World's Best Scientists 2026 revealed!

D-Index & Metrics

Computer Science

D-Index
37
Citations
4929
World Ranking
10892
National Ranking
1349

Best Publications

  • A Unified Gradient Regularization Family for Adversarial Examples

    Chunchuan Lyu;Kaizhu Huang;Hai-Ning Liang

  • Interactivity of Visual Mathematical Representations: Factors Affecting Learning and Cognitive Processes

    Kamran Sedig;Hai-Ning Liang

  • Effect of Frame Rate on User Experience, Performance, and Simulator Sickness in Virtual Reality

    Unknown

  • Gaze-Supported 3D Object Manipulation in Virtual Reality

    Difeng Yu;Xueshi Lu;Rongkai Shi;Hai-Ning Liang

  • BioMove: Biometric User Identification from Human Kinesiological Movements for Virtual Reality Systems

    Unknown

  • Acceptance of Virtual Reality Exergames Among Chinese Older Adults

    Unknown

  • A survey on image enhancement for Low-light images

    Unknown

  • PizzaText: Text Entry for Virtual Reality Systems Using Dual Thumbsticks

    Difeng Yu;Kaixuan Fan;Heng Zhang;Diego Monteiro

  • Can interactive visualization tools engage and support pre-university students in exploring non-trivial mathematical concepts?

    Hai-Ning Liang;Kamran Sedig

  • Engaging children with educational content via Gamification

    Kalpana Nand;Nilufar Baghaei;Nilufar Baghaei;John Casey;Bashar Barmada

  • Modeling endpoint distribution of pointing selection tasks in virtual reality environments

    Difeng Yu;Hai-Ning Liang;Xueshi Lu;Kaixuan Fan

  • Evaluating enjoyment, presence, and emulator sickness in VR games based on first‐ and third‐ person viewing perspectives

    Diego Vilela Monteiro;Hai-Ning Liang;Wenge Xu;Marvin Brucker

  • Studying the Effect of Display Type and Viewing Perspective on User Experience in Virtual Reality Exergames.

    Wenge Xu;Hai-Ning Liang;Zeying Zhang;Nilufar Baghaei;Nilufar Baghaei

  • Pointing and Selection Methods for Text Entry in Augmented Reality Head Mounted Displays

    Unknown

  • Effects of an Immersive Virtual Reality Exergame on University Students' Anxiety, Depression, and Perceived Stress: Pilot Feasibility and Usability Study.

    Wenge Xu;Hai-Ning Liang;Nilufar Baghaei;Nilufar Baghaei;Xiaoyue Ma

  • Designing interfaces that support formation of cognitive maps of transitional processes: an empirical study

    Unknown

  • Exploration of Hands-free Text Entry Techniques For Virtual Reality

    Xueshi Lu;Difeng Yu;Hai-Ning Liang;Wenge Xu

  • Health Benefits of Digital Videogames for the Aging Population: A Systematic Review.

    Wenge Xu;Hai-Ning Liang;Nilufar Baghaei;Nilufar Baghaei;Bing Wu Berberich

  • Evaluating the effects of collaboration and competition in navigation tasks and spatial knowledge acquisition within virtual reality environments

    Unknown

  • An exploration of usable authentication mechanisms for virtual reality systems

    Unknown

If you think any of the details on this page are incorrect, let us know.

Report an issue

We appreciate your kind effort to assist us to improve this page, it would be helpful providing us with as much detail as possible in the text box below: