World's Best Scientists 2026 revealed!

D-Index & Metrics

Computer Science

D-Index
83
Citations
20106
World Ranking
918
National Ranking
497

Overview

Scott E. Hudson is affiliated with Carnegie Mellon University in the United States and works primarily in the field of Computer Science.

Their research spans several subfields, including Human-Computer Interaction, Cognitive Neuroscience, Developmental and Educational Psychology, Artificial Intelligence, and Computer Science Applications.

Key topics covered in their work include:

  • Tactile and Sensory Interactions
  • Educational Games and Gamification
  • Innovative Human-Technology Interaction
  • Intelligent Tutoring Systems and Adaptive Learning
  • Interactive and Immersive Displays
  • Persona Design and Applications
  • Teaching and Learning Programming

Scott E. Hudson has published extensively in a range of academic venues. Frequent publication venues include:

  • International Journal of Artificial Intelligence in Education
  • CHI Conference on Human Factors in Computing Systems
  • Proceedings of the ACM on Interactive Mobile Wearable and Ubiquitous Technologies
  • Science
  • Journal of the Learning Sciences

Recent papers published by the scientist include:

  • Active Learning is About More Than Hands-On: A Mixed-Reality AI System to Support STEM Education (2020), International Journal of Artificial Intelligence in Education
  • Active learning: "Hands-on" meets "minds-on" (2021), Science
  • Enabling Hand Gesture Customization on Wrist-Worn Devices (2022), CHI Conference on Human Factors in Computing Systems
  • Maptimizer: Using Optimization to Tailor Tactile Maps to Users Needs (2022), CHI Conference on Human Factors in Computing Systems
  • Intelligent science exhibits: Transforming hands-on exhibits into mixed-reality learning experiences (2022), Journal of the Learning Sciences

Frequent collaborators in their research include:

  • Nesra Yannier
  • Kenneth R. Koedinger
  • Megan Hofmann
  • Kelly Mack
  • Jennifer Mankoff

Best Publications

  • Past, present, and future of user interface software tools

    Brad Myers;Scott E. Hudson;Randy Pausch

  • Making computers easier for older adults to use: area cursors and sticky icons

    Aileen Worden;Nef Walker;Krishna Bharat;Scott Hudson

  • Techniques for addressing fundamental privacy and disruption tradeoffs in awareness support systems

    Scott E. Hudson;Ian Smith

  • Predicting human interruptibility with sensors

    James Fogarty;Scott E. Hudson;Christopher G. Atkeson;Daniel Avrahami

  • Printed optics: 3D printing of embedded optical elements for interactive devices

    Karl Willis;Eric Brockmeyer;Scott Hudson;Ivan Poupyrev

  • Predicting human interruptibility with sensors: a Wizard of Oz feasibility study

    Scott Hudson;James Fogarty;Christopher Atkeson;Daniel Avrahami

  • PaperLink: a technique for hyperlinking from real paper to electronic content

    Toshifumi Arai;Dietmar Aust;Scott E. Hudson

  • Abracadabra: wireless, high-precision, and unpowered finger input for very small mobile devices

    Chris Harrison;Scott E. Hudson

  • Sensing from the basement: a feasibility study of unobtrusive and low-cost home activity recognition

    James Fogarty;Carolyn Au;Scott E. Hudson

  • TapSense: enhancing finger interaction on touch surfaces

    Chris Harrison;Julia Schwarz;Scott E. Hudson

  • Providing dynamically changeable physical buttons on a visual display

    Chris Harrison;Scott E. Hudson

  • Haptic pen: a tactile feedback stylus for touch screens

    Johnny C. Lee;Paul H. Dietz;Darren Leigh;William S. Yerazunis

  • Feasibility and pragmatics of classifying working memory load with an electroencephalograph

    David Grimes;Desney S. Tan;Scott E. Hudson;Pradeep Shenoy

  • Scratch input: creating large, inexpensive, unpowered and mobile finger input surfaces

    Chris Harrison;Scott E. Hudson

  • WebThumb: interaction techniques for small-screen browsers

    Jacob O. Wobbrock;Jodi Forlizzi;Scott E. Hudson;Brad A. Myers

  • The information percolator: ambient information display in a decorative object

    Jeremy M. Heiner;Scott E. Hudson;Kenichiro Tanaka

  • Visualizing complex hypermedia networks through multiple hierarchical views

    Sougata Mukherjea;James D. Foley;Scott Hudson

  • Cactis: a self-adaptive, concurrent implementation of an object-oriented database management system

    Scott E. Hudson;Roger King

  • Interaction techniques for ambiguity resolution in recognition-based interfaces

    Jennifer Mankoff;Scott E. Hudson;Gregory D. Abowd

  • Unlocking the expressivity of point lights

    Chris Harrison;John Horstman;Gary Hsieh;Scott Hudson

  • Examining the robustness of sensor-based statistical models of human interruptibility

    James Fogarty;Scott E. Hudson;Jennifer Lai

Frequent Co-Authors

Chris Harrison
Chris Harrison Carnegie Mellon University
Jennifer Mankoff
Jennifer Mankoff University of Washington
Jodi Forlizzi
Jodi Forlizzi Carnegie Mellon University
James Fogarty
James Fogarty University of Washington
Alanson P. Sample
Alanson P. Sample University of Michigan–Ann Arbor
Amy Hurst
Amy Hurst New York University
Brad A. Myers
Brad A. Myers Carnegie Mellon University
Robert E. Kraut
Robert E. Kraut Carnegie Mellon University
James D. Foley
James D. Foley Georgia Institute of Technology
Ivan Poupyrev
Ivan Poupyrev Google (United States)

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