World's Best Scientists 2026 revealed!

D-Index & Metrics

Computer Science

D-Index
46
Citations
6917
World Ranking
6935
National Ranking
3032

Overview

Sean Follmer is affiliated with Stanford University in the United States. Their research spans multiple fields, primarily focusing on Engineering, Computer Science, and Neuroscience. Key subfields in their work include Cognitive Neuroscience, Mechanical Engineering, Human-Computer Interaction, Biomedical Engineering, and Computer Vision and Pattern Recognition.

The scientist has contributed significantly to the study of tactile and sensory interactions, modular robots and swarm intelligence, teleoperation and haptic systems, as well as micro and nano robotics. Their work also intersects areas like innovative human-technology interaction, advanced sensor and energy harvesting materials, and multisensory perception and integration.

Frequent co-authors collaborating with Sean Follmer include Alexa Siu, Parastoo Abtahi, James A. Landay, Allison M. Okamura, and Sile O'Modhrain.

Publishing extensively in various venues, Follmer has a notable presence in arXiv (Cornell University) with six publications, and four papers each at the CHI Conference on Human Factors in Computing Systems and the IEEE Robotics and Automation Letters. Other publication venues include Science Robotics and ACM Transactions on Accessible Computing.

Recent scientific articles authored or co-authored by Sean Follmer include:

  • An untethered isoperimetric soft robot, 2020, Science Robotics
  • Supporting Accessible Data Visualization Through Audio Data Narratives, 2022, CHI Conference on Human Factors in Computing Systems
  • Beyond Being Real: A Sensorimotor Control Perspective on Interactions in Virtual Reality, 2022, CHI Conference on Human Factors in Computing Systems
  • Understanding Physical Practices and the Role of Technology in Manual Self-Tracking, 2020, Proceedings of the ACM on Interactive Mobile Wearable and Ubiquitous Technologies
  • The Accessibility of Data Visualizations on the Web for Screen Reader Users: Practices and Experiences During COVID-19, 2022, ACM Transactions on Accessible Computing

Best Publications

  • inFORM: dynamic physical affordances and constraints through shape and object actuation

    Sean Follmer;Daniel Leithinger;Alex Olwal;Akimitsu Hogge

  • PneUI: pneumatically actuated soft composite materials for shape changing interfaces

    Lining Yao;Ryuma Niiyama;Jifei Ou;Sean Follmer

  • Jamming user interfaces: programmable particle stiffness and sensing for malleable and shape-changing devices

    Sean Follmer;Daniel Leithinger;Alex Olwal;Nadia Cheng

  • Zooids: Building Blocks for Swarm User Interfaces

    Mathieu Le Goc;Lawrence H. Kim;Ali Parsaei;Jean-Daniel Fekete

  • Grabity: A Wearable Haptic Interface for Simulating Weight and Grasping in Virtual Reality

    Inrak Choi;Heather Culbertson;Mark R. Miller;Alex Olwal

  • Wolverine: A wearable haptic interface for grasping in virtual reality

    Inrak Choi;Elliot W. Hawkes;David L. Christensen;Christopher J. Ploch

  • Grand Challenges in Shape-Changing Interface Research

    Jason Alexander;Anne Roudaut;Jürgen Steimle;Kasper Hornbæk

  • Family story play: reading with young children (and elmo) over a distance

    Hayes Raffle;Rafael Ballagas;Glenda Revelle;Hiroshi Horii

  • Physical telepresence: shape capture and display for embodied, computer-mediated remote collaboration

    Daniel Leithinger;Sean Follmer;Alex Olwal;Hiroshi Ishii

  • shapeShift: 2D Spatial Manipulation and Self-Actuation of Tabletop Shape Displays for Tangible and Haptic Interaction

    Alexa F. Siu;Eric J. Gonzalez;Shenli Yuan;Jason B. Ginsberg

  • CopyCAD: remixing physical objects with copy and paste from the real world

    Sean Follmer;David Carr;Emily Lovell;Hiroshi Ishii

  • An untethered isoperimetric soft robot

    Nathan S. Usevitch;Zachary M. Hammond;Mac Schwager;Allison M. Okamura

  • LineFORM: Actuated Curve Interfaces for Display, Interaction, and Constraint

    Ken Nakagaki;Sean Follmer;Hiroshi Ishii

  • KidCAD: digitally remixing toys through tangible tools

    Sean Follmer;Hiroshi Ishii

  • Materiable: Rendering Dynamic Material Properties in Response to Direct Physical Touch with Shape Changing Interfaces

    Ken Nakagaki;Luke Vink;Jared Counts;Daniel Windham

  • Haptic Edge Display for Mobile Tactile Interaction

    Sungjune Jang;Lawrence H. Kim;Kesler Tanner;Hiroshi Ishii

  • Visuo-Haptic Illusions for Improving the Perceived Performance of Shape Displays

    Parastoo Abtahi;Sean Follmer

  • Video play: playful interactions in video conferencing for long-distance families with young children

    Sean Follmer;Hayes Raffle;Janet Go;Rafael Ballagas

  • Beyond The Force: Using Quadcopters to Appropriate Objects and the Environment for Haptics in Virtual Reality

    Parastoo Abtahi;Benoit Landry;Jackie (Junrui) Yang;Marco Pavone

  • Sublimate: state-changing virtual and physical rendering to augment interaction with shape displays

    Daniel Leithinger;Sean Follmer;Alex Olwal;Samuel Luescher

  • Makers' Marks: Physical Markup for Designing and Fabricating Functional Objects

    Valkyrie Savage;Sean Follmer;Jingyi Li;Björn Hartmann

Frequent Co-Authors

Alex Olwal
Alex Olwal Google (United States)
Maneesh Agrawala
Maneesh Agrawala Stanford University
Björn Hartmann
Björn Hartmann University of California, Berkeley
James A. Landay
James A. Landay Stanford University
Jean-Daniel Fekete
Jean-Daniel Fekete French Institute for Research in Computer Science and Automation - INRIA
Mac Schwager
Mac Schwager Stanford University
Pierre Dragicevic
Pierre Dragicevic French Institute for Research in Computer Science and Automation - INRIA
Allison M. Okamura
Allison M. Okamura Stanford University

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