Paul M. Aoki mostly deals with Human–computer interaction, Multimedia, Conversation, World Wide Web and Participatory sensing. His Human–computer interaction research is multidisciplinary, incorporating elements of Web page, Selection method and Cursor. His Multimedia study combines topics from a wide range of disciplines, such as STREAMS and Presentation.
His Conversation research incorporates themes from Information appliance, Eavesdropping and Internet privacy. His Internet privacy study integrates concerns from other disciplines, such as Social relation and Resource. His work on Collaborative software as part of general World Wide Web research is frequently linked to Design elements and principles, Qualitative analysis and Social relationship, bridging the gap between disciplines.
Conversation, Human–computer interaction, Multimedia, World Wide Web and Conversation analysis are his primary areas of study. The study incorporates disciplines such as Information appliance, Speech recognition and Real-time computing in addition to Conversation. His study focuses on the intersection of Human–computer interaction and fields such as Gesture with connections in the field of Vocabulary and Touchscreen.
Paul M. Aoki interconnects Networking hardware, Presentation, Mobile telephony, Instant messaging and Push-to-talk in the investigation of issues within Multimedia. Social learning and Qualitative research is closely connected to Public relations in his research, which is encompassed under the umbrella topic of World Wide Web. Paul M. Aoki focuses mostly in the field of Conversation analysis, narrowing it down to matters related to Engineering design process and, in some cases, User experience design and Process management.
His primary areas of investigation include Mobile phone, Internet privacy, The Internet, Multimedia and Knowledge management. His Mobile phone study incorporates themes from Identity and Context. His study in Internet privacy is interdisciplinary in nature, drawing from both Space and Mobile broadband.
Paul M. Aoki has included themes like Web page and World Wide Web in his Mobile broadband study. His Multimedia research includes themes of Presentation, Terminal, Mobile telephony and Human–computer interaction. His Knowledge management research incorporates themes from Information and Communications Technology, Qualitative research, Stakeholder and Mobile computing.
Paul M. Aoki spends much of his time researching Knowledge management, Participatory sensing, Qualitative research, Mobile phone and Information and Communications Technology. Participatory sensing combines with fields such as Citizen science, Data collection, Visibility, Global health and Citizen journalism in his work. His studies examine the connections between Mobile phone and genetics, as well as such issues in Identity, with regards to The Internet.
His The Internet research incorporates elements of Context, Web page and Mobile broadband. Paul M. Aoki combines subjects such as Empirical evidence, Urban computing, Human–computer interaction, Perception and Construct with his study of Information and Communications Technology. There are a combination of areas like Frame, Public interest, Action and Environmental planning integrated together with his Psychological intervention study.
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Common Sense: participatory urban sensing using a network of handheld air quality monitors
Prabal Dutta;Paul M. Aoki;Neil Kumar;Alan Mainwaring.
international conference on embedded networked sensor systems (2009)
Common Sense: participatory urban sensing using a network of handheld air quality monitors
Prabal Dutta;Paul M. Aoki;Neil Kumar;Alan Mainwaring.
international conference on embedded networked sensor systems (2009)
Mariposa: a wide-area distributed database system
Michael Stonebraker;Paul M. Aoki;Witold Litwin;Avi Pfeffer.
very large data bases (1996)
Mariposa: a wide-area distributed database system
Michael Stonebraker;Paul M. Aoki;Witold Litwin;Avi Pfeffer.
very large data bases (1996)
Computer-implemented system and method for enhancing visual representation to individuals participating in a conversation
Paul M. Aoki;Margaret H. Szymanski;James Thornton;Daniel H. Wilson.
(2013)
Computer-implemented system and method for enhancing visual representation to individuals participating in a conversation
Paul M. Aoki;Margaret H. Szymanski;James Thornton;Daniel H. Wilson.
(2013)
Feedback mechanism for use with visual selection methods
Paul M. Aoki;Richard R. Burton;Amy K. Hurst;Allison G. Woodruff.
(2001)
Feedback mechanism for use with visual selection methods
Paul M. Aoki;Richard R. Burton;Amy K. Hurst;Allison G. Woodruff.
(2001)
Sotto voce: exploring the interplay of conversation and mobile audio spaces
Paul M. Aoki;Rebecca E. Grinter;Amy Hurst;Margaret H. Szymanski.
human factors in computing systems (2002)
Sotto voce: exploring the interplay of conversation and mobile audio spaces
Paul M. Aoki;Rebecca E. Grinter;Amy Hurst;Margaret H. Szymanski.
human factors in computing systems (2002)
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