D-Index & Metrics Best Publications

D-Index & Metrics D-index (Discipline H-index) only includes papers and citation values for an examined discipline in contrast to General H-index which accounts for publications across all disciplines.

Discipline name D-index D-index (Discipline H-index) only includes papers and citation values for an examined discipline in contrast to General H-index which accounts for publications across all disciplines. Citations Publications World Ranking National Ranking
Computer Science D-index 74 Citations 16,302 261 World Ranking 933 National Ranking 547

Overview

What is he best known for?

The fields of study he is best known for:

  • Artificial intelligence
  • Operating system
  • Programming language

His primary areas of investigation include Human–computer interaction, Artificial intelligence, Computer graphics, Multimedia and Mobile device. His Human–computer interaction research includes elements of User interface, Statistical model and Set. His Artificial intelligence study incorporates themes from Scheme, Construct, Machine learning and Computer vision.

Scott E. Hudson has included themes like Augmented reality, Tracking and Projection in his Computer graphics study. His study explores the link between Multimedia and topics such as World Wide Web that cross with problems in Thumbnail. His biological study spans a wide range of topics, including Multi-user, Computer hardware, Gesture and Scrolling.

His most cited work include:

  • Past, present, and future of user interface software tools (609 citations)
  • Making computers easier for older adults to use: area cursors and sticky icons (319 citations)
  • Predicting human interruptibility with sensors (313 citations)

What are the main themes of his work throughout his whole career to date?

His primary areas of study are Human–computer interaction, Multimedia, User interface, Artificial intelligence and Computer graphics. Scott E. Hudson is involved in the study of Human–computer interaction that focuses on User interface design in particular. The concepts of his Multimedia study are interwoven with issues in Kinetic typography and Instant messaging.

The study incorporates disciplines such as Shell and Interface in addition to User interface. His research integrates issues of Machine learning and Computer vision in his study of Artificial intelligence. In general Computer vision, his work in Tracking is often linked to Surface linking many areas of study.

He most often published in these fields:

  • Human–computer interaction (45.21%)
  • Multimedia (16.48%)
  • User interface (16.09%)

What were the highlights of his more recent work (between 2014-2021)?

  • Human–computer interaction (45.21%)
  • 3D printing (6.13%)
  • Multimedia (16.48%)

In recent papers he was focusing on the following fields of study:

Scott E. Hudson mainly focuses on Human–computer interaction, 3D printing, Multimedia, Fabrication and Artificial intelligence. His studies deal with areas such as Interface and Design tool as well as Human–computer interaction. His Interface study combines topics from a wide range of disciplines, such as User interface, Layer and Facade.

His 3D printing study combines topics in areas such as Process, Textile, Electrical engineering and Polymer. His work carried out in the field of Multimedia brings together such families of science as Toolbox, Session and Noise. Scott E. Hudson combines subjects such as Focus and Computer vision with his study of Artificial intelligence.

Between 2014 and 2021, his most popular works were:

  • Acoustruments: Passive, Acoustically-Driven, Interactive Controls for Handheld Devices (73 citations)
  • A Layered Fabric 3D Printer for Soft Interactive Objects (64 citations)
  • PaperID: A Technique for Drawing Functional Battery-Free Wireless Interfaces on Paper (63 citations)

In his most recent research, the most cited papers focused on:

  • Artificial intelligence
  • Operating system
  • Programming language

Scott E. Hudson mostly deals with 3D printing, Human–computer interaction, Assistive technology, Mechanical engineering and Rapid prototyping. His 3D printing study integrates concerns from other disciplines, such as Stepper, Textile, Simulation and Computer graphics. His studies in Simulation integrate themes in fields like Variable, Current, Pneumatics, Usability and Set.

His Human–computer interaction research is multidisciplinary, incorporating perspectives in Interface, 3D modeling, Facade, Object and Design tool. Strengths and weaknesses, Visualization and Range is closely connected to Scratch in his research, which is encompassed under the umbrella topic of Object. His Mechanical engineering research incorporates themes from Process and Haptic technology.

This overview was generated by a machine learning system which analysed the scientist’s body of work. If you have any feedback, you can contact us here.

Best Publications

Past, present, and future of user interface software tools

Brad Myers;Scott E. Hudson;Randy Pausch.
ACM Transactions on Computer-Human Interaction (2000)

1069 Citations

Techniques for addressing fundamental privacy and disruption tradeoffs in awareness support systems

Scott E. Hudson;Ian Smith.
conference on computer supported cooperative work (1996)

520 Citations

Making computers easier for older adults to use: area cursors and sticky icons

Aileen Worden;Nef Walker;Krishna Bharat;Scott Hudson.
human factors in computing systems (1997)

488 Citations

Predicting human interruptibility with sensors

James Fogarty;Scott E. Hudson;Christopher G. Atkeson;Daniel Avrahami.
ACM Transactions on Computer-Human Interaction (2005)

460 Citations

Predicting human interruptibility with sensors: a Wizard of Oz feasibility study

Scott Hudson;James Fogarty;Christopher Atkeson;Daniel Avrahami.
human factors in computing systems (2003)

402 Citations

Printed optics: 3D printing of embedded optical elements for interactive devices

Karl Willis;Eric Brockmeyer;Scott Hudson;Ivan Poupyrev.
user interface software and technology (2012)

390 Citations

PaperLink: a technique for hyperlinking from real paper to electronic content

Toshifumi Arai;Dietmar Aust;Scott E. Hudson.
human factors in computing systems (1997)

337 Citations

Abracadabra: wireless, high-precision, and unpowered finger input for very small mobile devices

Chris Harrison;Scott E. Hudson.
user interface software and technology (2009)

316 Citations

TapSense: enhancing finger interaction on touch surfaces

Chris Harrison;Julia Schwarz;Scott E. Hudson.
user interface software and technology (2011)

268 Citations

Sensing from the basement: a feasibility study of unobtrusive and low-cost home activity recognition

James Fogarty;Carolyn Au;Scott E. Hudson.
user interface software and technology (2006)

267 Citations

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