Daniel L. King spends much of his time researching The Internet, Psychiatry, Clinical psychology, Addiction and DSM-5. His The Internet research includes themes of Intervention, Social psychology, Health policy and Empirical research. He combines subjects such as Digital media, Game mechanics and International community with his study of Social psychology.
His Clinical psychology research is multidisciplinary, relying on both Cognition and MEDLINE. His Addiction research incorporates themes from Mental health, Applied psychology and Conceptualization. His DSM-5 study deals with Psychopathology intersecting with Cognitive therapy and Self-concept.
His primary scientific interests are in The Internet, Computer network, Addiction, Social psychology and Clinical psychology. His The Internet study integrates concerns from other disciplines, such as DSM-5 and Internet privacy. Many of his research projects under Computer network are closely connected to Point-to-multipoint communication with Point-to-multipoint communication, tying the diverse disciplines of science together.
His work is dedicated to discovering how Addiction, Public health are connected with Harm and other disciplines. His Social psychology research incorporates elements of Social media, Video game, Empirical research and Health psychology. He studied Clinical psychology and Cognition that intersect with Cognitive psychology.
His primary areas of study are Addiction, Public health, Cognitive psychology, Clinical psychology and The Internet. His study on Addiction is covered under Psychiatry. His studies in Psychiatry integrate themes in fields like Meta-analysis, Video game and Distress.
His research integrates issues of Self-concept, Avatar, Identification, Cognition and Behavioral addiction in his study of Cognitive psychology. His Clinical psychology study combines topics in areas such as Arousal, Mind-wandering, Auditory feedback and Electroencephalography. Daniel L. King performs integrative study on The Internet and Item bank.
His main research concerns Addiction, Cognitive psychology, Public health, Cognition and Behavioral addiction. He integrates Addiction and Item bank in his research. His Cognitive psychology research is multidisciplinary, incorporating elements of Psychological intervention and Conceptualization.
His Public health study incorporates themes from Responsible gambling and Harm. His studies deal with areas such as Self-concept, Avatar, Identification, Identity formation and Beauty as well as Cognition. His research investigates the link between Public economics and topics such as Purchasing that cross with problems in Social psychology.
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Toward a consensus definition of pathological video-gaming: a systematic review of psychometric assessment tools.
Daniel L. King;Maria C. Haagsma;Paul H. Delfabbro;Michael Gradisar.
Clinical Psychology Review (2013)
Video Game Structural Characteristics: A New Psychological Taxonomy
Daniel King;Paul Delfabbro;Mark Griffiths.
International Journal of Mental Health and Addiction (2010)
Working towards an international consensus on criteria for assessing Internet Gaming Disorder: a critical commentary on Petry et al (2014)
Mark D. Griffiths;Antonius J. Van Rooij;Daniel Kardefelt-Winther;Vladan Starcevic.
Assessing clinical trials of Internet addiction treatment: A systematic review and CONSORT evaluation
Daniel L. King;Paul H. Delfabbro;Mark D. Griffiths;Michael Gradisar.
Clinical Psychology Review (2011)
The convergence of gambling and digital media: implications for gambling in young people.
Daniel King;Paul Delfabbro;Mark Griffiths.
Journal of Gambling Studies (2010)
The cognitive psychology of Internet gaming disorder.
Daniel L. King;Paul H. Delfabbro.
Clinical Psychology Review (2014)
Video Game Addiction: Past, Present and Future
Mark D. Griffiths;Daria J. Kuss;Daniel L. King.
Current Psychiatry Reviews (2012)
Gaming disorder: Its delineation as an important condition for diagnosis, management, and prevention
John B. Saunders;Wei Hao;Jiang Long;Daniel L. King.
Journal of behavioral addictions (2017)
Preventing problematic internet use during the COVID-19 pandemic: Consensus guidance.
Orsolya Király;Marc N. Potenza;Dan J. Stein;Daniel L. King.
Comprehensive Psychiatry (2020)
DSM-5 internet gaming disorder needs a unified approach to assessment
Mark D Griffiths;Daniel L King;Zsolt Demetrovics.
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