World's Best Scientists 2026 revealed!

D-Index & Metrics

Computer Science

D-Index
44
Citations
19142
World Ranking
7365
National Ranking
3210

Kurt Squire publication distribution in Computer Science in 2026

The chart shows the distribution of publications by all Research.com ranked scientists in the field of Computer Science in 2026. The highlighted bar marks where Kurt Squire sits on this spectrum.

32–41 publications: 7 scientists 42–51 publications: 22 scientists 52–61 publications: 82 scientists 62–71 publications: 134 scientists 72–81 publications: 249 scientists 82–91 publications: 324 scientists 92–101 publications: 421 scientists 102–111 publications: 420 scientists 112–121 publications: 497 scientists 122–131 publications: 544 scientists 132–141 publications: 555 scientists 142–151 publications: 609 scientists 152–161 publications: 559 scientists 162–171 publications: 534 scientists 172–181 publications: 556 scientists 182–191 publications: 583 scientists 192–201 publications: 519 scientists 202–211 publications: 508 scientists 212–221 publications: 490 scientists 222–231 publications: 437 scientists 232–241 publications: 423 scientists 242–251 publications: 408 scientists 252–261 publications: 377 scientists 262–271 publications: 301 scientists 272–281 publications: 335 scientists 282–291 publications: 320 scientists 292–301 publications: 293 scientists 302–311 publications: 250 scientists 312–321 publications: 238 scientists 322–331 publications: 206 scientists 332–341 publications: 209 scientists 342–351 publications: 208 scientists 352–361 publications: 162 scientists 362–371 publications: 176 scientists 372–381 publications: 127 scientists 382–391 publications: 158 scientists 392–401 publications: 128 scientists 402–411 publications: 104 scientists 412–421 publications: 94 scientists 422–431 publications: 99 scientists 432–441 publications: 83 scientists 442–451 publications: 108 scientists 452–461 publications: 73 scientists 462–471 publications: 77 scientists 472–481 publications: 69 scientists 482–491 publications: 84 scientists 492–501 publications: 62 scientists 502–511 publications: 54 scientists 512–521 publications: 57 scientists 522–531 publications: 51 scientists 532–541 publications: 51 scientists 542–551 publications: 32 scientists 552–561 publications: 38 scientists 562–571 publications: 28 scientists 572–581 publications: 43 scientists 582–591 publications: 33 scientists 592–601 publications: 41 scientists 602–611 publications: 32 scientists 612–621 publications: 28 scientists 622–631 publications: 25 scientists 632–641 publications: 27 scientists 642–651 publications: 17 scientists 652–661 publications: 20 scientists 662–671 publications: 17 scientists 672–681 publications: 15 scientists 682–691 publications: 14 scientists 692–701 publications: 21 scientists 702–711 publications: 13 scientists 712–721 publications: 12 scientists 722–731 publications: 19 scientists 732–741 publications: 14 scientists 742–751 publications: 12 scientists 752–761 publications: 10 scientists 762–771 publications: 10 scientists 772–781 publications: 11 scientists 782–791 publications: 10 scientists 792–801 publications: 11 scientists 802–811 publications: 8 scientists 812–821 publications: 8 scientists 822–831 publications: 7 scientists 832–841 publications: 11 scientists 842–851 publications: 10 scientists 852–861 publications: 5 scientists 862–871 publications: 9 scientists 872–881 publications: 4 scientists 882–891 publications: 6 scientists 892–901 publications: 3 scientists 902–911 publications: 6 scientists 912–921 publications: 3 scientists 922–931 publications: 2 scientists 932–941 publications: 2 scientists 942–951 publications: 2 scientists 952–961 publications: 3 scientists 962–971 publications: 3 scientists 972–981 publications: 3 scientists 982–990 publications: 5 scientists 991+ publications: 100 scientists
32 publications 991+

This scientist: 106 publications — 10th percentile

10% of scientists in this discipline score the same or lower.

The last bar groups every scientist with 991 publications or more.

Kurt Squire D-index placement in Computer Science in 2026

The chart shows the D-index (discipline H-index) distribution of Computer Science scientists ranked by Research.com in 2026. The highlighted bar marks where Kurt Squire sits on this spectrum.

30–31 D-Index: 879 scientists 32–33 D-Index: 983 scientists 34–35 D-Index: 918 scientists 36–37 D-Index: 990 scientists 38–39 D-Index: 968 scientists 40–41 D-Index: 907 scientists 42–43 D-Index: 821 scientists 44–45 D-Index: 763 scientists 46–47 D-Index: 689 scientists 48–49 D-Index: 543 scientists 50–51 D-Index: 543 scientists 52–53 D-Index: 518 scientists 54–55 D-Index: 500 scientists 56–57 D-Index: 458 scientists 58–59 D-Index: 400 scientists 60–61 D-Index: 337 scientists 62–63 D-Index: 308 scientists 64–65 D-Index: 292 scientists 66–67 D-Index: 249 scientists 68–69 D-Index: 213 scientists 70–71 D-Index: 192 scientists 72–73 D-Index: 189 scientists 74–75 D-Index: 165 scientists 76–77 D-Index: 139 scientists 78–79 D-Index: 119 scientists 80–81 D-Index: 121 scientists 82–83 D-Index: 113 scientists 84–85 D-Index: 88 scientists 86–87 D-Index: 87 scientists 88–89 D-Index: 75 scientists 90–91 D-Index: 69 scientists 92–93 D-Index: 57 scientists 94–95 D-Index: 46 scientists 96–97 D-Index: 38 scientists 98–99 D-Index: 34 scientists 100–101 D-Index: 36 scientists 102–103 D-Index: 27 scientists 104–105 D-Index: 37 scientists 106–107 D-Index: 18 scientists 108–109 D-Index: 31 scientists 110–111 D-Index: 19 scientists 112–113 D-Index: 16 scientists 114–115 D-Index: 12 scientists 116–117 D-Index: 20 scientists 118–119 D-Index: 15 scientists 120–121 D-Index: 5 scientists 122–123 D-Index: 20 scientists 124–125 D-Index: 8 scientists 126–127 D-Index: 5 scientists 128–129 D-Index: 7 scientists 130 D-Index: 3 scientists 131+ D-Index: 98 scientists
30 D-Index 131+

This scientist: 44 D-Index — 48th percentile

48% of scientists in this discipline score the same or lower.

The last bar groups every scientist with 131 D-Index or more.

Overview

Kurt Squire is a researcher affiliated with the University of California, Irvine in the United States. Their work spans several fields, including psychology, social sciences, and computer science, with particular focus on subfields such as sociology and political science, developmental and educational psychology, experimental and cognitive psychology, artificial intelligence, and computer science applications.

The scientist's research topics encompass digital games and media, educational games and gamification, the impact of technology on adolescents, teaching and learning programming, child development and digital technology, educational innovations and technology, as well as hate speech and cyberbullying detection.

Frequent co-authors collaborating with Kurt Squire include Constance Steinkuehler, Garrison Wells, Maria J. Anderson-Coto, Ágnes Romhányi, and Jason G. Reitman.

Publications by Kurt Squire have appeared in various venues such as E-Learning and Digital Media, Games and Culture, ACM Transactions on Computer-Human Interaction, Ecological Economics, and the International Journal of Designs for Learning.

Recent papers authored or co-authored by Kurt Squire include:

  • From virtual to participatory learning with technology during COVID-19, 2021, E-Learning and Digital Media
  • Right-Wing Extremism in Mainstream Games: A Review of the Literature, 2023, Games and Culture
  • Enhancing Youth Self-Regulation Through Wearable Apps: Increasing Usage Through Participatory Design in Low Income Youth, 2022, ACM Transactions on Computer-Human Interaction
  • "Environment-selected directors": An interactive simulation experiment of environmental representation on corporate boards, 2020, Ecological Economics
  • At Play in the Cosmos, 2021, International Journal of Designs for Learning

Kurt Squire has also authored books published by The MIT Press and Carnegie Mellon University. Titles include Making Games for Impact (2021) and Real Time Research: Improvisational Game Scholarship (2024).

Best Publications

  • Video Games and the Future of Learning

    David Williamson Shaffer;Kurt R. Squire;Richard Halverson;James P. Gee

  • From Content to Context: Videogames as Designed Experience

    Kurt Squire

  • Video Games in Education

    Kurt Squire

  • Environmental Detectives—the development of an augmented reality platform for environmental simulations

    Eric Klopfer;Kurt Squire

  • Changing the Game: What Happens When Video Games Enter the Classroom?

    Kurt Squire

  • Replaying history: engaging urban underserved students in learning world history through computer simulation games

    Kurt Squire;Sasha Barab

  • Mad City Mystery: Developing Scientific Argumentation Skills with a Place-based Augmented Reality Game on Handheld Computers

    Kurt D. Squire;Mingfong Jan

  • Cultural Framing of Computer/Video Games.

    Kurt Squire

  • Augmented Reality Simulations on Handheld Computers

    Kurt Squire;Eric Klopfer

  • Environmental Detectives: PDAs as a window into a virtual simulated world

    E. Klopfer;K. Squire;H. Jenkins

  • Video Games and Learning: Teaching and Participatory Culture in the Digital Age

    Kurt Squire

  • Electromagnetism supercharged!: learning physics with digital simulation games

    Kurt Squire;Mike Barnett;Jamillah M. Grant;Thomas Higginbotham

  • A Co-Evolutionary Model for Supporting the Emergence of Authenticity.

    Sasha A. Barab;Kurt D. Squire;William Dueber

  • Open-Ended Video Games: A Model for Developing Learning for the Interactive Age

    Kurt Squire

  • Constructing Virtual Worlds: Tracing the Historical Development of Learner Practices.

    Sasha A. Barab;Kenneth E. Hay;Michael Barnett;Kurt Squire

  • From Users to Designers: Building a Self-Organizing Game-Based Learning Environment

    Kurt Squire;Levi Giovanetto;Ben Devane;Shree Durga

  • Games, Learning, and Society: Learning And Meaning In The Digital Age

    Constance Steinkuehler;Kurt Squire;Kurt Squire;Sasha Barab

  • Designing Centers of Expertise for Academic Learning Through Video Games

    Kurt D. Squire;Ben DeVane;Shree Durga

  • Entering the education arcade

    Henry Jenkins;Eric Klopfer;Kurt Squire;Philip Tan

  • Video Game-Based Learning: An Emerging Paradigm for Instruction

    Kurt D. Squire

  • Video Games and Learning: Teaching and Participatory Culture in the Digital Age. Technology, Education--Connections (the TEC Series).

    Kurt Squire

Frequent Co-Authors

Sasha A. Barab
Sasha A. Barab Arizona State University
David Williamson Shaffer
David Williamson Shaffer University of Wisconsin–Madison
Henry Jenkins
Henry Jenkins University of Southern California
James Paul Gee
James Paul Gee Arizona State University
Charles M. Reigeluth
Charles M. Reigeluth Indiana University
Douglas B. Clark
Douglas B. Clark University of Calgary
Joseph S. Valacich
Joseph S. Valacich University of Arizona
Judee K. Burgoon
Judee K. Burgoon University of Arizona
Katherine K. Perkins
Katherine K. Perkins University of Colorado Boulder
Rynson W. H. Lau
Rynson W. H. Lau City University of Hong Kong

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