D-Index & Metrics Best Publications
Computer Science
Spain
2022

D-Index & Metrics

Discipline name D-index D-index (Discipline H-index) only includes papers and citation values for an examined discipline in contrast to General H-index which accounts for publications across all disciplines. Citations Publications World Ranking National Ranking
Computer Science D-index 92 Citations 38,617 311 World Ranking 224 National Ranking 3

Research.com Recognitions

Awards & Achievements

2022 - Research.com Computer Science in Spain Leader Award

Overview

What is he best known for?

The fields of study he is best known for:

  • Artificial intelligence
  • Social psychology
  • Operating system

His main research concerns Virtual reality, Cognitive psychology, Human–computer interaction, Illusion and Virtual machine. His Virtual reality study integrates concerns from other disciplines, such as Body ownership, Interface, Brain–computer interface and Immersion. His Cognitive psychology research is multidisciplinary, incorporating elements of Proprioception, Cognitive neuroscience and Perception, Space perception.

His Human–computer interaction research is multidisciplinary, relying on both Cybernetics, Simulation, Gaze and Set. His work carried out in the field of Illusion brings together such families of science as Social psychology, Perspective, Cognition, Visual perception and Multisensory stimulation. He interconnects Multimedia, Applied psychology and Artificial intelligence in the investigation of issues within Virtual machine.

His most cited work include:

  • A framework for immersive virtual environments five: Speculations on the role of presence in virtual environments (1037 citations)
  • From presence to consciousness through virtual reality (901 citations)
  • Depth of presence in virtual environments (752 citations)

What are the main themes of his work throughout his whole career to date?

Mel Slater focuses on Virtual reality, Human–computer interaction, Virtual machine, Illusion and Cognitive psychology. His Virtual reality research integrates issues from Multimedia, Social psychology, Immersion and Embodied cognition. His Social psychology study incorporates themes from Paranoia, Conversation and Anxiety.

His research on Virtual machine often connects related topics like Simulation. His research integrates issues of Virtual body and Communication in his study of Illusion. His Cognitive psychology research incorporates themes from Proprioception, Visual perception, Perception, Perspective and Feeling.

He most often published in these fields:

  • Virtual reality (59.34%)
  • Human–computer interaction (31.65%)
  • Virtual machine (21.98%)

What were the highlights of his more recent work (between 2015-2021)?

  • Virtual reality (59.34%)
  • Cognitive psychology (28.35%)
  • Illusion (35.82%)

In recent papers he was focusing on the following fields of study:

His main research concerns Virtual reality, Cognitive psychology, Illusion, Embodied cognition and Social psychology. His Virtual reality study combines topics from a wide range of disciplines, such as Virtual machine, Immersion and Journalism. Mel Slater combines subjects such as Visual perception, Perception, Perspective, Sense of agency and Brain activity and meditation with his study of Cognitive psychology.

His study looks at the relationship between Illusion and topics such as Artificial intelligence, which overlap with Computer vision. His Embodied cognition study combines topics in areas such as Stimulus and Cognition. In general Social psychology, his work in Empathy, Milgram experiment, Obedience and Implicit-association test is often linked to White linking many areas of study.

Between 2015 and 2021, his most popular works were:

  • Enhancing Our Lives with Immersive Virtual Reality (310 citations)
  • Enhancing Our Lives with Immersive Virtual Reality (310 citations)
  • Enhancing Our Lives with Immersive Virtual Reality (310 citations)

In his most recent research, the most cited papers focused on:

  • Artificial intelligence
  • Operating system
  • Social psychology

His scientific interests lie mostly in Virtual reality, Illusion, Cognitive psychology, Perception and Perspective. His Virtual reality research includes themes of Immersion, Body language, Body ownership and Medical education. His Illusion research is multidisciplinary, incorporating perspectives in Psychological research and Embodied cognition.

Mel Slater usually deals with Cognitive psychology and limits it to topics linked to Visual perception and N400, Dissociation and Sensory cue. His work on Auditory perception is typically connected to Action as part of general Perception study, connecting several disciplines of science. His Perspective research focuses on Feeling and how it relates to Consciousness.

This overview was generated by a machine learning system which analysed the scientist’s body of work. If you have any feedback, you can contact us here.

Best Publications

A framework for immersive virtual environments five: Speculations on the role of presence in virtual environments

Mel Slater;Sylvia Wilbur.
Presence: Teleoperators & Virtual Environments (1997)

1932 Citations

From presence to consciousness through virtual reality

Maria V. Sanchez-Vives;Mel Slater.
Nature Reviews Neuroscience (2005)

1475 Citations

Depth of presence in virtual environments

Mel Slater;Martin Usoh;Anthony Steed.
Presence: Teleoperators & Virtual Environments (1994)

1352 Citations

Place Illusion and Plausibility Can Lead to Realistic Behaviour in Immersive Virtual Environments

Mel Slater;Mel Slater.
Philosophical Transactions of the Royal Society B (2009)

1276 Citations

Walking > walking-in-place > flying, in virtual environments

Martin Usoh;Kevin Arthur;Mary C. Whitton;Rui Bastos.
international conference on computer graphics and interactive techniques (1999)

960 Citations

Measuring Presence: A Response to the Witmer and Singer Presence Questionnaire

Mel Slater.
Presence: Teleoperators & Virtual Environments (1999)

904 Citations

Taking steps: the influence of a walking technique on presence in virtual reality

Mel Slater;Martin Usoh;Anthony Steed.
virtual reality software and technology (1995)

854 Citations

Using Presence Questionnaires in Reality

Martin Usoh;Ernest Catena;Sima Arman;Mel Slater.
Presence: Teleoperators & Virtual Environments (2000)

804 Citations

First person experience of body transfer in virtual reality.

Mel Slater;Mel Slater;Bernhard Spanlang;Bernhard Spanlang;María Victoria Sánchez-Vives;Olaf Blanke.
PLOS ONE (2010)

770 Citations

A Virtual Presence Counter

Mel Slater;Anthony Steed.
Presence: Teleoperators & Virtual Environments (2000)

694 Citations

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