John Zimmerman mostly deals with Interaction design, Human–computer interaction, User experience design, World Wide Web and Artificial intelligence. His Interaction design study incorporates themes from Field, Experience design, Management science and Designtheory. His work in the fields of Human–computer interaction, such as Ubiquitous computing and Office chair, overlaps with other areas such as Home automation, Reflection and Desk.
John Zimmerman has researched User experience design in several fields, including Design education, Knowledge management and Product. The Personalization research he does as part of his general World Wide Web study is frequently linked to other disciplines of science, such as Research opportunities, therefore creating a link between diverse domains of science. His study explores the link between Artificial intelligence and topics such as Computer vision that cross with problems in Computer graphics.
John Zimmerman mostly deals with Multimedia, Human–computer interaction, World Wide Web, Interaction design and Internet privacy. His work deals with themes such as Session, Automatic summarization and Personalization, which intersect with Multimedia. His Human–computer interaction research includes elements of Task and Set.
His Interaction design study combines topics in areas such as Research design, User experience design, Experience design and Design methods. His study in User experience design is interdisciplinary in nature, drawing from both Design education and Product. As part of one scientific family, John Zimmerman deals mainly with the area of Design methods, narrowing it down to issues related to the Engineering ethics, and often Knowledge management.
John Zimmerman spends much of his time researching User experience design, Human–computer interaction, Interaction design, World Wide Web and Research design. The study incorporates disciplines such as Service design, Engineering management, Service, Artificial intelligence and Machine learning in addition to User experience design. The various areas that John Zimmerman examines in his Service study include Similarity, Experience design and Product.
His Human–computer interaction research integrates issues from Robot, Software design pattern, Service and Personalization. The World Wide Web study combines topics in areas such as Reminiscence and Internet privacy. He has included themes like Field and Engineering ethics in his Research design study.
His primary areas of study are User experience design, Interaction design, Artificial intelligence, Machine learning and World Wide Web. His User experience design research incorporates themes from Software design pattern and Data science. Field, Empirical research, Clinical decision support system and Decision support system is closely connected to Situated in his research, which is encompassed under the umbrella topic of Data science.
To a larger extent, John Zimmerman studies Human–computer interaction with the aim of understanding Interaction design. His Human–computer interaction research includes themes of Robot, Service and Set. His World Wide Web course of study focuses on Internet privacy and Personalization, Entertainment and Identity.
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Research through design as a method for interaction design research in HCI
John Zimmerman;Jodi Forlizzi;Shelley Evenson.
human factors in computing systems (2007)
Touch-screen image scrolling system and method
John Zimmerman;Jacquelyn Annette Martino.
Touch-screen image scrolling system and method
Zimmerman John;Martino Jacquelyn.
The future of crowd work
Aniket Kittur;Jeffrey V. Nickerson;Michael Bernstein;Elizabeth Gerber.
conference on computer supported cooperative work (2013)
Design Research Through Practice: From the Lab, Field, and Showroom
Ilpo Koskinen;John Zimmerman;Thomas Binder;Johan Redstrom.
User experience over time: an initial framework
Evangelos Karapanos;John Zimmerman;Jodi Forlizzi;Jean-Bernard Martens.
human factors in computing systems (2009)
An analysis and critique of Research through Design: towards a formalization of a research approach
John Zimmerman;Erik Stolterman;Jodi Forlizzi.
designing interactive systems (2010)
I'm the mayor of my house: examining why people use foursquare - a social-driven location sharing application
Janne Lindqvist;Justin Cranshaw;Jason Wiese;Jason Hong.
human factors in computing systems (2011)
Principles of smart home control
Scott Davidoff;Min Kyung Lee;Charles Yiu;John Zimmerman.
ubiquitous computing (2006)
Affective television monitoring and control in response to physiological data
Nevenka Dimitrova;John Zimmerman;Lalitha Agnihotri.
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