D-Index & Metrics Best Publications

D-Index & Metrics D-index (Discipline H-index) only includes papers and citation values for an examined discipline in contrast to General H-index which accounts for publications across all disciplines.

Discipline name D-index D-index (Discipline H-index) only includes papers and citation values for an examined discipline in contrast to General H-index which accounts for publications across all disciplines. Citations Publications World Ranking National Ranking
Computer Science D-index 34 Citations 4,027 123 World Ranking 8241 National Ranking 3815

Overview

What is he best known for?

The fields of study he is best known for:

  • Artificial intelligence
  • Operating system
  • Software

Nicolas Villar mainly investigates Human–computer interaction, Surface, User interface, Computer vision and Artificial intelligence. His studies deal with areas such as Cognitive psychology, Input device, Gesture and Computational thinking as well as Human–computer interaction. Nicolas Villar has included themes like Affordance, Software implementation, Multi-touch and Implementation in his Gesture study.

His User interface study combines topics in areas such as Interface and User story. The study incorporates disciplines such as Computer graphics and Surface computing in addition to Computer vision. His research in Computer graphics intersects with topics in Representation, Reflection and Shadow.

His most cited work include:

  • PreHeat: controlling home heating using occupancy prediction (272 citations)
  • Surface computer user interaction (157 citations)
  • Going beyond the display: a surface technology with an electronically switchable diffuser (133 citations)

What are the main themes of his work throughout his whole career to date?

Human–computer interaction, User interface, Artificial intelligence, Multimedia and Object are his primary areas of study. His work focuses on many connections between Human–computer interaction and other disciplines, such as Gesture, that overlap with his field of interest in Adaptation. His research investigates the connection between User interface and topics such as Computer hardware that intersect with issues in Display device.

His Artificial intelligence research incorporates elements of Input device and Computer vision. His Cursor study in the realm of Computer vision interacts with subjects such as Surface. His work deals with themes such as Face and Modular design, which intersect with Object.

He most often published in these fields:

  • Human–computer interaction (27.94%)
  • User interface (16.18%)
  • Artificial intelligence (15.44%)

What were the highlights of his more recent work (between 2015-2021)?

  • Object (13.24%)
  • Footprint (2.21%)
  • Acoustics (5.88%)

In recent papers he was focusing on the following fields of study:

Nicolas Villar spends much of his time researching Object, Footprint, Acoustics, Gesture and Electronic engineering. His Object study incorporates themes from Event, Motion, Software and Real-time computing. He combines subjects such as Structural engineering and Deflection with his study of Acoustics.

Nicolas Villar interconnects Video tracking, 3d shapes, User interface and Human–computer interaction in the investigation of issues within Gesture. His research investigates the link between Video tracking and topics such as Computer hardware that cross with problems in Wireless and Short range wireless. His Human–computer interaction research integrates issues from Collaborative learning and Cognitive psychology.

Between 2015 and 2021, his most popular works were:

  • Enabling Collaboration in Learning Computer Programing Inclusive of Children with Vision Impairments (55 citations)
  • Project Zanzibar: A Portable and Flexible Tangible Interaction Platform (35 citations)
  • Power scheduling for short-range wireless tags (15 citations)

In his most recent research, the most cited papers focused on:

  • Operating system
  • Artificial intelligence
  • Electrical engineering

His main research concerns Electrical engineering, Human–computer interaction, Computational thinking, Wi-Fi array and Short range wireless. His Electrical engineering study combines topics from a wide range of disciplines, such as Coupling and Block. He integrates many fields, such as Human–computer interaction and Game Developer, in his works.

To a larger extent, Nicolas Villar studies Mathematics education with the aim of understanding Computational thinking. His research integrates issues of Scheduling and Computer hardware in his study of Wi-Fi array.

This overview was generated by a machine learning system which analysed the scientist’s body of work. If you have any feedback, you can contact us here.

Best Publications

PreHeat: controlling home heating using occupancy prediction

James Scott;A.J. Bernheim Brush;John Krumm;Brian Meyers.
ubiquitous computing (2011)

396 Citations

Going beyond the display: a surface technology with an electronically switchable diffuser

Shahram Izadi;Steve Hodges;Stuart Taylor;Dan Rosenfeld.
user interface software and technology (2008)

181 Citations

MixFab: a mixed-reality environment for personal fabrication

Christian Weichel;Manfred Lau;David Kim;Nicolas Villar.
human factors in computing systems (2014)

171 Citations

Surface computer user interaction

Shahram Izadi;Nicolas Villar;Otmar Hilliges;Stephen E. Hodges.
(2010)

169 Citations

Detecting touch on a curved surface

Daniel Rosenfeld;Jonathan Westhues;Shahram Izadi;Nicolas Villar.
(2010)

159 Citations

Ferromagnetic user interfaces

Stuart Taylor;Jonathan Hook;Shahram Izadi;Nicolas Villar.
(2009)

131 Citations

Prototyping Connected Devices for the Internet of Things

S. Hodges;S. Taylor;N. Villar;J. Scott.
IEEE Computer (2013)

123 Citations

.NET gadgeteer: a platform for custom devices

Nicolas Villar;James Scott;Steve Hodges;Kerry Hammil.
international conference on pervasive computing (2012)

116 Citations

Mouse 2.0: multi-touch meets the mouse

Nicolas Villar;Shahram Izadi;Dan Rosenfeld;Hrvoje Benko.
user interface software and technology (2009)

105 Citations

Pin&Play: the surface as network medium

K. Van Laerhoven;N. Villar;A. Schmidt;H.-W. Gellersen.
IEEE Communications Magazine (2003)

99 Citations

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