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Computer Science

D-Index
47
Citations
13557
World Ranking
6339
National Ranking
380

Overview

Paul Cairns is affiliated with the University of York in the United Kingdom and conducts research primarily in the field of Psychology, with focused work in Clinical Psychology, Cognitive Neuroscience, Developmental and Educational Psychology, Human-Computer Interaction, and Industrial and Manufacturing Engineering.

Their research topics span various areas, including:

  • Gambling Behavior and Treatments
  • Educational Games and Gamification
  • Virtual Reality Applications and Impacts
  • Digital Games and Media
  • Sexuality, Behavior, and Technology
  • Media Influence and Health
  • Neural and Behavioral Psychology Studies

Paul Cairns has contributed to multiple publications across several venues. The frequent publication venues include:

  • Addiction
  • Entertainment Computing
  • International Journal of Human-Computer Studies
  • PLoS ONE
  • Proceedings of the ACM on Human-Computer Interaction

Representative recent papers authored or co-authored by Paul Cairns include:

  • The prevalence of loot boxes in mobile and desktop games (2020, Addiction)
  • Links between problem gambling and spending on booster packs in collectible card games: A conceptual replication of research on loot boxes (2021, PLoS ONE)
  • Response to Xiao et al.: If everything is a loot box, nothing is (2022, Addiction)
  • Close but Not Too Close: Distance and Relevance in Designing Games for Reflection (2022, Proceedings of the ACM on Human-Computer Interaction)
  • Investigating game attention using the Distraction Recognition Paradigm (2020, Behaviour and Information Technology)

Frequent collaborators in Paul Cairns's research include:

  • David Zendle
  • Joe Cutting
  • Rachel Meyer
  • Christopher Power
  • Stuart Waters

Best Publications

  • Measuring and defining the experience of immersion in games

    Charlene Jennett;Anna L. Cox;Paul Cairns;Samira Dhoparee

  • A grounded investigation of game immersion

    Emily Brown;Paul Cairns

  • A practical approach to measuring user engagement with the refined user engagement scale (UES) and new UES short form

    Heather O'Brien;Paul Antony Cairns;Mark Hall

  • Research Methods for Human-Computer Interaction

    Paul Cairns;Anna L. Cox

  • Video game loot boxes are linked to problem gambling: Results of a large-scale survey.

    David Isaac Zendle;Paul Antony Cairns

  • Validating the unified theory of acceptance and use of technology (UTAUT) tool cross-culturally

    Lidia Oshlyansky;Paul Cairns;Harold Thimbleby

  • Assessing the Core Elements of the Gaming Experience.

    Eduardo H. Calvillo Gámez;Paul A. Cairns;Anna L. Cox

  • Immersion in Digital Games: Review of Gaming Experience Research

    P Cairns;A Cox;A Imran Nordin

  • A systematic literature review for agile development processes and user centred design integration

    Dina Salah;Richard F. Paige;Paul Cairns

  • First Person vs. Third Person Perspective in Digital Games: Do Player Preferences Affect Immersion?

    Alena Denisova;Paul Cairns

  • Time perception, immersion and music in videogames

    Timothy Sanders;Paul Cairns

  • A qualititative approach to HCI research

    Anne Adams;Peter Lunt;Paul Cairns

  • Wattsup?: motivating reductions in domestic energy consumption using social networks

    Derek Foster;Shaun Lawson;Mark Blythe;Paul Cairns

  • The prevalence of loot boxes in mobile and desktop games

    David Zendle;Rachel Meyer;Paul Antony Cairns;Stuart Waters

  • Behaviour, realism and immersion in games

    Kevin Cheng;Paul A. Cairns

  • Not doing but thinking: the role of challenge in the gaming experience

    Anna Cox;Paul Cairns;Pari Shah;Michael Carroll

  • Beyond guidelines: what can we learn from the visual information seeking mantra?

    B. Craft;P. Cairns

  • Assessing the Core Elements of the Gaming Experience

    Eduardo H. Calvillo-Gámez;Paul Cairns;Anna L. Cox

  • Loot boxes are again linked to problem gambling: Results of a replication study.

    David Zendle;Paul Cairns

  • A Framework for Modelling Trojans and Computer Virus Infection

    Harold W. Thimbleby;Stuart Anderson;Paul A. Cairns

Frequent Co-Authors

Anna L. Cox
Anna L. Cox University College London
Harold Thimbleby
Harold Thimbleby Swansea University
Ann Blandford
Ann Blandford University College London
Richard F. Paige
Richard F. Paige McMaster University
Mark Blythe
Mark Blythe Northumbria University
Regan L. Mandryk
Regan L. Mandryk University of Victoria
Matt Jones
Matt Jones Swansea University
Nadia Bianchi-Berthouze
Nadia Bianchi-Berthouze University College London
Lennart E. Nacke
Lennart E. Nacke University of Waterloo
Neil C. Turner
Neil C. Turner University of Western Australia

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