World's Best Scientists 2026 revealed!

D-Index & Metrics

Computer Science

D-Index
38
Citations
7397
World Ranking
10110
National Ranking
4264

Overview

What is he best known for?

The fields of study he is best known for:

  • Operating system
  • Artificial intelligence
  • Electrical engineering

His main research concerns Human–computer interaction, Computer vision, Artificial intelligence, Computer hardware and User interface. Nicholas V. King combines subjects such as Orientation and Cursor with his study of Human–computer interaction. Nicholas V. King focuses mostly in the field of Computer vision, narrowing it down to matters related to Perspective and, in some cases, Overlay, 3D projection, Parallax, Reflection and Video capture.

His Artificial intelligence study typically links adjacent topics like Computer graphics. His studies in Computer hardware integrate themes in fields like Photodetector, Mechanism and Light source. His User interface study combines topics from a wide range of disciplines, such as Method, Object-oriented design and Deep-sky object.

His most cited work include:

  • Electronic device having display and surrounding touch sensitive bezel for user interface and control (888 citations)
  • Synchronized, interactive augmented reality displays for multifunction devices (407 citations)
  • Working with 3D Objects (317 citations)

What are the main themes of his work throughout his whole career to date?

Nicholas V. King focuses on User interface, Human–computer interaction, Computer hardware, Artificial intelligence and Computer vision. His User interface research includes elements of Object, Acknowledgement, Session and Interface. His Human–computer interaction research is multidisciplinary, relying on both Orientation, Graphical user interface, Movement and Electronics.

His study in Computer hardware is interdisciplinary in nature, drawing from both Word, Mode and Cursor. Nicholas V. King usually deals with Artificial intelligence and limits it to topics linked to Computer graphics and Motion. His Computer vision study frequently intersects with other fields, such as Perspective.

He most often published in these fields:

  • User interface (35.16%)
  • Human–computer interaction (24.18%)
  • Computer hardware (24.18%)

What were the highlights of his more recent work (between 2017-2020)?

  • User interface (35.16%)
  • Human–computer interaction (24.18%)
  • Computer hardware (24.18%)

In recent papers he was focusing on the following fields of study:

His primary scientific interests are in User interface, Human–computer interaction, Computer hardware, Acknowledgement and Session. His User interface research includes themes of Object, Orientation, Payment and Peer-to-peer. His research in Human–computer interaction is mostly concerned with Affordance.

His studies link Graphical user interface with Computer hardware. His study focuses on the intersection of Session and fields such as Multimedia with connections in the field of Synchronizing and Multi-user. His work deals with themes such as Computer vision and Artificial intelligence, which intersect with Input device.

Between 2017 and 2020, his most popular works were:

  • Emoji recording and sending (23 citations)
  • User interfaces for peer-to-peer transfers (11 citations)
  • Multi-participant live communication user interface (6 citations)

In his most recent research, the most cited papers focused on:

  • Operating system
  • Artificial intelligence
  • Electrical engineering

His scientific interests lie mostly in Human–computer interaction, User interface, Graphical user interface, Group and Multimedia. His research in the fields of Avatar overlaps with other disciplines such as Emoji. His User interface research incorporates themes from Object, Peer-to-peer, Transfer and Haptic technology.

His work carried out in the field of Graphical user interface brings together such families of science as Mode and Computer hardware. His research on Multimedia frequently links to adjacent areas such as Session.

Best Publications

  • Electronic device having display and surrounding touch sensitive bezel for user interface and control

    Nicholas King;Duncan Robert Kerr;Paul Herbst;Steven P. Hotelling

  • Synchronized, interactive augmented reality displays for multifunction devices

    Brett C. Bilbrey;Nicholas V. King;Aleksandar Pance

  • Working with 3D Objects

    Nicholas V. King;Todd Benjamin

  • 3D View Of File Structure

    Nicholas V. King;Todd Benjamin

  • Depicting and setting scroll amount

    Gregory N. Christie;Nick King

  • Navigating a media menu using a touch-sensitive remote control device

    Imran A. Chaudhri;Thomas Michael Madden;Scott J. Forstall;Duncan Robert Kerr

  • Systems and methods for adjusting a display based on the user's position

    Duncan R. Kerr;Nicholas V. King

  • Intuitive, gesture-based communications with physics metaphors

    Brett Bilbrey;Nicholas V. King;Todd Benjamin

  • Computer light adjustment

    Duncan Kerr;Bas Ording;Greg Christie;Imran Chaudhri

  • Gui applications for 3d remote controller

    カー・ダンカン・アール.;R Kerr Duncan;キング・ニコラス・ブイ.;V King Nicholas

  • Playback control using a touch interface

    Duncan Kerr;Nick King

  • Graphical objects that respond to touch or motion input

    Nicholas V. King;Brett Bilbrey;Todd Benjamin

  • Devices, Methods, and Graphical User Interfaces for Messaging

    Darin B. Adler;Freddy A. Anzures;Imran A. Chaudhri;Bethany B. Conolly

  • User interface for manipulating user interface objects

    Nicholas Zambetti;Imran Chaudhri;Jonathan R. Dascola;Alan C. Dye

  • Devices and methods for capturing and interacting with enhanced digital images

    Nicholas V. King;Sebastian J. Bauer;Bethany B. Conolly;Imran A. Chaudhri

  • Virtual drafting tools

    Nicholas V. King

  • Touch Input Cursor Manipulation

    Marcos Alonso Ruiz;Stephen O. Lemay;Tiffany S. Jon;Nicholas V. King

  • Location-based dock for a computing device

    Nicholas Vincent King;Aleksandar Pance;Brett Bilbrey

  • Scrolling displayed objects using a 3D remote controller in a media system

    Duncan R. Kerr;Nicholas V. King

  • Speaker equalization tool

    Nick King;Michael F. Culbert

Frequent Co-Authors

Duncan Robert Kerr
Duncan Robert Kerr Apple (United States)
Imran Chaudhri
Imran Chaudhri Humane Inc.
Jonathan P. Ive
Jonathan P. Ive Royal College of Art
Stephen O. Lemay
Stephen O. Lemay Apple (United States)
Scott Forstall
Scott Forstall Apple (United States)
Marcel van Os
Marcel van Os Apple (United States)
Steven Porter Hotelling
Steven Porter Hotelling Apple (United States)
Bas Ording
Bas Ording Apple (United States)
Patrick L. Coffman
Patrick L. Coffman Apple (United States)

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