His primary areas of investigation include Human–computer interaction, Artificial intelligence, Computer graphics, Multimedia and Mobile device. His Human–computer interaction research includes elements of User interface, Statistical model and Set. His Artificial intelligence study incorporates themes from Scheme, Construct, Machine learning and Computer vision.
Scott E. Hudson has included themes like Augmented reality, Tracking and Projection in his Computer graphics study. His study explores the link between Multimedia and topics such as World Wide Web that cross with problems in Thumbnail. His biological study spans a wide range of topics, including Multi-user, Computer hardware, Gesture and Scrolling.
His primary areas of study are Human–computer interaction, Multimedia, User interface, Artificial intelligence and Computer graphics. Scott E. Hudson is involved in the study of Human–computer interaction that focuses on User interface design in particular. The concepts of his Multimedia study are interwoven with issues in Kinetic typography and Instant messaging.
The study incorporates disciplines such as Shell and Interface in addition to User interface. His research integrates issues of Machine learning and Computer vision in his study of Artificial intelligence. In general Computer vision, his work in Tracking is often linked to Surface linking many areas of study.
Scott E. Hudson mainly focuses on Human–computer interaction, 3D printing, Multimedia, Fabrication and Artificial intelligence. His studies deal with areas such as Interface and Design tool as well as Human–computer interaction. His Interface study combines topics from a wide range of disciplines, such as User interface, Layer and Facade.
His 3D printing study combines topics in areas such as Process, Textile, Electrical engineering and Polymer. His work carried out in the field of Multimedia brings together such families of science as Toolbox, Session and Noise. Scott E. Hudson combines subjects such as Focus and Computer vision with his study of Artificial intelligence.
Scott E. Hudson mostly deals with 3D printing, Human–computer interaction, Assistive technology, Mechanical engineering and Rapid prototyping. His 3D printing study integrates concerns from other disciplines, such as Stepper, Textile, Simulation and Computer graphics. His studies in Simulation integrate themes in fields like Variable, Current, Pneumatics, Usability and Set.
His Human–computer interaction research is multidisciplinary, incorporating perspectives in Interface, 3D modeling, Facade, Object and Design tool. Strengths and weaknesses, Visualization and Range is closely connected to Scratch in his research, which is encompassed under the umbrella topic of Object. His Mechanical engineering research incorporates themes from Process and Haptic technology.
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Past, present, and future of user interface software tools
Brad Myers;Scott E. Hudson;Randy Pausch.
ACM Transactions on Computer-Human Interaction (2000)
Techniques for addressing fundamental privacy and disruption tradeoffs in awareness support systems
Scott E. Hudson;Ian Smith.
conference on computer supported cooperative work (1996)
Making computers easier for older adults to use: area cursors and sticky icons
Aileen Worden;Nef Walker;Krishna Bharat;Scott Hudson.
human factors in computing systems (1997)
Predicting human interruptibility with sensors
James Fogarty;Scott E. Hudson;Christopher G. Atkeson;Daniel Avrahami.
ACM Transactions on Computer-Human Interaction (2005)
Predicting human interruptibility with sensors: a Wizard of Oz feasibility study
Scott Hudson;James Fogarty;Christopher Atkeson;Daniel Avrahami.
human factors in computing systems (2003)
Printed optics: 3D printing of embedded optical elements for interactive devices
Karl Willis;Eric Brockmeyer;Scott Hudson;Ivan Poupyrev.
user interface software and technology (2012)
PaperLink: a technique for hyperlinking from real paper to electronic content
Toshifumi Arai;Dietmar Aust;Scott E. Hudson.
human factors in computing systems (1997)
Abracadabra: wireless, high-precision, and unpowered finger input for very small mobile devices
Chris Harrison;Scott E. Hudson.
user interface software and technology (2009)
TapSense: enhancing finger interaction on touch surfaces
Chris Harrison;Julia Schwarz;Scott E. Hudson.
user interface software and technology (2011)
Sensing from the basement: a feasibility study of unobtrusive and low-cost home activity recognition
James Fogarty;Carolyn Au;Scott E. Hudson.
user interface software and technology (2006)
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