stylus, Computer vision, Interaction technique and Artificial intelligence. His studies in Gesture integrate themes in fields like Proxemics, Proximity sensor and Multi-touch.
George Fitzmaurice focuses on Human–computer interaction, Computer graphics, Multimedia, Artificial intelligence and Software. George Fitzmaurice interconnects Graphical user interface, User interface, Interface and Gesture in the investigation of issues within Human–computer interaction. His biological study spans a wide range of topics, including Shell and Input device.
His Computer graphics research is multidisciplinary, incorporating perspectives in Volumetric display, Motion, Interface and Projector. His research on Artificial intelligence frequently links to adjacent areas such as Computer vision. His Software study incorporates themes from Domain, Database, Set, World Wide Web and Collaborative filtering.
The scientist’s investigation covers issues in Human–computer interaction, Software, Object, Set and Generative Design. George Fitzmaurice has included themes like Sketch and Real-time computing in his Human–computer interaction study. The Software study combines topics in areas such as Software engineering, Variety, World Wide Web and Knowledge management.
Computer vision and Artificial intelligence are inherently bound to his Object studies. His Artificial intelligence research integrates issues from Simulated annealing and Data mining. His research combines Computer graphics and Graphical user interface.
George Fitzmaurice spends much of his time researching Human–computer interaction, Generative Design, Sketch, Immersion and Visualization. George Fitzmaurice combines Human–computer interaction and Set in his research. His Sketch research is multidisciplinary, incorporating elements of Orientation, Stylus, Conceptual design and Computer graphics.
His Immersion research is multidisciplinary, incorporating perspectives in Augmented reality, Affordance and Engineering drawing. His studies in Visualization integrate themes in fields like Computer Aided Design, Set and Usability. His study in Mixed reality is interdisciplinary in nature, drawing from both Multimedia, Debugging and Smart objects.
This overview was generated by a machine learning system which analysed the scientist’s body of work. If you have any feedback, you can contact us here.
Bricks: laying the foundations for graspable user interfaces
George W. Fitzmaurice;Hiroshi Ishii;William A. S. Buxton.
human factors in computing systems (1995)
Bricks: laying the foundations for graspable user interfaces
George W. Fitzmaurice;Hiroshi Ishii;William A. S. Buxton.
human factors in computing systems (1995)
Situated information spaces and spatially aware palmtop computers
George W. Fitzmaurice.
Communications of The ACM (1993)
Situated information spaces and spatially aware palmtop computers
George W. Fitzmaurice.
Communications of The ACM (1993)
GamiCAD: a gamified tutorial system for first time autocad users
Wei Li;Tovi Grossman;George Fitzmaurice.
user interface software and technology (2012)
GamiCAD: a gamified tutorial system for first time autocad users
Wei Li;Tovi Grossman;George Fitzmaurice.
user interface software and technology (2012)
A survey of software learnability: metrics, methodologies and guidelines
Tovi Grossman;George Fitzmaurice;Ramtin Attar.
human factors in computing systems (2009)
A survey of software learnability: metrics, methodologies and guidelines
Tovi Grossman;George Fitzmaurice;Ramtin Attar.
human factors in computing systems (2009)
Graspable user interfaces
William Buxton;George W. Fitzmaurice.
(1996)
Graspable user interfaces
William Buxton;George W. Fitzmaurice.
(1996)
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