2009 - ACM Eugene L. Lawler Award for Humanitarian Contributions within Computer Science and Informatics Professor Abowd and his colleagues have demonstrated how advanced information technologies can be used in homes and schools to support the many challenges facing those impacted by autism and related developmental disabilities, including the individuals, the families, educators, clinicians and researchers.
2008 - ACM Senior Member
2008 - ACM Fellow For contributions to ubiquitous computing research, with emphasis on applications for education, home and health.
Human–computer interaction, Ubiquitous computing, Multimedia, Context-aware pervasive systems and Variety are his primary areas of study. His Human–computer interaction study integrates concerns from other disciplines, such as Software deployment, User interface, Context awareness, Software architecture and Focus. His User interface study incorporates themes from Information technology, Context model, Interactive computing and Software, Application software.
The study incorporates disciplines such as Service, Computer security, Telecommunications, Mobile computing and World Wide Web in addition to Ubiquitous computing. Gregory D. Abowd combines subjects such as Mobile context, Learning experience and Interaction design with his study of Multimedia. His studies deal with areas such as Security policy, Information and Communications Technology and Data science as well as Variety.
Human–computer interaction, Ubiquitous computing, Multimedia, Artificial intelligence and World Wide Web are his primary areas of study. His Human–computer interaction research integrates issues from Variety, User interface, Mobile device and Gesture. His Context-aware pervasive systems study, which is part of a larger body of work in Ubiquitous computing, is frequently linked to Ubiquitous robot, bridging the gap between disciplines.
Gregory D. Abowd merges many fields, such as Context-aware pervasive systems and End-user computing, in his writings. He has researched Artificial intelligence in several fields, including Machine learning, Wearable computer and Computer vision.
Gregory D. Abowd focuses on Wearable computer, Artificial intelligence, Human–computer interaction, Gesture and Inertial measurement unit. His work on Ubiquitous computing expands to the thematically related Wearable computer. The concepts of his Ubiquitous computing study are interwoven with issues in World Wide Web and Data science.
His work carried out in the field of Artificial intelligence brings together such families of science as Machine learning and Computer vision. His research on Human–computer interaction frequently connects to adjacent areas such as Mobile device. His Gesture study combines topics in areas such as Speech recognition, Computer hardware, Smartwatch and Multimedia.
His main research concerns Wearable computer, Artificial intelligence, Human–computer interaction, Computer vision and Smartwatch. The concepts of his Wearable computer study are interwoven with issues in Activity recognition, Applied psychology, Reconstruction method and Accelerometer. All of his Human–computer interaction and Ubiquitous computing and Virtual reality investigations are sub-components of the entire Human–computer interaction study.
His Ubiquitous computing research integrates issues from Technological change, Cloud computing and Data science. His research in Computer vision intersects with topics in Speech recognition and Distraction. His Smartwatch research is multidisciplinary, incorporating perspectives in Acoustics, Movement, Tracking, Touchscreen and Wearable technology.
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Alan Dix;Janet Finlay;Gregory Abowd;Russell Beale.
Towards a Better Understanding of Context and Context-Awareness
Gregory D. Abowd;Anind K. Dey;Peter J. Brown;Nigel Davies.
ubiquitous computing (1999)
A conceptual framework and a toolkit for supporting the rapid prototyping of context-aware applications
Anind K. Dey;Gregory D. Abowd;Daniel Salber.
Human-Computer Interaction (2001)
Charting past, present, and future research in ubiquitous computing
Gregory D. Abowd;Elizabeth D. Mynatt.
ACM Transactions on Computer-Human Interaction (2000)
Cyberguide: a mobile context-aware tour guide
Gregory D. Abowd;Christopher G. Atkeson;Jason Hong;Sue Long.
Wireless Networks (1997)
Providing architectural support for building context-aware applications
Anind Kumar Dey;Gregory D. Abowd.
The Aware Home: A Living Laboratory for Ubiquitous Computing Research
Cory D. Kidd;Robert Orr;Gregory D. Abowd;Christopher G. Atkeson.
Lecture Notes in Computer Science (1999)
The context toolkit: aiding the development of context-enabled applications
Daniel Salber;Anind K. Dey;Gregory D. Abowd.
human factors in computing systems (1999)
The smart floor: a mechanism for natural user identification and tracking
Robert J. Orr;Gregory D. Abowd.
human factors in computing systems (2000)
Classroom 2000: an experiment with the instrumentation of a living educational environment
G. D. Abowd.
Ibm Systems Journal (1999)
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