2022 - Research.com Psychology in Switzerland Leader Award
Her primary scientific interests are in Cognitive psychology, Video game, Cognition, Visual perception and Perception. In general Cognitive psychology, her work in Sensory system is often linked to Video tracking linking many areas of study. Her studies in Video game integrate themes in fields like Social psychology and Generalization, Neuroscience.
Her study in the field of Attentional control is also linked to topics like Mechanism, Extramural, Training and Augmented learning. Daphne Bavelier combines subjects such as Attentional network, Control, Visual field, Psychophysics and Brain mapping with her study of Visual perception. Her work deals with themes such as Visual search and Hearing loss, which intersect with Perception.
Cognitive psychology, Video game, Cognition, Perception and Human–computer interaction are her primary areas of study. Her study in Cognitive psychology is interdisciplinary in nature, drawing from both Multimedia, Visual perception, Short-term memory, Sign language and Attentional control. Daphne Bavelier has researched Visual perception in several fields, including Cross modal plasticity and Visual search.
Her research investigates the link between Video game and topics such as Artificial intelligence that cross with problems in Depth perception. Her Cognition research incorporates elements of Human multitasking and Cognitive science. Her research investigates the connection between Perception and topics such as Communication that intersect with issues in Speech recognition.
Her main research concerns Video game, Cognitive psychology, Cognition, Perception and Attentional control. Her Video game research includes elements of Cognitive training, Perceptual learning, Working memory, Cognitive science and Personality. Her Cognitive psychology research is multidisciplinary, incorporating elements of Multimedia, Facial expression, Emotion perception and Cognitive neuroscience.
Her studies deal with areas such as Human multitasking and Human–computer interaction as well as Cognition. As part of the same scientific family, she usually focuses on Perception, concentrating on Spatial cognition and intersecting with Moderation. Her Attentional control study combines topics from a wide range of disciplines, such as Neuroplasticity and Generalization.
Daphne Bavelier spends much of her time researching Cognitive psychology, Video game, Cognition, Attentional control and Perceptual learning. The various areas that Daphne Bavelier examines in her Cognitive psychology study include Facial expression, Emotion perception and Mood. Her Video game research is multidisciplinary, incorporating perspectives in Middle frontal gyrus, Stereoscopic acuity and Distraction.
Her Cognition research incorporates themes from Multimedia and Intellectual development. Her Perceptual learning research is classified as research in Perception. Her study of Visual perception is a part of Perception.
This overview was generated by a machine learning system which analysed the scientist’s body of work. If you have any feedback, you can contact us here.
Action video game modifies visual selective attention
C. Shawn Green;Daphne Bavelier.
Cross-modal plasticity: where and how?
Daphne Bavelier;Helen J. Neville.
Nature Reviews Neuroscience (2002)
Action-Video-Game Experience Alters the Spatial Resolution of Vision:
C S Green;Daphné Bavelier.
Psychological Science (2007)
Effect of action video games on the spatial distribution of visuospatial attention
C. Shawn Green;Daphne Bavelier.
Journal of Experimental Psychology: Human Perception and Performance (2006)
Exercising your brain: a review of human brain plasticity and training-induced learning.
C. S. Green;D. Bavelier.
Psychology and Aging (2008)
Enumeration versus multiple object tracking: the case of action video game players
C.S. Green;D. Bavelier.
Cerebral organization for language in deaf and hearing subjects: Biological constraints and effects of experience
Helen J. Neville;Daphne Bavelier;David Corina;Josef Rauschecker.
Proceedings of the National Academy of Sciences of the United States of America (1998)
Learning, Attentional Control, and Action Video Games
C.S. Green;D. Bavelier;D. Bavelier.
Current Biology (2012)
Removing Brakes on Adult Brain Plasticity: From Molecular to Behavioral Interventions
Daphne Bavelier;Dennis M. Levi;Roger W. Li;Yang Dan.
The Journal of Neuroscience (2010)
Increasing Speed of Processing With Action Video Games
Matthew W.G. Dye;C. Shawn Green;Daphne Bavelier.
Current Directions in Psychological Science (2009)
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