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Computer Science
Netherlands
2025

D-Index & Metrics

Computer Science

D-Index
64
Citations
18292
World Ranking
2576
National Ranking
22

WA Wijnand IJsselsteijn publication distribution in Computer Science in 2026

The chart shows the distribution of publications by all Research.com ranked scientists in the field of Computer Science in 2026. The highlighted bar marks where WA Wijnand IJsselsteijn sits on this spectrum.

32–41 publications: 7 scientists 42–51 publications: 22 scientists 52–61 publications: 82 scientists 62–71 publications: 134 scientists 72–81 publications: 250 scientists 82–91 publications: 324 scientists 92–101 publications: 421 scientists 102–111 publications: 420 scientists 112–121 publications: 497 scientists 122–131 publications: 544 scientists 132–141 publications: 555 scientists 142–151 publications: 609 scientists 152–161 publications: 560 scientists 162–171 publications: 534 scientists 172–181 publications: 556 scientists 182–191 publications: 583 scientists 192–201 publications: 519 scientists 202–211 publications: 508 scientists 212–221 publications: 490 scientists 222–231 publications: 437 scientists 232–241 publications: 424 scientists 242–251 publications: 408 scientists 252–261 publications: 378 scientists 262–271 publications: 300 scientists 272–281 publications: 335 scientists 282–291 publications: 320 scientists 292–301 publications: 293 scientists 302–311 publications: 250 scientists 312–321 publications: 238 scientists 322–331 publications: 206 scientists 332–341 publications: 209 scientists 342–351 publications: 208 scientists 352–361 publications: 162 scientists 362–371 publications: 176 scientists 372–381 publications: 127 scientists 382–391 publications: 158 scientists 392–401 publications: 128 scientists 402–411 publications: 104 scientists 412–421 publications: 94 scientists 422–431 publications: 99 scientists 432–441 publications: 83 scientists 442–451 publications: 108 scientists 452–461 publications: 73 scientists 462–471 publications: 77 scientists 472–481 publications: 69 scientists 482–491 publications: 84 scientists 492–501 publications: 62 scientists 502–511 publications: 54 scientists 512–521 publications: 57 scientists 522–531 publications: 51 scientists 532–541 publications: 51 scientists 542–551 publications: 32 scientists 552–561 publications: 38 scientists 562–571 publications: 28 scientists 572–581 publications: 43 scientists 582–591 publications: 33 scientists 592–601 publications: 41 scientists 602–611 publications: 32 scientists 612–621 publications: 28 scientists 622–631 publications: 25 scientists 632–641 publications: 27 scientists 642–651 publications: 17 scientists 652–661 publications: 20 scientists 662–671 publications: 17 scientists 672–681 publications: 15 scientists 682–691 publications: 14 scientists 692–701 publications: 21 scientists 702–711 publications: 13 scientists 712–721 publications: 12 scientists 722–731 publications: 19 scientists 732–741 publications: 14 scientists 742–751 publications: 12 scientists 752–761 publications: 10 scientists 762–771 publications: 10 scientists 772–781 publications: 11 scientists 782–791 publications: 10 scientists 792–801 publications: 11 scientists 802–811 publications: 8 scientists 812–821 publications: 8 scientists 822–831 publications: 7 scientists 832–841 publications: 11 scientists 842–851 publications: 10 scientists 852–861 publications: 5 scientists 862–871 publications: 9 scientists 872–881 publications: 4 scientists 882–891 publications: 6 scientists 892–901 publications: 3 scientists 902–911 publications: 6 scientists 912–921 publications: 3 scientists 922–931 publications: 2 scientists 932–941 publications: 2 scientists 942–951 publications: 2 scientists 952–961 publications: 3 scientists 962–971 publications: 3 scientists 972–981 publications: 3 scientists 982–990 publications: 5 scientists 991+ publications: 100 scientists
32 publications 991+

This scientist: 277 publications — 69th percentile

69% of scientists in this discipline score the same or lower.

The last bar groups every scientist with 991 publications or more.

WA Wijnand IJsselsteijn D-index placement in Computer Science in 2026

The chart shows the D-index (discipline H-index) distribution of Computer Science scientists ranked by Research.com in 2026. The highlighted bar marks where WA Wijnand IJsselsteijn sits on this spectrum.

30–31 D-Index: 879 scientists 32–33 D-Index: 984 scientists 34–35 D-Index: 918 scientists 36–37 D-Index: 990 scientists 38–39 D-Index: 969 scientists 40–41 D-Index: 907 scientists 42–43 D-Index: 821 scientists 44–45 D-Index: 765 scientists 46–47 D-Index: 689 scientists 48–49 D-Index: 543 scientists 50–51 D-Index: 543 scientists 52–53 D-Index: 517 scientists 54–55 D-Index: 500 scientists 56–57 D-Index: 458 scientists 58–59 D-Index: 400 scientists 60–61 D-Index: 337 scientists 62–63 D-Index: 308 scientists 64–65 D-Index: 292 scientists 66–67 D-Index: 249 scientists 68–69 D-Index: 213 scientists 70–71 D-Index: 192 scientists 72–73 D-Index: 189 scientists 74–75 D-Index: 165 scientists 76–77 D-Index: 139 scientists 78–79 D-Index: 119 scientists 80–81 D-Index: 121 scientists 82–83 D-Index: 113 scientists 84–85 D-Index: 88 scientists 86–87 D-Index: 87 scientists 88–89 D-Index: 75 scientists 90–91 D-Index: 69 scientists 92–93 D-Index: 57 scientists 94–95 D-Index: 46 scientists 96–97 D-Index: 38 scientists 98–99 D-Index: 34 scientists 100–101 D-Index: 36 scientists 102–103 D-Index: 27 scientists 104–105 D-Index: 37 scientists 106–107 D-Index: 18 scientists 108–109 D-Index: 31 scientists 110–111 D-Index: 19 scientists 112–113 D-Index: 16 scientists 114–115 D-Index: 12 scientists 116–117 D-Index: 20 scientists 118–119 D-Index: 15 scientists 120–121 D-Index: 5 scientists 122–123 D-Index: 20 scientists 124–125 D-Index: 8 scientists 126–127 D-Index: 5 scientists 128–129 D-Index: 7 scientists 130 D-Index: 3 scientists 131+ D-Index: 98 scientists
30 D-Index 131+

This scientist: 64 D-Index — 82nd percentile

82% of scientists in this discipline score the same or lower.

The last bar groups every scientist with 131 D-Index or more.

Research.com Recognitions

  • 2025 - Research.com Computer Science in Netherlands Leader Award
  • 2022 - Research.com Computer Science in Netherlands Leader Award

Overview

What is he best known for?

The fields of study he is best known for:

  • Artificial intelligence
  • Social psychology
  • The Internet

His primary areas of study are Multimedia, Computer vision, Artificial intelligence, Stereoscopy and Human–computer interaction. His Game design and Game mechanics study, which is part of a larger body of work in Multimedia, is frequently linked to Socio spatial, bridging the gap between disciplines. In the subject of general Computer vision, his work in Parallax and Image quality is often linked to Horizontal field, Projection display and Limiting, thereby combining diverse domains of study.

His study in the field of Image motion, Stereo display and Binocular vision also crosses realms of Controlled experiment and Lack of knowledge. In his research on the topic of Stereoscopy, Motion is strongly related with Sense of presence. His work on Virtual reality, User experience design and Ambient intelligence as part of general Human–computer interaction study is frequently connected to Empirical evidence, therefore bridging the gap between diverse disciplines of science and establishing a new relationship between them.

His most cited work include:

  • Visual Discomfort and Visual Fatigue of Stereoscopic Displays: A Review (752 citations)
  • Presence: concept, determinants, and measurement (414 citations)
  • Digital game design for elderly users (379 citations)

What are the main themes of his work throughout his whole career to date?

WA Wijnand IJsselsteijn spends much of his time researching Artificial intelligence, Computer vision, Multimedia, Human–computer interaction and Social psychology. As part of his studies on Artificial intelligence, WA Wijnand IJsselsteijn frequently links adjacent subjects like Illusion. His work on Stereoscopy, Image quality and Parallax is typically connected to Naturalness as part of general Computer vision study, connecting several disciplines of science.

WA Wijnand IJsselsteijn does research in Stereoscopy, focusing on Visual Discomfort specifically. WA Wijnand IJsselsteijn studies Multimedia, focusing on Game design in particular. His study involves Virtual reality and Usability, a branch of Human–computer interaction.

He most often published in these fields:

  • Artificial intelligence (17.21%)
  • Computer vision (15.91%)
  • Multimedia (13.31%)

What were the highlights of his more recent work (between 2016-2021)?

  • Cognitive psychology (10.71%)
  • Medical education (3.25%)
  • Perspective (2.60%)

In recent papers he was focusing on the following fields of study:

His primary scientific interests are in Cognitive psychology, Medical education, Perspective, Applied psychology and Psychological intervention. His research integrates issues of Computer-mediated communication, Attribution, Task and Haptic technology in his study of Cognitive psychology. His Medical education research integrates issues from Relation and Emental health.

His study in Perspective is interdisciplinary in nature, drawing from both Coaching, Health coaching and Behavior change. WA Wijnand IJsselsteijn interconnects Reliability and Mobile computing in the investigation of issues within Applied psychology. WA Wijnand IJsselsteijn is studying Game design, which is a component of Human–computer interaction.

Between 2016 and 2021, his most popular works were:

  • Personal Informatics, Self-Insight, and Behavior Change: A Critical Review of Current Literature (45 citations)
  • An integrative review of the cognitive costs and benefits of note-taking (34 citations)
  • Caring for Vincent: A Chatbot for Self-Compassion (33 citations)

In his most recent research, the most cited papers focused on:

  • Artificial intelligence
  • Social psychology
  • The Internet

The scientist’s investigation covers issues in Cognitive psychology, Knowledge management, Behavior change, Mental health and Perspective. WA Wijnand IJsselsteijn combines subjects such as Energetic arousal, Attribution and Aggression with his study of Cognitive psychology. Social psychology covers WA Wijnand IJsselsteijn research in Aggression.

His Mental health research includes elements of Health technology, Therapeutic relationship, Usability and eHealth. His Perspective study combines topics from a wide range of disciplines, such as Coaching and Patient participation. As part of one scientific family, WA Wijnand IJsselsteijn deals mainly with the area of Coaching, narrowing it down to issues related to the Attractiveness, and often Applied psychology.

Best Publications

  • Visual Discomfort and Visual Fatigue of Stereoscopic Displays: A Review

    Mtm Marc Lambooij;WA Wijnand IJsselsteijn;MF Marten Fortuin;Iej Ingrid Heynderickx

  • Presence: concept, determinants, and measurement

    WA Wijnand IJsselsteijn;de H Huib Ridder;J Jonathan Freeman;SE Avons

  • Digital game design for elderly users

    Wijnand Ijsselsteijn;Henk Herman Nap;Yvonne de Kort;Karolien Poels

  • Being there : the experience of presence in mediated environments

    Wijnand IJsselsteijn;Giuseppe Riva

  • A survey of perceptual evaluations and requirements of three-dimensional TV

    L.M.J. Meesters;W.A. IJsselsteijn;P.J.H. Seuntiens

  • Characterising and measuring user experiences in digital games

    WA Wijnand IJsselsteijn;de Yaw Yvonne Kort;K Karolien Poels;A Jurgelionis

  • Effects of Stereoscopic Presentation, Image Motion, and Screen Size on Subjective and Objective Corroborative Measures of Presence

    Wijnand IJsselsteijn;Huib de Ridder;Jonathan Freeman;S. E. Avons

  • Using Behavioral Realism to Estimate Presence: A Study of the Utility of Postural Responses to Motion Stimuli

    Jonathan Freeman;S. E. Avons;Ray Meddis;Don E. Pearson

  • Mediated social touch: a review of current research and future directions

    Antal Haans;Wijnand IJsselsteijn

  • Being There: Concepts, Effects and Measurements of User Presence in Synthetic Environments

    G. Riva;F. Davide;W. A. IJsselsteijn

  • D3.3 : Game Experience Questionnaire:development of a self-report measure to assess the psychological impact of digital games

    K Karolien Poels;de Yaw Yvonne Kort;WA Wijnand IJsselsteijn

  • Effects of Sensory Information and Prior Experience on Direct Subjective Ratings of Presence

    Jonathan Freeman;S. E. Avons;Don E. Pearson;Wijnand A. IJsselsteijn

  • "It is always a lot of fun!": exploring dimensions of digital game experience using focus group methodology

    Karolien Poels;Yvonne de Kort;Wijnand Ijsselsteijn

  • Visual discomfort in stereoscopic displays : a review

    Mtm Marc Lambooij;WA Wijnand IJsselsteijn;Iej Ingrid Heynderickx

  • Is This My Hand I See Before Me? The Rubber Hand Illusion in Reality, Virtual Reality, and Mixed Reality

    Wijnand A. IJsselsteijn;Yvonne A. W. de Kort;Antal Haans

  • Perceived depth and the feeling of presence in 3DTV

    Wijnand Ijsselsteijn;Huib de Ridder;Roelof Hamberg;Don Bouwhuis

  • Digital Games as Social Presence Technology: Development of the Social Presence in Gaming Questionnaire (SPGQ)

    de Yaw Yvonne Kort;WA Wijnand IJsselsteijn;K Karolien Poels

  • Advanced three-dimensional television system technologies

    A. Redert;M.O. de Beeck;C. Fehn;W. Ijsselsteijn

  • Persuasive technology for human well-being: setting the scene

    Wijnand IJsselsteijn;Yvonne de Kort;Cees Midden;Berry Eggen

  • People, places, and play: player experience in a socio-spatial context

    Yvonne A. W. De Kort;Wijnand A. Ijsselsteijn

Frequent Co-Authors

Karolien Poels
Karolien Poels University of Antwerp
Panos Markopoulos
Panos Markopoulos Eindhoven University of Technology
Daniel Lakens
Daniel Lakens Eindhoven University of Technology
Ingrid Heynderickx
Ingrid Heynderickx Eindhoven University of Technology
Marc Pollefeys
Marc Pollefeys ETH Zurich
Eyal Ofek
Eyal Ofek Microsoft (United States)
Luc Van Gool
Luc Van Gool Institute for Computer Science, Artificial Intelligence and Technology (INSAIT)
Niklas Ravaja
Niklas Ravaja University of Helsinki
Jeremy N. Bailenson
Jeremy N. Bailenson Stanford University

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